Player Matchup

Sun Wukong
Sun Wukong
BengalsTilliDie
Sun Wukong
Level 16
God Stats
2W - 6L
1,220 SR
Queue Stats
25W - 36L
1,330 Elo+
Party 2
Mulan
Mulan
CptBonesaw
Mulan
Level 38
God Stats
7W - 15L
1,426 SR
Queue Stats
43W - 60L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
FugginPooter
Danzaburou
Level 43
God Stats
8W - 18L
1,230 SR
Queue Stats
39W - 58L
1,253 Elo+
Party 2
Thanatos
Thanatos
THEstoner42069
Thanatos
Level 27
God Stats
21W - 35L
1,108 SR
Queue Stats
25W - 45L
907 Elo+
Party 2
Janus
Janus
jackielegz567
Janus
Level 20
God Stats
1W - 1L
1,080 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 2
Team Averages
Level 29
1,213 SR
1,261 Elo+

VS

Team Averages
Level 29
1,449 SR
1,380 Elo+
Izanami
Izanami
Bapy alita
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
blondeinme
Nu Wa
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 109L
1,400 Elo+
Party 1
Surtr
Surtr
duarwi
Surtr
Level 39
God Stats
34W - 31L
1,212 SR
Queue Stats
89W - 93L
1,342 Elo+
Solo
Cliodhna
Cliodhna
leavememydrugs
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 1
Yemoja
Yemoja
wlfvy
Yemoja
Level 88
God Stats
3W - 3L
1,535 SR
Queue Stats
89W - 91L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BengalsTilliDie
Sun Wukong
14
1 / 1 / 4
8,439
469
8,082
17,499
13,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
14
8 / 1 / 11
10,476
582
12,674
16,143
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
FugginPooter
Danzaburou
15
9 / 0 / 7
10,166
565
13,889
12,823
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
14
4 / 2 / 8
8,680
482
6,674
13,074
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 7
8,583
477
11,872
11,979
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bapy alita
Izanami
10
0 / 8 / 0
6,648
369
3,404
12,881
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
12
1 / 5 / 2
8,016
445
16,570
13,046
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
duarwi
Surtr
14
3 / 3 / 0
8,672
482
13,916
19,059
13,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
10
1 / 9 / 1
6,840
380
7,107
14,363
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
wlfvy
Yemoja
12
1 / 1 / 1
8,440
469
6,978
14,708
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
6
7
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bapy alita
Izanami
0
8
0
0
W
Sun Wukong
BengalsTilliDie
Sun Wukong
1
1
4
3
W
Mulan
8
1
11
13.5
W
Danzaburou
FugginPooter
Danzaburou
9
0
7
12.5
W
Thanatos
4
2
8
4
L
Nu Wa
1
5
2
0.4
L
Surtr
duarwi
Surtr
3
3
0
1
W
2
3
7
1.83
L
Cliodhna
1
9
1
0.17
L
Yemoja
wlfvy
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
47,975
71,518
Taken
74,057
46,928
Mitigated
45,560
29,146
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bapy alita
Izanami
3,404
2,835
0
1,663
12,881
5,050
10
1,621
11,260
0
28,241
W
Sun Wukong
BengalsTilliDie
Sun Wukong
8,082
2,080
0
6,122
17,499
13,501
243
2,049
15,450
1,103
59,393
W
Mulan
12,674
2,489
0
4,580
16,143
16,497
301
5,468
10,675
0
49,241
W
Danzaburou
FugginPooter
Danzaburou
13,889
7,474
0
7,624
12,823
6,351
2,636
5,341
7,482
0
75,060
W
Thanatos
6,674
1,425
0
9,483
13,074
6,215
957
6,223
6,851
0
39,383
L
Nu Wa
16,570
4,505
0
166
13,046
5,364
1,546
4,864
8,182
69,911
0
L
Surtr
duarwi
Surtr
13,916
6,375
0
6,205
19,059
13,663
1,047
1,155
17,904
530
69,237
W
11,872
619
97
1,240
11,979
4,364
603
5,742
6,237
71,342
0
L
Cliodhna
7,107
1,374
0
612
14,363
4,830
939
3,186
11,177
0
19,740
L
Yemoja
wlfvy
Yemoja
6,978
691
1,122
5,573
14,708
16,653
0
1,485
13,223
45,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
38,616
425
Minions Killed
332
0
Camps Cleared
0
1,764,279
Distance Traveled
1,571,149
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,648
369
57
3
0
305,041
0
W
Sun Wukong
8,439
469
80
4
0
343,399
0
W
Mulan
10,476
582
63
4
0
370,129
2
W
Danzaburou
10,166
565
105
6
0
364,267
0
W
Thanatos
8,680
482
63
4
0
362,767
0
L
Nu Wa
8,016
445
99
6
0
281,430
0
L
Surtr
8,672
482
92
5
0
295,555
0
W
Janus
8,583
477
114
6
0
323,717
0
L
Cliodhna
6,840
380
26
1
0
375,004
0
L
Yemoja
8,440
469
58
3
0
314,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role