Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dillybilly420
Bacchus
Level 29
God Stats
1W - 1L
1,484 SR
Queue Stats
57W - 59L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
NovyBlast
Baron Samedi
Level 67
God Stats
1W - 1L
1,254 SR
Queue Stats
29W - 27L
1,425 Elo+
Solo
Zeus
Zeus
Yellow Storm54
Zeus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xG3ATXxRU5Hx
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,314 Elo+
Party 1
Team Averages
Level 73
1,448 SR
1,422 Elo+

VS

Team Averages
Level 70
1,540 SR
1,526 Elo+
Shiva
Shiva
Konru
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,625 Elo+
Party 3
Chronos
Chronos
Martlu5
Chronos
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 339L
1,561 Elo+
Party 2
Scylla
Scylla
SunSoul94
Scylla
Level 67
God Stats
0W - 2L
1,382 SR
Queue Stats
11W - 14L
1,477 Elo+
Party 3
Thoth
Thoth
Sux2Suck2
Thoth
Level 94
God Stats
5W - 1L
1,818 SR
Queue Stats
274W - 252L
1,543 Elo+
Party 2
Set
Set
crinkmom
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 2 / 21
10,552
879
10,045
17,851
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
15
1 / 2 / 20
9,116
760
6,477
13,295
21,333
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NovyBlast
Baron Samedi
17
4 / 3 / 18
10,299
858
14,430
10,884
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 2 / 13
10,732
894
18,154
7,624
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
xG3ATXxRU5Hx
Morgan Le Fay
17
8 / 1 / 15
10,506
876
15,060
9,167
4,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Konru
Shiva
14
1 / 5 / 5
8,284
690
7,251
17,127
21,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Martlu5
Chronos
15
3 / 6 / 5
8,850
738
10,583
15,239
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
SunSoul94
Scylla
17
3 / 4 / 5
9,911
826
10,533
12,378
6,711
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Sux2Suck2
Thoth
14
2 / 7 / 4
8,370
698
9,169
12,021
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 3
7,875
656
8,858
13,314
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
26
Kills
10
10
Deaths
27
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
21
6.75
W
Bacchus
1
2
20
5.5
L
Shiva
Konru
Shiva
1
5
5
0.7
L
Chronos
Martlu5
Chronos
3
6
5
0.92
W
Baron Samedi
NovyBlast
Baron Samedi
4
3
18
4.33
L
Scylla
SunSoul94
Scylla
3
4
5
1.38
L
Thoth
Sux2Suck2
Thoth
2
7
4
0.57
W
10
2
13
8.25
L
1
5
3
0.5
W
Morgan Le Fay
xG3ATXxRU5Hx
Morgan Le Fay
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,166
Damage
46,394
58,821
Taken
70,079
58,018
Mitigated
49,795
27,877
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,045
647
1,869
3,490
17,851
21,966
314
8,689
9,162
19,143
0
W
Bacchus
6,477
869
2,790
3,096
13,295
21,333
1,223
6,206
7,089
11,206
884
L
Shiva
Konru
Shiva
7,251
2,022
2,433
1,499
17,127
21,154
0
15,064
2,063
0
13,196
L
Chronos
Martlu5
Chronos
10,583
4,299
0
1,106
15,239
7,756
1,808
13,936
1,303
22,096
0
W
Baron Samedi
NovyBlast
Baron Samedi
14,430
1,040
5,791
4,322
10,884
6,152
1,381
7,034
3,850
30,239
0
L
Scylla
SunSoul94
Scylla
10,533
833
2,153
2,466
12,378
6,711
184
11,852
526
29,662
0
L
Thoth
Sux2Suck2
Thoth
9,169
974
937
751
12,021
5,356
369
10,716
1,305
15,313
0
W
18,154
2,908
1,736
1,298
7,624
3,617
2,425
3,477
4,147
32,459
0
L
8,858
3,442
351
1,301
13,314
8,818
126
11,714
1,600
0
15,855
W
Morgan Le Fay
xG3ATXxRU5Hx
Morgan Le Fay
15,060
2,139
1,122
2,363
9,167
4,950
2,229
4,879
4,288
27,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
43,290
123
Minions Killed
110
0
Camps Cleared
0
1,159,625
Distance Traveled
1,052,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,552
879
12
1
0
238,773
0
W
Bacchus
9,116
760
13
1
0
238,579
0
L
Shiva
8,284
690
12
1
0
201,210
0
L
Chronos
8,850
738
15
1
0
194,400
0
W
Baron Samedi
10,299
858
37
3
0
234,786
0
L
Scylla
9,911
826
55
5
0
221,037
0
L
Thoth
8,370
698
19
2
0
204,194
0
W
Zeus
10,732
894
39
3
0
205,646
0
L
Set
7,875
656
9
1
0
231,481
0
W
Morgan Le Fay
10,506
876
22
2
0
241,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role