Player Matchup

Kuzenbo
Kuzenbo
Azarwh
Kuzenbo
Level 62
God Stats
10W - 6L
1,744 SR
Queue Stats
413W - 397L
1,544 Elo+
Party 1
Raijin
Raijin
DexteritasGaming
Raijin
Level 21
God Stats
2W - 4L
1,664 SR
Queue Stats
36W - 48L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
DurkDz
Danzaburou
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
198W - 203L
1,513 Elo+
Party 1
Yemoja
Yemoja
ForcingThe4th
Yemoja
Level 82
God Stats
0W - 1L
1,621 SR
Queue Stats
4W - 6L
1,261 Elo+
Solo
Izanami
Izanami
SpasticWalrus81
Izanami
Level 47
God Stats
5W - 1L
1,642 SR
Queue Stats
123W - 122L
1,309 Elo+
Solo
Team Averages
Level 51
1,634 SR
1,414 Elo+

VS

Team Averages
Level 64
1,627 SR
1,423 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Aquiam
Hercules
Level 117
God Stats
2W - 2L
1,774 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo
Kukulkan
Kukulkan
CraigThePolygon
Kukulkan
Level 63
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 3L
1,212 Elo+
Party 3
Maui
Maui
InfernalLucian
Maui
Level 32
God Stats
5W - 0L
1,732 SR
Queue Stats
48W - 33L
1,505 Elo+
Party 2
Charybdis
Charybdis
NutrientSoap
Charybdis
Level 21
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azarwh
Kuzenbo
14
0 / 0 / 1
8,754
1,094
5,641
13,231
17,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 0
8,070
1,009
7,779
11,303
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DurkDz
Danzaburou
13
1 / 9 / 1
8,254
1,032
12,831
18,523
8,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 2
8,585
1,073
7,262
17,585
17,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 6 / 1
7,998
1,000
10,474
19,547
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 1 / 9
10,194
1,274
23,082
12,014
8,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Aquiam
Hercules
16
8 / 0 / 14
10,554
1,319
18,770
10,798
13,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
3 / 0 / 14
9,284
1,161
13,523
5,779
3,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 15
9,056
1,132
6,563
10,310
12,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NutrientSoap
Charybdis
15
3 / 0 / 13
8,925
1,116
14,027
10,184
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
2
Kills
24
24
Deaths
2
5
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
9
13.5
W
Hercules
Aquiam
Hercules
8
0
14
15
L
Kuzenbo
Azarwh
Kuzenbo
0
0
1
0.5
W
Kukulkan
3
0
14
10
L
1
5
0
0.2
L
Danzaburou
DurkDz
Danzaburou
1
9
1
0.17
L
0
4
2
0.25
W
1
1
15
8.5
W
Charybdis
NutrientSoap
Charybdis
3
0
13
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
75,965
80,189
Taken
49,085
56,475
Mitigated
42,261
12,109
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,082
1,064
0
6,904
12,014
8,125
0
5,466
6,492
46,127
0
W
Hercules
Aquiam
Hercules
18,770
3,872
0
2,716
10,798
13,250
0
3,935
6,673
0
26,499
L
Kuzenbo
Azarwh
Kuzenbo
5,641
2,160
0
1,306
13,231
17,809
0
6,668
6,563
13,361
0
W
Kukulkan
13,523
1,932
0
2,052
5,779
3,190
0
2,489
3,190
31,816
0
L
7,779
590
0
679
11,303
4,598
0
5,743
5,560
19,854
0
L
Danzaburou
DurkDz
Danzaburou
12,831
6,154
0
2,034
18,523
8,402
0
12,250
6,273
0
20,976
L
7,262
1,630
3,095
2,046
17,585
17,530
0
8,511
9,074
17,679
0
W
6,563
2,043
0
0
10,310
12,421
0
4,845
5,275
11,136
0
W
Charybdis
NutrientSoap
Charybdis
14,027
8,056
0
3,447
10,184
5,275
0
3,349
6,773
0
24,846
L
10,474
8,109
0
2,949
19,547
8,136
0
9,996
9,551
0
29,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,661
Gold Earned
48,013
145
Minions Killed
172
4
Camps Cleared
5
705,796
Distance Traveled
784,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,194
1,274
45
6
3
137,564
0
W
Hercules
10,554
1,319
25
3
2
188,526
0
L
Kuzenbo
8,754
1,094
17
2
0
183,444
0
W
Kukulkan
9,284
1,161
59
7
0
148,564
0
L
Raijin
8,070
1,009
41
5
1
109,480
0
L
Danzaburou
8,254
1,032
19
2
2
126,570
0
L
Yemoja
8,585
1,073
21
3
0
146,547
0
W
Maui
9,056
1,132
13
2
0
151,766
0
W
Charybdis
8,925
1,116
30
4
0
157,852
0
L
Izanami
7,998
1,000
47
6
1
139,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role