Player Matchup

Nox
Nox
BenBrereton22
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Bigfootisahoax
Ne Zha
Level 29
God Stats
5W - 5L
1,375 SR
Queue Stats
91W - 96L
1,491 Elo+
Solo
Sylvanus
Sylvanus
FlushestEnd87
Sylvanus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,496 Elo+
Party 1
Vamana
Vamana
friedchknmaster
Vamana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,498 Elo+
Party 1
Izanami
Izanami
tinglymingly
Izanami
Level 7
God Stats
5W - 3L
1,268 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Team Averages
Level 23
1,429 SR
1,485 Elo+

VS

Team Averages
Level 16
1,559 SR
1,491 Elo+
Ra
Ra
BMstain
Ra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 52L
1,602 Elo+
Solo
Jormungandr
Jormungandr
HotMommAof2-24
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Skeeworlddd
Heimdallr
Level 9
God Stats
1W - 2L
1,794 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo
Ravana
Ravana
UmbralVixen
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,226 Elo+
Solo
Surtr
Surtr
YoreStrategist
Surtr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 18L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,227
923
8,699
4,454
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 0 / 12
9,140
914
14,034
8,591
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
FlushestEnd87
Sylvanus
13
1 / 0 / 18
8,030
803
4,206
9,869
7,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 14
7,674
767
8,402
8,934
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
tinglymingly
Izanami
15
5 / 1 / 7
8,201
820
9,417
8,911
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
8,316
832
7,877
6,579
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
HotMommAof2-24
Jormungandr
10
0 / 7 / 0
6,087
609
438
10,421
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Skeeworlddd
Heimdallr
13
0 / 4 / 0
6,443
644
3,309
8,334
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
11
0 / 9 / 1
6,479
648
4,882
12,420
4,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 0
6,261
626
8,661
14,267
11,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
3
26
Kills
2
2
Deaths
27
56
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
7
0
5
9.5
W
10
0
12
16
W
Sylvanus
FlushestEnd87
Sylvanus
1
0
18
10
L
Jormungandr
HotMommAof2-24
Jormungandr
0
7
0
0
L
Heimdallr
Skeeworlddd
Heimdallr
0
4
0
0
L
Ravana
0
9
1
0.06
L
0
6
0
0
W
3
1
14
10
W
Izanami
tinglymingly
Izanami
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,758
Damage
25,167
40,759
Taken
52,021
25,342
Mitigated
30,465
14,452
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,877
841
27
3,076
6,579
3,075
0
1,591
4,988
49,494
0
W
8,699
511
0
250
4,454
2,335
690
1,538
2,916
40,466
0
W
14,034
5,072
0
3,197
8,591
4,651
0
1,295
7,296
0
45,985
W
Sylvanus
FlushestEnd87
Sylvanus
4,206
1,106
3,647
4,344
9,869
7,742
635
845
9,024
8,285
0
L
Jormungandr
HotMommAof2-24
Jormungandr
438
187
0
0
10,421
8,308
0
641
9,780
3,075
0
L
Heimdallr
Skeeworlddd
Heimdallr
3,309
1,192
0
1,415
8,334
3,136
0
2,738
5,596
0
11,787
L
Ravana
4,882
1,537
0
1,317
12,420
4,735
0
4,404
8,016
0
15,035
L
8,661
2,611
0
1,124
14,267
11,211
0
3,531
10,736
160
17,565
W
8,402
4,742
0
385
8,934
6,938
1,636
1,288
7,646
0
14,881
W
Izanami
tinglymingly
Izanami
9,417
5,985
0
2,629
8,911
3,676
2,174
3,483
5,428
0
31,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
33,586
243
Minions Killed
191
0
Camps Cleared
0
1,062,278
Distance Traveled
797,603
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,316
832
125
13
0
188,793
1
W
Nox
9,227
923
89
9
0
195,367
0
W
Ne Zha
9,140
914
65
7
0
234,962
0
W
Sylvanus
8,030
803
7
1
0
199,789
0
L
Jormungandr
6,087
609
4
0
0
118,479
0
L
Heimdallr
6,443
644
20
2
0
169,994
0
L
Ravana
6,479
648
24
2
0
162,572
0
L
Surtr
6,261
626
18
2
0
157,765
0
W
Vamana
7,674
767
16
2
0
248,864
0
W
Izanami
8,201
820
66
7
0
183,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role