Player Matchup

Bacchus
Bacchus
EthanLAD13
Bacchus
Level 89
God Stats
3W - 6L
1,469 SR
Queue Stats
335W - 298L
1,490 Elo+
Solo
Merlin
Merlin
Franigann
Merlin
Level 95
God Stats
8W - 1L
1,953 SR
Queue Stats
202W - 186L
1,536 Elo+
Party 2
Kali
Kali
Frero41
Kali
Level 145
God Stats
6W - 5L
1,666 SR
Queue Stats
197W - 187L
1,535 Elo+
Solo
Martichoras
Martichoras
Vynrex
Martichoras
Level 21
God Stats
2W - 1L
1,482 SR
Queue Stats
16W - 14L
1,536 Elo+
Party 2
Xbalanque
Xbalanque
colinjackson213
Xbalanque
Level 165
God Stats
4W - 4L
1,298 SR
Queue Stats
254W - 259L
1,497 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,519 Elo+

VS

Team Averages
Level 118
1,588 SR
1,463 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Abdul037
Janus
Level 148
God Stats
4W - 8L
1,442 SR
Queue Stats
88W - 87L
1,533 Elo+
Solo
Serqet
Serqet
ISeeDeadpeep659
Serqet
Level 114
God Stats
7W - 11L
1,630 SR
Queue Stats
362W - 383L
1,503 Elo+
Party 1
Artemis
Artemis
Slick1394891
Artemis
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 74L
1,320 Elo+
Party 1
Mulan
Mulan
doogariii
Mulan
Level 146
God Stats
4W - 7L
1,869 SR
Queue Stats
614W - 636L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EthanLAD13
Bacchus
13
1 / 1 / 4
8,273
552
4,405
9,001
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Franigann
Merlin
13
1 / 1 / 1
8,055
537
3,424
5,267
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Frero41
Kali
16
4 / 1 / 2
9,043
603
8,183
13,405
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Vynrex
Martichoras
15
1 / 2 / 0
8,809
587
4,478
10,068
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
colinjackson213
Xbalanque
15
2 / 3 / 2
8,501
567
6,342
11,734
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 1 / 0
7,954
530
7,062
9,767
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Abdul037
Janus
14
2 / 0 / 1
7,973
532
4,945
6,895
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 5
7,804
520
4,518
13,867
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Slick1394891
Artemis
14
2 / 4 / 2
7,910
527
9,161
12,485
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
doogariii
Mulan
1
0 / 0 / 0
2,900
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
8
8
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
0
2
L
Janus
Abdul037
Janus
2
0
1
2.5
W
Bacchus
EthanLAD13
Bacchus
1
1
4
3
W
Merlin
Franigann
Merlin
1
1
1
1.5
W
Kali
Frero41
Kali
4
1
2
5
L
2
4
5
1.13
L
Artemis
Slick1394891
Artemis
2
4
2
0.75
W
Martichoras
Vynrex
Martichoras
1
2
0
0.5
W
Xbalanque
colinjackson213
Xbalanque
2
3
2
1
L
Mulan
doogariii
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,832
Damage
25,686
49,475
Taken
43,014
26,256
Mitigated
22,084
13,248
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,062
321
37
2,538
9,767
8,232
210
978
8,786
60,188
0
L
Janus
Abdul037
Janus
4,945
269
0
750
6,895
2,471
0
2,162
4,716
65,873
0
W
Bacchus
EthanLAD13
Bacchus
4,405
656
0
2,149
9,001
9,728
386
826
8,090
28,192
0
W
Merlin
Franigann
Merlin
3,424
64
0
607
5,267
1,974
364
1,956
2,849
65,872
0
W
Kali
Frero41
Kali
8,183
4,012
0
2,685
13,405
6,142
0
2,298
10,642
0
75,963
L
4,518
1,091
0
2,481
13,867
5,844
471
2,483
11,371
0
39,286
L
Artemis
Slick1394891
Artemis
9,161
3,995
0
2,216
12,485
5,537
0
2,284
10,201
0
62,264
W
Martichoras
Vynrex
Martichoras
4,478
757
0
3,138
10,068
4,019
132
4,528
4,516
0
76,531
W
Xbalanque
colinjackson213
Xbalanque
6,342
2,348
0
4,669
11,734
4,393
963
856
10,760
0
66,778
L
Mulan
doogariii
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
34,541
511
Minions Killed
381
0
Camps Cleared
0
1,438,655
Distance Traveled
1,129,146
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,954
530
102
7
0
258,701
0
L
Janus
7,973
532
122
8
0
325,834
6
W
Bacchus
8,273
552
39
3
0
297,009
0
W
Merlin
8,055
537
115
8
0
292,401
2
W
Kali
9,043
603
106
7
0
335,054
0
L
Serqet
7,804
520
74
5
0
315,973
0
L
Artemis
7,910
527
83
6
0
228,638
0
W
Martichoras
8,809
587
131
9
0
248,380
0
W
Xbalanque
8,501
567
120
8
0
265,811
0
L
Mulan
2,900
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role