Player Matchup

Morgan Le Fay
Morgan Le Fay
Bigcat9211
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 183L
1,311 Elo+
Party 1
Merlin
Merlin
JoshIgnotz
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,737 Elo+
Party 1
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 17
God Stats
115W - 124L
1,399 SR
Queue Stats
185W - 198L
1,228 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,426 Elo+

VS

Team Averages
Level 124
1,433 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
Mr_Thanatos__
Kumbhakarna
Level 128
God Stats
11W - 12L
1,437 SR
Queue Stats
52W - 54L
1,344 Elo+
Party 2
Mercury
Mercury
SERVING NUT TEA
Mercury
Level 124
God Stats
4W - 14L
1,064 SR
Queue Stats
118W - 202L
1,285 Elo+
Solo
Charybdis
Charybdis
Skaggon
Charybdis
Level 120
God Stats
4W - 0L
1,798 SR
Queue Stats
11W - 7L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bigcat9211
Morgan Le Fay
16
0 / 2 / 3
10,095
594
18,308
9,406
5,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
JoshIgnotz
Merlin
14
1 / 2 / 2
10,004
588
12,883
9,286
3,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
iceboy1309060
King Arthur
16
4 / 2 / 1
10,738
632
13,691
14,306
19,519
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mr_Thanatos__
Kumbhakarna
17
1 / 1 / 5
10,503
618
3,332
29,196
35,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 1 / 3
11,747
691
7,414
18,113
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Skaggon
Charybdis
17
2 / 3 / 3
11,063
651
15,204
17,788
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
6
6
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bigcat9211
Morgan Le Fay
0
2
3
0.75
L
Merlin
JoshIgnotz
Merlin
1
2
2
1
W
Kumbhakarna
Mr_Thanatos__
Kumbhakarna
1
1
5
3.5
W
3
1
3
4.5
W
Charybdis
Skaggon
Charybdis
2
3
3
1.17
L
King Arthur
iceboy1309060
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,882
Damage
25,950
32,998
Taken
65,097
28,571
Mitigated
52,510
6,105
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bigcat9211
Morgan Le Fay
18,308
1,639
0
1,519
9,406
5,271
526
1,034
8,372
48,609
0
L
Merlin
JoshIgnotz
Merlin
12,883
837
1,165
2,471
9,286
3,781
1,023
436
8,850
41,324
0
W
Kumbhakarna
Mr_Thanatos__
Kumbhakarna
3,332
456
353
7,063
29,196
35,625
98
14,145
15,051
10,437
0
W
7,414
3,246
0
3,061
18,113
8,771
907
8,439
9,674
0
72,660
W
Charybdis
Skaggon
Charybdis
15,204
7,893
0
8,308
17,788
8,114
1,692
11,113
6,675
0
63,950
L
King Arthur
iceboy1309060
King Arthur
13,691
171
0
950
14,306
19,519
72
2,216
12,090
3,459
26,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
33,313
146
Minions Killed
194
0
Camps Cleared
0
849,250
Distance Traveled
929,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,095
594
67
4
0
276,389
0
L
Merlin
10,004
588
62
4
0
262,790
0
W
Kumbhakarna
10,503
618
10
1
0
315,871
0
W
Mercury
11,747
691
96
6
0
369,250
0
W
Charybdis
11,063
651
88
5
0
244,240
0
L
King Arthur
10,738
632
17
1
0
310,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role