Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DududaRocha
Nu Wa
Level 116
God Stats
9W - 5L
1,815 SR
Queue Stats
142W - 129L
1,523 Elo+
Party 1
Bellona
Bellona
LUANJBK
Bellona
Level 57
God Stats
1W - 1L
1,262 SR
Queue Stats
114W - 107L
1,523 Elo+
Party 1
King Arthur
King Arthur
Mrcuja
King Arthur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Tranziferos
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 91L
1,421 Elo+
Party 2
Team Averages
Level 105
1,515 SR
1,486 Elo+

VS

Team Averages
Level 99
1,554 SR
1,491 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Facu_002
Horus
Level 89
God Stats
8W - 10L
1,744 SR
Queue Stats
430W - 403L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MinistroDaREURB
Ah Muzen Cab
Level 87
God Stats
7W - 12L
1,486 SR
Queue Stats
510W - 518L
1,460 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Thunderr6
Morgan Le Fay
Level 108
God Stats
3W - 4L
1,630 SR
Queue Stats
544W - 532L
1,488 Elo+
Party 3
Khepri
Khepri
juaobf
Khepri
Level 69
God Stats
6W - 12L
1,409 SR
Queue Stats
101W - 102L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 4
9,428
496
4,600
14,018
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 3
9,346
492
11,694
11,503
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LUANJBK
Bellona
19
8 / 3 / 3
11,754
619
13,943
18,281
12,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mrcuja
King Arthur
17
3 / 1 / 0
10,779
567
13,356
17,924
21,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Tranziferos
Jing Wei
16
1 / 1 / 4
9,557
503
6,787
12,015
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
5,072
267
0
1,023
235
Horus
Facu_002
Horus
16
0 / 3 / 1
9,057
477
8,962
20,527
21,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MinistroDaREURB
Ah Muzen Cab
16
1 / 3 / 1
9,534
502
8,454
10,107
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Thunderr6
Morgan Le Fay
17
7 / 6 / 0
10,134
533
17,246
16,140
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
juaobf
Khepri
14
2 / 3 / 2
8,656
456
4,095
16,000
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
10
10
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
4
4
L
Nemesis
 
Nemesis
0
0
0
0
W
1
4
3
0.63
L
Horus
Facu_002
Horus
0
3
1
0.17
W
Bellona
LUANJBK
Bellona
8
3
3
3.17
L
Ah Muzen Cab
MinistroDaREURB
Ah Muzen Cab
1
3
1
0.5
W
King Arthur
Mrcuja
King Arthur
3
1
0
3
L
Morgan Le Fay
Thunderr6
Morgan Le Fay
7
6
0
1.17
W
Jing Wei
Tranziferos
Jing Wei
1
1
4
3
L
Khepri
juaobf
Khepri
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
38,757
73,741
Taken
63,797
55,831
Mitigated
54,493
23,859
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,600
694
3,130
7,030
14,018
12,778
331
4,855
9,163
41,583
0
L
Nemesis
 
Nemesis
0
0
0
0
1,023
235
0
1,023
0
0
0
W
11,694
4,115
0
754
11,503
4,184
2,455
9,056
2,343
68,915
0
L
Horus
Facu_002
Horus
8,962
2,859
409
9,205
20,527
21,723
0
3,454
17,073
1,949
78,471
W
Bellona
LUANJBK
Bellona
13,943
7,852
0
3,442
18,281
12,228
629
5,113
13,064
0
114,163
L
Ah Muzen Cab
MinistroDaREURB
Ah Muzen Cab
8,454
2,096
0
2,242
10,107
5,176
712
1,991
8,116
0
95,164
W
King Arthur
Mrcuja
King Arthur
13,356
1,765
0
4,362
17,924
21,253
16
2,308
14,628
3,265
89,946
L
Morgan Le Fay
Thunderr6
Morgan Le Fay
17,246
688
246
2,579
16,140
8,359
0
6,566
9,574
94,665
0
W
Jing Wei
Tranziferos
Jing Wei
6,787
5,243
0
5,141
12,015
5,388
848
843
11,172
0
77,413
L
Khepri
juaobf
Khepri
4,095
278
0
1,105
16,000
19,000
0
4,409
11,591
31,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
42,453
603
Minions Killed
448
0
Camps Cleared
0
1,794,666
Distance Traveled
1,400,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,428
496
59
3
0
301,038
0
L
Nemesis
5,072
267
0
0
0
0
0
W
Nu Wa
9,346
492
99
5
0
359,282
0
L
Horus
9,057
477
116
6
0
386,501
0
W
Bellona
11,754
619
148
8
0
446,652
1
L
Ah Muzen Cab
9,534
502
146
8
0
334,301
0
W
King Arthur
10,779
567
142
7
0
344,506
0
L
Morgan Le Fay
10,134
533
144
8
0
337,030
1
W
Jing Wei
9,557
503
155
8
0
343,188
0
L
Khepri
8,656
456
42
2
0
342,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role