Player Matchup

Merlin
Merlin
KingMaltael
Merlin
Level 128
God Stats
3W - 9L
1,281 SR
Queue Stats
67W - 66L
1,485 Elo+
Party 2
Bastet
Bastet
Wclemente7
Bastet
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,481 Elo+
Party 2
Neith
Neith
jererafita25
Neith
Level 64
God Stats
6W - 4L
1,673 SR
Queue Stats
81W - 72L
1,313 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,426 Elo+

VS

Team Averages
Level 64
1,623 SR
1,422 Elo+
Kukulkan
Kukulkan
A Woeful Bucket
Kukulkan
Level 48
God Stats
47W - 37L
1,550 SR
Queue Stats
385W - 373L
1,398 Elo+
Party 1
Surtr
Surtr
Frommers25
Surtr
Level 89
God Stats
19W - 19L
1,486 SR
Queue Stats
388W - 357L
1,399 Elo+
Party 1
Arachne
Arachne
IIKingOslagerII
Arachne
Level 55
God Stats
4W - 3L
1,831 SR
Queue Stats
352W - 346L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 3
7,369
737
8,309
6,354
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Wclemente7
Bastet
12
1 / 1 / 5
6,698
670
4,602
5,802
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 4
7,687
769
4,777
7,656
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 1 / 1
7,456
746
7,238
6,460
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
11
1 / 3 / 1
6,559
656
5,407
8,688
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 2
6,194
619
3,188
7,056
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
1
1.5
L
Surtr
1
3
1
0.5
L
0
2
2
0.5
W
Merlin
3
1
3
4.5
W
Bastet
Wclemente7
Bastet
1
1
5
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
15,833
19,812
Taken
22,204
8,136
Mitigated
13,078
2,297
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,238
886
93
1,125
6,460
2,650
0
2,979
3,202
39,334
0
L
Surtr
5,407
1,193
226
1,183
8,688
6,860
0
2,854
5,654
418
12,665
L
3,188
2,176
0
976
7,056
3,568
0
1,894
5,023
0
12,408
W
Merlin
8,309
817
0
250
6,354
2,426
86
2,350
4,004
32,434
0
W
Bastet
Wclemente7
Bastet
4,602
1,031
0
793
5,802
2,326
8
2,148
3,654
0
10,178
W
4,777
1,328
0
1,254
7,656
3,384
330
2,999
4,657
0
35,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,754
Gold Earned
20,209
143
Minions Killed
124
0
Camps Cleared
0
538,737
Distance Traveled
560,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,456
746
80
8
0
190,761
0
L
Surtr
6,559
656
23
2
0
183,652
0
L
Arachne
6,194
619
21
2
0
185,749
0
W
Merlin
7,369
737
49
5
0
163,577
0
W
Bastet
6,698
670
19
2
0
191,756
0
W
Neith
7,687
769
75
8
0
183,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role