Player Matchup

Thor
Thor
Fwedisdead1
Thor
Level 66
God Stats
6W - 17L
1,560 SR
Queue Stats
195W - 253L
1,421 Elo+
Party 1
Anubis
Anubis
ItzMoneyYo23
Anubis
Level 42
God Stats
13W - 23L
1,355 SR
Queue Stats
258W - 330L
1,340 Elo+
Party 1
Cupid
Cupid
Ronnie2k6512
Cupid
Level 43
God Stats
5W - 5L
1,340 SR
Queue Stats
62W - 88L
1,399 Elo+
Party 1
Hera
Hera
danielt25-daniel
Hera
Level 81
God Stats
4W - 5L
1,329 SR
Queue Stats
139W - 133L
1,498 Elo+
Solo
Cthulhu
Cthulhu
llYintoll
Cthulhu
Level 106
God Stats
6W - 14L
1,694 SR
Queue Stats
466W - 532L
1,393 Elo+
Party 1
Team Averages
Level 68
1,456 SR
1,410 Elo+

VS

Team Averages
Level 75
1,464 SR
1,404 Elo+
Rama
Rama
I-Fitz-l
Rama
Level 110
God Stats
17W - 12L
1,581 SR
Queue Stats
191W - 190L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luizinhoo_016
Tsukuyomi
Level 42
God Stats
3W - 7L
1,386 SR
Queue Stats
43W - 53L
1,284 Elo+
Party 2
Nike
Nike
mt10-jogador
Nike
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,333 Elo+
Party 2
Anubis
Anubis
no-loveyyy
Anubis
Level 63
God Stats
20W - 20L
1,354 SR
Queue Stats
44W - 45L
1,327 Elo+
Party 2
Kuzenbo
Kuzenbo
raul_arg87
Kuzenbo
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
10,942
608
16,581
18,750
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
6 / 6 / 7
9,035
502
9,747
11,760
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,128
452
4,728
5,998
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 2
10,516
584
12,062
9,107
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
llYintoll
Cthulhu
13
1 / 1 / 10
8,769
487
8,161
19,386
19,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 1 / 1
10,939
608
6,497
12,944
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Luizinhoo_016
Tsukuyomi
15
8 / 6 / 1
10,445
580
12,292
14,424
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 2
8,139
452
5,332
15,800
13,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
no-loveyyy
Anubis
13
3 / 10 / 1
8,714
484
10,812
17,545
7,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
raul_arg87
Kuzenbo
12
3 / 1 / 0
8,496
472
5,970
11,315
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
25
Kills
16
16
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
L
Rama
2
1
1
2.5
W
Anubis
6
6
7
1.58
L
Tsukuyomi
Luizinhoo_016
Tsukuyomi
8
6
1
1.42
W
1
2
1
0.75
W
7
4
2
2
W
Cthulhu
llYintoll
Cthulhu
1
1
10
6
L
0
7
2
0.14
L
Anubis
no-loveyyy
Anubis
3
10
1
0.35
L
Kuzenbo
raul_arg87
Kuzenbo
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,279
Damage
40,903
65,001
Taken
72,028
40,851
Mitigated
46,055
21,200
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,581
3,355
337
3,776
18,750
9,724
372
4,534
14,216
0
87,748
L
Rama
6,497
5,524
0
7,376
12,944
5,210
190
1,907
11,037
0
105,160
W
Anubis
9,747
1,234
0
2,867
11,760
5,423
204
5,576
6,184
53,105
0
L
Tsukuyomi
Luizinhoo_016
Tsukuyomi
12,292
3,229
0
620
14,424
5,401
385
5,619
8,805
0
59,047
W
4,728
2,753
144
1,615
5,998
2,425
0
172
5,826
0
48,848
W
12,062
3,079
0
2,154
9,107
3,766
1,239
1,055
8,052
84,629
0
W
Cthulhu
llYintoll
Cthulhu
8,161
569
3,537
6,770
19,386
19,513
180
6,171
13,215
38,220
0
L
5,332
687
0
764
15,800
13,216
94
9,432
6,368
1,544
50,509
L
Anubis
no-loveyyy
Anubis
10,812
973
0
5,075
17,545
7,457
629
8,369
9,176
73,457
0
L
Kuzenbo
raul_arg87
Kuzenbo
5,970
2,800
0
3,535
11,315
14,771
53
4,643
6,672
19,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
46,733
458
Minions Killed
466
0
Camps Cleared
0
1,619,770
Distance Traveled
1,600,413
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,942
608
98
5
0
346,078
0
L
Rama
10,939
608
195
11
0
341,856
5
W
Anubis
9,035
502
84
5
0
315,825
0
L
Tsukuyomi
10,445
580
71
4
0
354,271
0
W
Cupid
8,128
452
84
5
0
318,924
0
W
Hera
10,516
584
137
8
0
296,628
0
W
Cthulhu
8,769
487
55
3
0
342,315
0
L
Nike
8,139
452
75
4
0
335,089
0
L
Anubis
8,714
484
102
6
0
249,521
0
L
Kuzenbo
8,496
472
23
1
0
319,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role