Player Matchup

King Arthur
King Arthur
Dark_Navas
King Arthur
Level 126
God Stats
22W - 19L
1,715 SR
Queue Stats
400W - 372L
1,512 Elo+
Party 2
Ymir
Ymir
Infinite__Plays
Ymir
Level 81
God Stats
25W - 30L
1,459 SR
Queue Stats
466W - 470L
1,414 Elo+
Party 1
Anubis
Anubis
Mariquilla17
Anubis
Level 116
God Stats
72W - 56L
1,632 SR
Queue Stats
402W - 383L
1,526 Elo+
Party 2
Thanatos
Thanatos
Slxeezy
Thanatos
Level 102
God Stats
3W - 4L
1,436 SR
Queue Stats
230W - 206L
1,475 Elo+
Party 1
Olorun
Olorun
ZevSK2001
Olorun
Level 84
God Stats
2W - 3L
1,680 SR
Queue Stats
467W - 487L
1,370 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,459 Elo+

VS

Team Averages
Level 118
1,593 SR
1,496 Elo+
Neith
Neith
Barbzminaj20
Neith
Level 138
God Stats
4W - 3L
1,423 SR
Queue Stats
145W - 135L
1,505 Elo+
Party 3
He Bo
He Bo
IScoopMustard
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,519 Elo+
Solo
Bellona
Bellona
TheMoonFairy
Bellona
Level 141
God Stats
3W - 2L
1,700 SR
Queue Stats
258W - 255L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Twunk7306
Baron Samedi
Level 67
God Stats
58W - 31L
1,683 SR
Queue Stats
332W - 289L
1,494 Elo+
Party 3
Arachne
Arachne
widowmakerbruva
Arachne
Level 121
God Stats
8W - 2L
1,660 SR
Queue Stats
91W - 81L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark_Navas
King Arthur
13
0 / 0 / 0
7,300
521
5,611
9,061
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
6,114
437
2,244
13,175
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
1 / 3 / 2
7,440
531
8,961
9,290
4,664
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Slxeezy
Thanatos
13
2 / 3 / 1
7,559
540
4,813
12,219
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ZevSK2001
Olorun
11
0 / 5 / 0
6,550
468
3,883
10,365
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,703
622
14,109
7,959
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 1
6,877
491
5,763
9,824
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheMoonFairy
Bellona
13
0 / 0 / 0
7,318
523
2,676
11,326
11,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Twunk7306
Baron Samedi
12
3 / 0 / 1
7,664
547
4,797
5,662
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 0 / 4
7,411
529
8,675
12,096
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
King Arthur
Dark_Navas
King Arthur
0
0
0
0
W
3
3
1
1.17
L
0
2
1
0.25
L
Anubis
1
3
2
0.67
L
Thanatos
Slxeezy
Thanatos
2
3
1
0.83
W
Bellona
TheMoonFairy
Bellona
0
0
0
0
W
Baron Samedi
Twunk7306
Baron Samedi
3
0
1
3.5
L
Olorun
ZevSK2001
Olorun
0
5
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
36,020
54,110
Taken
46,867
32,273
Mitigated
27,420
24,701
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,109
5,658
0
2,824
7,959
3,423
154
3,765
4,194
0
81,479
L
King Arthur
Dark_Navas
King Arthur
5,611
327
0
3,718
9,061
7,208
0
84
8,977
0
59,181
W
5,763
363
0
1,743
9,824
3,198
0
5,693
4,131
51,483
0
L
2,244
292
0
3,062
13,175
10,078
0
4,228
8,894
21,588
0
L
Anubis
8,961
56
0
5,055
9,290
4,664
52
3,842
5,401
71,841
0
L
Thanatos
Slxeezy
Thanatos
4,813
1,345
0
10,480
12,219
6,164
0
1,658
10,523
0
61,838
W
Bellona
TheMoonFairy
Bellona
2,676
915
0
5,507
11,326
11,557
0
0
10,736
156
50,589
W
Baron Samedi
Twunk7306
Baron Samedi
4,797
390
2,784
2,857
5,662
3,925
0
3,798
1,864
30,640
0
L
Olorun
ZevSK2001
Olorun
3,883
2,198
57
2,329
10,365
4,159
0
694
9,671
49,197
0
W
8,675
5,395
0
5,539
12,096
5,317
0
1,832
10,222
0
45,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
37,973
441
Minions Killed
416
0
Camps Cleared
0
1,409,543
Distance Traveled
1,388,915
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,703
622
124
9
0
269,327
4
L
King Arthur
7,300
521
93
7
0
310,260
0
W
He Bo
6,877
491
95
7
0
271,159
6
L
Ymir
6,114
437
32
2
0
280,958
3
L
Anubis
7,440
531
107
8
0
246,773
7
L
Thanatos
7,559
540
107
8
0
331,766
0
W
Bellona
7,318
523
93
7
0
228,261
6
W
Baron Samedi
7,664
547
44
3
0
275,130
0
L
Olorun
6,550
468
102
7
0
239,786
0
W
Arachne
7,411
529
60
4
0
345,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role