Player Matchup

Izanami
Izanami
Hv X QB1
Izanami
Level 80
God Stats
19W - 8L
1,676 SR
Queue Stats
109W - 104L
1,499 Elo+
Party 2
Chronos
Chronos
angelev100
Chronos
Level 82
God Stats
1W - 0L
1,371 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Horus
Horus
blackhawk-5-
Horus
Level 106
God Stats
3W - 0L
1,258 SR
Queue Stats
5W - 4L
1,141 Elo+
Party 2
Team Averages
Level 89
1,435 SR
1,380 Elo+

VS

Team Averages
Level 66
1,387 SR
1,559 Elo+
Zhong Kui
Zhong Kui
MightyMidget024
Zhong Kui
Level 32
God Stats
3W - 5L
1,325 SR
Queue Stats
60W - 57L
1,544 Elo+
Party 1
Sobek
Sobek
TesteeClops
Sobek
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 258L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
beforeyoustart
Jing Wei
Level 85
God Stats
0W - 2L
1,336 SR
Queue Stats
37W - 30L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hv X QB1
Izanami
17
4 / 2 / 5
10,874
725
14,472
14,122
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
angelev100
Chronos
17
3 / 0 / 7
10,903
727
8,491
6,609
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 7
10,736
716
8,717
12,406
11,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MightyMidget024
Zhong Kui
16
1 / 6 / 0
9,748
650
12,922
19,243
14,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
0 / 0 / 0
6,998
467
0
0
0
Jing Wei
16
1 / 4 / 1
9,698
647
11,505
18,181
7,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hv X QB1
Izanami
4
2
5
3.25
L
Zhong Kui
MightyMidget024
Zhong Kui
1
6
0
0.17
L
0
0
0
0
W
Chronos
angelev100
Chronos
3
0
7
6.5
L
Jing Wei
1
4
1
0.38
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
24,427
33,137
Taken
37,424
22,102
Mitigated
21,376
13,589
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hv X QB1
Izanami
14,472
10,880
0
4,089
14,122
7,065
2,110
6,263
7,859
0
56,013
L
Zhong Kui
MightyMidget024
Zhong Kui
12,922
630
0
6,484
19,243
14,003
0
3,583
15,660
51,191
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
angelev100
Chronos
8,491
1,838
0
3,677
6,609
3,225
818
2,318
4,291
47,382
0
L
Jing Wei
11,505
8,686
335
3,736
18,181
7,373
0
5,045
13,136
0
43,907
W
8,717
3,447
2,384
3,439
12,406
11,812
403
4,461
7,945
259
28,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
26,444
201
Minions Killed
135
0
Camps Cleared
0
742,695
Distance Traveled
463,324
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,874
725
97
6
0
225,489
0
L
Zhong Kui
9,748
650
73
5
0
227,184
2
L
Sobek
6,998
467
0
0
0
0
0
W
Chronos
10,903
727
58
4
0
261,288
0
L
Jing Wei
9,698
647
62
4
0
236,140
0
W
Horus
10,736
716
46
3
0
255,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role