Player Matchup

Scylla
Scylla
Dzukela123
Scylla
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 222L
1,428 Elo+
Solo
Thoth
Thoth
Heretic203
Thoth
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 169L
1,289 Elo+
Solo
Janus
Janus
JAJAWASIM
Janus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 118L
1,374 Elo+
Solo
Horus
Horus
JOren_XVIV
Horus
Level 153
God Stats
2W - 1L
1,499 SR
Queue Stats
244W - 250L
1,435 Elo+
Solo
Serqet
Serqet
tsukuyomee11
Serqet
Level 147
God Stats
10W - 10L
1,715 SR
Queue Stats
857W - 873L
1,422 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,390 Elo+

VS

Team Averages
Level 109
1,547 SR
1,486 Elo+
Terra
Terra
DantePGL4-20
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,277 Elo+
Solo
Scylla
Scylla
Ellw00d98
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,430 Elo+
Solo
Izanami
Izanami
JeTrooX2
Izanami
Level 156
God Stats
1W - 1L
1,735 SR
Queue Stats
68W - 72L
1,580 Elo+
Solo
Merlin
Merlin
MoKyro
Merlin
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,703 Elo+
Solo
Hun Batz
Hun Batz
Mr Grimholt
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 127L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dzukela123
Scylla
11
2 / 0 / 10
6,002
1,200
6,250
2,645
1,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
10
4 / 0 / 8
6,035
1,207
6,035
3,992
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
JAJAWASIM
Janus
12
3 / 1 / 9
6,742
1,348
5,414
4,493
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
2 / 0 / 9
5,998
1,200
2,179
4,899
4,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
9
2 / 1 / 8
5,686
1,137
3,004
6,135
6,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,254
1,051
2,880
7,366
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Ellw00d98
Scylla
9
1 / 5 / 0
4,891
978
1,938
7,061
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JeTrooX2
Izanami
10
0 / 2 / 0
4,960
992
3,941
4,746
1,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
MoKyro
Merlin
10
0 / 3 / 0
5,128
1,026
2,895
5,155
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Mr Grimholt
Hun Batz
1
0 / 0 / 0
1,276
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
13
Kills
2
2
Deaths
13
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Scylla
Dzukela123
Scylla
2
0
10
7
L
Scylla
Ellw00d98
Scylla
1
5
0
0.2
W
Thoth
4
0
8
8
W
Janus
JAJAWASIM
Janus
3
1
9
7.5
W
Horus
2
0
9
6.5
L
Izanami
JeTrooX2
Izanami
0
2
0
0
L
Merlin
MoKyro
Merlin
0
3
0
0
L
Hun Batz
Mr Grimholt
Hun Batz
0
0
0
0
W
Serqet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
11,654
22,164
Taken
24,328
15,204
Mitigated
10,849
14,713
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,880
385
219
1,573
7,366
4,719
0
5,941
1,323
3,567
0
W
Scylla
Dzukela123
Scylla
6,250
512
802
575
2,645
1,171
1,031
1,142
1,503
12,546
0
L
Scylla
Ellw00d98
Scylla
1,938
427
0
380
7,061
2,451
0
4,646
2,224
4,894
0
W
Thoth
6,035
237
299
310
3,992
1,665
445
1,104
2,888
7,757
0
W
Janus
JAJAWASIM
Janus
5,414
1,078
216
680
4,493
2,255
584
2,107
2,386
18,622
0
W
Horus
2,179
987
5,279
3,020
4,899
4,056
111
1,152
3,747
0
3,467
L
Izanami
JeTrooX2
Izanami
3,941
1,479
241
900
4,746
1,808
0
3,767
928
0
8,902
L
Merlin
MoKyro
Merlin
2,895
100
150
546
5,155
1,871
0
3,345
1,810
9,971
0
L
Hun Batz
Mr Grimholt
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
3,004
335
1,776
1,756
6,135
6,057
127
2,208
3,927
0
3,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
21,509
59
Minions Killed
35
0
Camps Cleared
0
549,680
Distance Traveled
368,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,254
1,051
2
0
0
81,676
0
W
Scylla
6,002
1,200
15
3
0
111,735
0
L
Scylla
4,891
978
7
1
0
84,218
0
W
Thoth
6,035
1,207
3
1
0
117,424
0
W
Janus
6,742
1,348
35
7
0
109,694
0
W
Horus
5,998
1,200
6
1
0
103,947
0
L
Izanami
4,960
992
12
2
0
112,072
0
L
Merlin
5,128
1,026
14
3
0
90,163
0
L
Hun Batz
1,276
255
0
0
0
0
0
W
Serqet
5,686
1,137
0
0
0
106,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role