Player Matchup

Discordia
Discordia
BigSwanger
Discordia
Level 29
God Stats
8W - 2L
1,730 SR
Queue Stats
31W - 40L
1,308 Elo+
Party 1
Sylvanus
Sylvanus
GHETTODREAMS_TX
Sylvanus
Level 89
God Stats
53W - 55L
1,550 SR
Queue Stats
939W - 896L
1,482 Elo+
Party 1
Sol
Sol
OnE-HIiTtEr
Sol
Level 53
God Stats
53W - 47L
1,582 SR
Queue Stats
355W - 340L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
TOO_Sauxyyy
Cthulhu
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 52L
1,484 Elo+
Solo
Thanatos
Thanatos
iHateKing
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 371L
1,352 Elo+
Party 1
Team Averages
Level 56
1,572 SR
1,403 Elo+

VS

Team Averages
Level 38
1,423 SR
1,333 Elo+
Tiamat
Tiamat
LEON4LYFE
Tiamat
Level 48
God Stats
2W - 4L
1,520 SR
Queue Stats
73W - 68L
1,408 Elo+
Solo
Martichoras
Martichoras
Lock TSL
Martichoras
Level 59
God Stats
4W - 3L
1,566 SR
Queue Stats
128W - 136L
1,423 Elo+
Party 2
Thor
Thor
Sp1ash TSL
Thor
Level 16
God Stats
10W - 6L
1,419 SR
Queue Stats
32W - 40L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SteenGamer9555
Tsukuyomi
Level 34
God Stats
4W - 6L
1,330 SR
Queue Stats
60W - 83L
1,243 Elo+
Solo
Sobek
Sobek
Wolfkiinz
Sobek
Level 34
God Stats
1W - 6L
1,280 SR
Queue Stats
8W - 27L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigSwanger
Discordia
11
2 / 0 / 2
6,653
416
7,100
8,709
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
1 / 2 / 8
7,861
491
7,377
16,479
14,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 0 / 3
7,727
483
9,732
7,192
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TOO_Sauxyyy
Cthulhu
12
2 / 2 / 2
7,514
470
5,777
13,461
6,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
iHateKing
Thanatos
11
4 / 1 / 3
7,098
444
5,022
12,053
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LEON4LYFE
Tiamat
12
0 / 2 / 0
7,694
481
10,232
8,934
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Lock TSL
Martichoras
12
0 / 2 / 2
6,915
432
7,776
9,347
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 1
6,648
416
4,238
11,653
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
SteenGamer9555
Tsukuyomi
13
3 / 2 / 0
8,255
516
5,747
11,260
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Wolfkiinz
Sobek
11
1 / 2 / 2
7,476
467
4,257
13,760
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
5
5
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigSwanger
Discordia
2
0
2
3
W
Sylvanus
1
2
8
2.5
L
Tiamat
LEON4LYFE
Tiamat
0
2
0
0
L
Martichoras
Lock TSL
Martichoras
0
2
2
0.5
W
2
0
3
3.5
L
1
3
1
0.5
L
Tsukuyomi
SteenGamer9555
Tsukuyomi
3
2
0
1.5
W
Cthulhu
TOO_Sauxyyy
Cthulhu
2
2
2
1.5
L
Sobek
Wolfkiinz
Sobek
1
2
2
1
W
Thanatos
iHateKing
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
32,250
57,894
Taken
54,954
31,706
Mitigated
32,272
24,640
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigSwanger
Discordia
7,100
378
0
250
8,709
2,840
400
3,112
5,191
36,644
0
W
Sylvanus
7,377
2,145
4,141
8,248
16,479
14,874
189
4,378
11,953
26,300
0
L
Tiamat
LEON4LYFE
Tiamat
10,232
238
0
2,210
8,934
4,479
395
5,847
3,087
51,380
0
L
Martichoras
Lock TSL
Martichoras
7,776
2,288
0
3,815
9,347
4,193
0
5,075
4,272
0
54,826
W
9,732
4,501
284
2,814
7,192
2,309
310
849
6,343
66,204
0
L
4,238
1,926
0
3,058
11,653
4,158
0
4,323
7,330
0
28,487
L
Tsukuyomi
SteenGamer9555
Tsukuyomi
5,747
824
178
3,936
11,260
6,086
130
5,422
5,838
0
55,485
W
Cthulhu
TOO_Sauxyyy
Cthulhu
5,777
418
63
1,579
13,461
6,972
598
3,077
10,166
45,504
0
L
Sobek
Wolfkiinz
Sobek
4,257
671
286
4,886
13,760
13,356
0
9,319
4,441
18,859
0
W
Thanatos
iHateKing
Thanatos
5,022
1,615
440
6,821
12,053
4,711
0
2,205
9,752
0
38,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
36,988
306
Minions Killed
322
0
Camps Cleared
0
1,509,053
Distance Traveled
1,520,555
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,653
416
48
3
0
311,816
0
W
Sylvanus
7,861
491
32
2
0
262,097
3
L
Tiamat
7,694
481
100
6
0
293,899
0
L
Martichoras
6,915
432
82
5
0
287,223
0
W
Sol
7,727
483
107
7
0
287,685
1
L
Thor
6,648
416
39
2
0
341,998
0
L
Tsukuyomi
8,255
516
81
5
0
296,111
0
W
Cthulhu
7,514
470
61
4
0
330,148
0
L
Sobek
7,476
467
20
1
0
301,324
0
W
Thanatos
7,098
444
58
4
0
317,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role