Player Matchup

Sobek
Sobek
DarrellCombos
Sobek
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
203W - 255L
1,331 Elo+
Party 2
Yu Huang
Yu Huang
RipAuzlBerry
Yu Huang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 64L
1,177 Elo+
Party 2
Surtr
Surtr
Undotime
Surtr
Level 21
God Stats
1W - 3L
989 SR
Queue Stats
25W - 59L
1,120 Elo+
Party 2
Rama
Rama
Urmom003X
Rama
Level 29
God Stats
3W - 1L
1,819 SR
Queue Stats
65W - 94L
1,335 Elo+
Party 2
Bacchus
Bacchus
iDontLoveU-
Bacchus
Level 58
God Stats
5W - 2L
1,780 SR
Queue Stats
89W - 85L
1,448 Elo+
Party 2
Team Averages
Level 40
1,518 SR
1,282 Elo+

VS

Team Averages
Level 63
1,466 SR
1,413 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lock TSL
Artemis
Level 59
God Stats
30W - 28L
1,516 SR
Queue Stats
128W - 136L
1,439 Elo+
Party 1
Maui
Maui
Sp1ash TSL
Maui
Level 16
God Stats
8W - 10L
1,323 SR
Queue Stats
32W - 40L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
TyMula25
Danzaburou
Level 124
God Stats
1W - 5L
1,490 SR
Queue Stats
3W - 9L
1,335 Elo+
Solo
Pele
Pele
leoNycolasdaSilv
Pele
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 308L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,458
466
10,100
15,838
13,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
RipAuzlBerry
Yu Huang
13
1 / 2 / 2
7,829
489
8,107
8,306
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Undotime
Surtr
12
0 / 3 / 1
6,989
437
4,429
12,709
11,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
13
6 / 0 / 6
8,044
503
10,462
12,437
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
iDontLoveU-
Bacchus
15
6 / 0 / 6
8,965
560
9,310
8,267
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 0
7,992
500
9,683
9,919
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Lock TSL
Artemis
12
1 / 2 / 2
7,069
442
6,166
9,450
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 1
6,509
407
2,962
13,772
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TyMula25
Danzaburou
10
1 / 4 / 0
6,404
400
9,955
10,524
4,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 0
7,101
444
5,347
16,349
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
6
6
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
0
2
W
3
1
9
7.5
L
Artemis
Lock TSL
Artemis
1
2
2
1
W
Yu Huang
RipAuzlBerry
Yu Huang
1
2
2
1
L
0
3
1
0.17
L
Danzaburou
TyMula25
Danzaburou
1
4
0
0.25
W
Surtr
Undotime
Surtr
0
3
1
0.17
W
Rama
6
0
6
9
W
Bacchus
iDontLoveU-
Bacchus
6
0
6
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
34,113
57,557
Taken
60,014
39,076
Mitigated
31,962
20,774
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,683
1,918
0
1,108
9,919
9,238
0
3,814
5,955
2,599
51,414
W
10,100
754
782
7,167
15,838
13,530
0
2,157
13,681
30,061
0
L
Artemis
Lock TSL
Artemis
6,166
3,118
0
3,867
9,450
4,012
272
4,301
4,959
0
47,859
W
Yu Huang
RipAuzlBerry
Yu Huang
8,107
1,486
53
2,152
8,306
3,509
1,090
272
8,034
53,818
0
L
2,962
1,173
0
4,987
13,772
8,290
0
6,539
7,167
15,550
0
L
Danzaburou
TyMula25
Danzaburou
9,955
2,841
0
4,147
10,524
4,305
0
4,938
5,546
0
46,761
W
Surtr
Undotime
Surtr
4,429
2,316
0
2,083
12,709
11,210
30
725
11,984
665
26,842
W
Rama
10,462
8,985
0
7,461
12,437
5,398
319
610
11,827
0
49,921
W
Bacchus
iDontLoveU-
Bacchus
9,310
1,072
0
1,076
8,267
5,429
0
195
8,072
63,237
0
L
5,347
1,442
0
2,356
16,349
6,117
0
7,599
8,604
0
51,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
35,075
309
Minions Killed
336
0
Camps Cleared
0
1,560,451
Distance Traveled
1,545,217
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,992
500
105
7
0
303,097
0
W
Sobek
7,458
466
21
1
0
336,329
5
L
Artemis
7,069
442
78
5
0
290,134
2
W
Yu Huang
7,829
489
84
5
0
265,366
4
L
Maui
6,509
407
23
1
0
314,274
0
L
Danzaburou
6,404
400
62
4
0
303,632
0
W
Surtr
6,989
437
40
3
0
300,208
1
W
Rama
8,044
503
69
4
0
282,855
2
W
Bacchus
8,965
560
95
6
0
375,693
0
L
Pele
7,101
444
68
4
0
334,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role