Player Matchup

Hercules
Hercules
Arvp
Hercules
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 20L
1,634 Elo+
Party 1
Mercury
Mercury
CIinkz
Mercury
Level 298
God Stats
1W - 1L
1,577 SR
Queue Stats
56W - 36L
1,719 Elo+
Party 1
Sol
Sol
LadyYab
Sol
Level 129
God Stats
5W - 9L
1,788 SR
Queue Stats
101W - 127L
1,582 Elo+
Party 1
Nike
Nike
Plagion
Nike
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,754 Elo+
Party 1
Danzaburou
Danzaburou
q_BDayMassacre_p
Danzaburou
Level 134
God Stats
3W - 3L
1,429 SR
Queue Stats
11W - 16L
1,689 Elo+
Party 1
Team Averages
Level 153
1,559 SR
1,676 Elo+

VS

Team Averages
Level 121
1,460 SR
1,565 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Criminal_Mind28
Athena
Level 102
God Stats
0W - 4L
1,150 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 3
Kali
Kali
Erick Davila T
Kali
Level 154
God Stats
1W - 3L
1,444 SR
Queue Stats
590W - 513L
1,615 Elo+
Solo
Merlin
Merlin
TarHeelNationCH
Merlin
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 53L
1,758 Elo+
Party 2
Izanami
Izanami
aMaleNowDead
Izanami
Level 106
God Stats
59W - 28L
1,706 SR
Queue Stats
355W - 311L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arvp
Hercules
10
0 / 0 / 1
5,770
525
2,530
8,251
5,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
CIinkz
Mercury
13
5 / 1 / 2
7,466
679
5,858
8,247
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
1 / 2 / 0
6,106
555
3,795
7,537
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Plagion
Nike
12
0 / 2 / 2
7,100
645
4,677
8,474
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
q_BDayMassacre_p
Danzaburou
10
1 / 1 / 1
6,152
559
6,064
8,520
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 0
6,594
599
4,624
9,209
6,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
5,813
528
2,923
6,820
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 1
5,307
482
1,836
5,896
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 1
6,357
578
5,712
3,816
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
aMaleNowDead
Izanami
11
1 / 1 / 0
6,113
556
5,970
8,644
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
6
6
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
0
1
W
Hercules
Arvp
Hercules
0
0
1
0.5
W
Mercury
CIinkz
Mercury
5
1
2
6
L
1
1
0
1
L
1
3
1
0.5
W
Sol
1
2
0
0.5
W
Nike
Plagion
Nike
0
2
2
0.5
L
1
0
1
1.5
L
Izanami
aMaleNowDead
Izanami
1
1
0
1
W
Danzaburou
q_BDayMassacre_p
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
21,065
41,029
Taken
34,385
20,772
Mitigated
19,298
12,810
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,624
1,081
0
3,417
9,209
6,999
0
0
9,209
0
50,358
W
Hercules
Arvp
Hercules
2,530
1,285
0
3,148
8,251
5,659
0
1,780
6,471
0
20,896
W
Mercury
CIinkz
Mercury
5,858
3,377
0
1,135
8,247
2,964
0
1,398
6,849
0
62,745
L
2,923
924
176
1,875
6,820
5,162
0
1,971
4,849
10,369
0
L
1,836
643
0
1,751
5,896
2,747
0
474
5,422
0
22,277
W
Sol
3,795
1,519
0
3,659
7,537
2,635
0
4,738
2,799
44,045
0
W
Nike
Plagion
Nike
4,677
811
0
500
8,474
6,270
0
0
8,474
0
57,716
L
5,712
195
0
1,285
3,816
1,355
0
1,350
2,466
55,625
0
L
Izanami
aMaleNowDead
Izanami
5,970
3,621
0
962
8,644
3,035
0
0
8,644
0
50,721
W
Danzaburou
q_BDayMassacre_p
Danzaburou
6,064
3,523
0
4,368
8,520
3,244
647
1,099
7,421
0
49,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
30,184
373
Minions Killed
354
0
Camps Cleared
0
1,092,985
Distance Traveled
1,032,132
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,594
599
95
9
0
223,697
0
W
Hercules
5,770
525
25
2
0
216,948
1
W
Mercury
7,466
679
87
8
0
289,350
0
L
Athena
5,813
528
14
1
0
211,675
1
L
Kali
5,307
482
35
3
0
175,071
0
W
Sol
6,106
555
82
7
0
201,948
0
W
Nike
7,100
645
114
10
0
192,379
0
L
Merlin
6,357
578
110
10
0
211,490
2
L
Izanami
6,113
556
100
9
0
210,199
3
W
Danzaburou
6,152
559
65
6
0
192,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role