Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JoeInDaBoxx
Baron Samedi
Level 138
God Stats
37W - 25L
1,593 SR
Queue Stats
374W - 375L
1,531 Elo+
Party 2
Bacchus
Bacchus
biscuts_03140
Bacchus
Level 22
God Stats
11W - 8L
1,716 SR
Queue Stats
34W - 43L
1,502 Elo+
Party 2
Team Averages
Level 110
1,603 SR
1,511 Elo+

VS

Team Averages
Level 85
1,500 SR
1,484 Elo+
Ne Zha
Ne Zha
Mello029027
Ne Zha
Level 69
God Stats
9W - 10L
1,687 SR
Queue Stats
12W - 13L
1,674 Elo+
Solo
Ah Puch
Ah Puch
MrCoronye
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,422 Elo+
Party 1
Shiva
Shiva
MrGreeinch
Shiva
Level 128
God Stats
0W - 2L
1,311 SR
Queue Stats
14W - 21L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 1
6,588
732
4,178
6,913
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
JoeInDaBoxx
Baron Samedi
11
0 / 2 / 3
6,134
682
6,186
6,158
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
10
1 / 0 / 2
6,600
733
2,684
7,388
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 0 / 0
6,047
672
3,541
3,991
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
MrCoronye
Ah Puch
10
0 / 3 / 2
6,218
691
5,964
6,223
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
11
1 / 0 / 1
6,115
679
6,214
7,822
6,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
2
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
1
2.5
W
Baron Samedi
JoeInDaBoxx
Baron Samedi
0
2
3
0.75
L
Ne Zha
1
0
0
1
L
Ah Puch
MrCoronye
Ah Puch
0
3
2
0.33
L
Shiva
1
0
1
1.5
W
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
15,719
20,459
Taken
18,036
12,060
Mitigated
11,278
7,675
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,178
2,239
294
2,067
6,913
2,650
322
1,552
5,361
0
32,210
W
Baron Samedi
JoeInDaBoxx
Baron Samedi
6,186
757
448
1,568
6,158
2,647
0
2,189
3,969
22,552
0
L
Ne Zha
3,541
590
0
881
3,991
1,641
0
1,691
2,300
0
22,028
L
Ah Puch
MrCoronye
Ah Puch
5,964
463
0
999
6,223
2,813
0
3,604
2,619
21,400
0
L
Shiva
6,214
683
52
2,046
7,822
6,824
0
3,643
4,179
0
16,294
W
Bacchus
2,684
250
146
3,152
7,388
6,763
140
2,262
5,126
6,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,322
Gold Earned
18,380
116
Minions Killed
99
0
Camps Cleared
0
498,880
Distance Traveled
467,864
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,588
732
52
6
0
159,356
0
W
Baron Samedi
6,134
682
46
5
0
149,138
1
L
Ne Zha
6,047
672
43
5
0
126,707
0
L
Ah Puch
6,218
691
35
4
0
152,344
4
L
Shiva
6,115
679
21
2
0
188,813
2
W
Bacchus
6,600
733
18
2
0
190,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role