Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DomWick
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,650 Elo+
Party 1
Fenrir
Fenrir
Newwfy
Fenrir
Level 146
God Stats
6W - 3L
1,734 SR
Queue Stats
194W - 163L
1,613 Elo+
Party 1
Apollo
Apollo
Terrorº
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
Vexums
Kuzenbo
Level 155
God Stats
3W - 4L
1,558 SR
Queue Stats
204W - 168L
1,606 Elo+
Party 1
Team Averages
Level 126
1,558 SR
1,599 Elo+

VS

Team Averages
Level 30
1,500 SR
1,440 Elo+
Cabrakan
Cabrakan
K1NG0FTH3RATSS
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Discordia
Discordia
LowHiker
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,733 Elo+
Solo
Kukulkan
Kukulkan
MoneyGobi
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wolfman7847
Ah Muzen Cab
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
504W - 587L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
sander963
Cu Chulainn
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 73L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 1 / 18
8,757
973
5,164
13,304
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
DomWick
He Bo
13
2 / 2 / 13
7,844
872
8,865
6,133
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Newwfy
Fenrir
16
11 / 0 / 10
10,120
1,124
6,655
15,684
8,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apollo
Terrorº
Apollo
15
7 / 1 / 11
9,203
1,023
12,796
7,537
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Vexums
Kuzenbo
14
2 / 2 / 17
8,699
967
6,240
11,829
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 5 / 1
6,810
757
4,313
10,846
13,235
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
LowHiker
Discordia
11
1 / 7 / 1
6,022
669
2,700
9,114
8,166
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MoneyGobi
Kukulkan
5
0 / 1 / 0
5,274
586
955
1,306
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Ah Muzen Cab
Wolfman7847
Ah Muzen Cab
13
1 / 5 / 1
6,475
719
7,110
9,314
4,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
sander963
Cu Chulainn
13
2 / 6 / 2
7,185
798
12,842
12,604
11,449
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
24
Kills
5
6
Deaths
24
69
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
18
11
W
He Bo
DomWick
He Bo
2
2
13
4.25
L
Cabrakan
1
5
1
0.3
L
Discordia
LowHiker
Discordia
1
7
1
0.21
L
Kukulkan
MoneyGobi
Kukulkan
0
1
0
0
W
Fenrir
Newwfy
Fenrir
11
0
10
16
W
Apollo
Terrorº
Apollo
7
1
11
12.5
W
Kuzenbo
Vexums
Kuzenbo
2
2
17
5.25
L
Ah Muzen Cab
Wolfman7847
Ah Muzen Cab
1
5
1
0.3
L
Cu Chulainn
sander963
Cu Chulainn
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
27,920
54,487
Taken
43,184
40,870
Mitigated
38,006
31,463
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,164
817
3,844
4,360
13,304
12,324
854
2,715
10,283
15,251
0
W
He Bo
DomWick
He Bo
8,865
970
424
465
6,133
2,738
955
1,907
4,054
16,507
0
L
Cabrakan
4,313
862
0
118
10,846
13,235
0
7,244
3,602
11,310
0
L
Discordia
LowHiker
Discordia
2,700
882
44
482
9,114
8,166
0
2,706
6,408
5,490
0
L
Kukulkan
MoneyGobi
Kukulkan
955
0
0
0
1,306
524
0
779
527
2,472
0
W
Fenrir
Newwfy
Fenrir
6,655
2,503
3,465
7,796
15,684
8,778
1,842
2,829
12,675
0
13,850
W
Apollo
Terrorº
Apollo
12,796
5,480
1,596
2,994
7,537
3,763
2,979
1,569
5,754
0
33,006
W
Kuzenbo
Vexums
Kuzenbo
6,240
3,050
3,390
3,129
11,829
13,267
1,140
2,203
9,464
14,492
0
L
Ah Muzen Cab
Wolfman7847
Ah Muzen Cab
7,110
2,913
38
1,600
9,314
4,632
0
1,662
7,652
0
18,371
L
Cu Chulainn
sander963
Cu Chulainn
12,842
1,169
0
992
12,604
11,449
0
7,878
4,726
5,022
17,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
31,766
113
Minions Killed
65
0
Camps Cleared
0
875,782
Distance Traveled
555,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,757
973
18
2
0
191,766
0
W
He Bo
7,844
872
20
2
0
163,834
0
L
Cabrakan
6,810
757
7
1
0
128,142
0
L
Discordia
6,022
669
6
1
0
113,148
0
L
Kukulkan
5,274
586
6
1
0
48,274
0
W
Fenrir
10,120
1,124
12
1
0
203,599
0
W
Apollo
9,203
1,023
48
5
0
138,816
0
W
Kuzenbo
8,699
967
15
2
0
177,767
0
L
Ah Muzen Cab
6,475
719
30
3
0
120,910
0
L
Cu Chulainn
7,185
798
16
2
0
144,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role