Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BoLo-456-Fss-mp
Xing Tian
Level 174
God Stats
10W - 16L
1,351 SR
Queue Stats
143W - 137L
1,433 Elo+
Solo
Kali
Kali
Houstonian699
Kali
Level 59
God Stats
30W - 21L
1,730 SR
Queue Stats
316W - 310L
1,390 Elo+
Solo
Vulcan
Vulcan
Trippy_Rips
Vulcan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,241 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,413 Elo+

VS

Team Averages
Level 98
1,413 SR
1,482 Elo+
Geb
Geb
Gwarmax
Geb
Level 154
God Stats
1W - 0L
1,566 SR
Queue Stats
41W - 45L
1,520 Elo+
Solo
Kali
Kali
IllusionPretzel
Kali
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
260W - 227L
1,580 Elo+
Solo
Camazotz
Camazotz
King_Frosty_78
Camazotz
Level 48
God Stats
2W - 3L
1,288 SR
Queue Stats
16W - 10L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Skaterkid307
Cernunnos
Level 63
God Stats
16W - 17L
1,429 SR
Queue Stats
835W - 785L
1,464 Elo+
Solo
Tiamat
Tiamat
timbs_are_my_wor
Tiamat
Level 83
God Stats
2W - 1L
1,282 SR
Queue Stats
32W - 45L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 1 / 1
5,752
523
2,810
6,259
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
9
1 / 2 / 1
5,583
508
6,107
7,328
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
BoLo-456-Fss-mp
Xing Tian
8
1 / 1 / 1
4,890
445
3,347
6,886
5,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 0 / 0
3,657
332
0
2,347
623
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
9
1 / 5 / 0
5,145
468
2,259
6,757
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
2 / 1 / 1
5,969
543
3,067
10,150
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,952
541
4,530
9,091
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
13
1 / 0 / 0
7,243
658
739
5,528
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Skaterkid307
Cernunnos
9
0 / 1 / 1
5,431
494
2,129
5,979
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 0
7,230
657
6,205
6,442
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
9
9
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
1
1.5
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Xing Tian
BoLo-456-Fss-mp
Xing Tian
1
1
1
1.5
W
Geb
2
1
1
2.5
L
0
0
0
0
W
2
1
1
2.5
W
Camazotz
1
0
0
1
W
Cernunnos
Skaterkid307
Cernunnos
0
1
1
0.5
L
Vulcan
1
5
0
0.2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
16,670
29,577
Taken
37,190
13,250
Mitigated
17,067
5,849
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,810
399
0
1,996
6,259
2,173
0
291
5,916
0
30,150
L
Danzaburou
 
Danzaburou
6,107
2,633
0
1,872
7,328
2,244
0
1,461
5,867
0
38,720
L
Xing Tian
BoLo-456-Fss-mp
Xing Tian
3,347
374
385
598
6,886
5,690
0
1,606
5,280
14,819
0
W
Geb
3,067
829
294
3,650
10,150
5,659
0
1,987
8,163
25,939
0
L
0
0
0
268
2,347
623
0
0
2,347
0
3,998
W
4,530
2,159
0
1,917
9,091
3,447
0
526
8,565
0
39,379
W
Camazotz
739
146
0
4,753
5,528
2,160
612
0
5,528
0
57,734
W
Cernunnos
Skaterkid307
Cernunnos
2,129
1,346
0
1,999
5,979
2,146
0
755
5,224
0
27,557
L
Vulcan
2,259
1,223
0
730
6,757
2,520
0
5,410
895
23,171
0
W
6,205
102
0
2,604
6,442
3,655
379
2,338
4,104
45,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
31,825
174
Minions Killed
356
0
Camps Cleared
0
852,451
Distance Traveled
1,009,342
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,752
523
52
5
0
222,048
0
L
Danzaburou
5,583
508
64
6
0
186,120
0
L
Xing Tian
4,890
445
13
1
0
206,945
0
W
Geb
5,969
543
26
2
0
202,176
2
L
Kali
3,657
332
4
0
0
50,531
0
W
Kali
5,952
541
68
6
0
240,811
2
W
Camazotz
7,243
658
108
10
0
195,374
4
W
Cernunnos
5,431
494
64
6
0
176,409
0
L
Vulcan
5,145
468
41
4
0
186,807
0
W
Tiamat
7,230
657
90
8
0
194,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role