Player Matchup

Medusa
Medusa
CrucialSouls
Medusa
Level 31
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 25L
1,371 Elo+
Party 1
Apollo
Apollo
Gollum904
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Loki
Loki
OhVector-_-
Loki
Level 109
God Stats
7W - 13L
1,514 SR
Queue Stats
359W - 378L
1,515 Elo+
Solo
Rama
Rama
WorldBread8
Rama
Level 155
God Stats
7W - 8L
1,324 SR
Queue Stats
250W - 262L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
yoseef07
Nu Wa
Level 125
God Stats
6W - 8L
1,260 SR
Queue Stats
370W - 388L
1,534 Elo+
Party 1
Team Averages
Level 102
1,424 SR
1,479 Elo+

VS

Team Averages
Level 111
1,499 SR
1,481 Elo+
Medusa
Medusa
AnTi Miracle
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
AnTiOutlaw
Kukulkan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 101L
1,492 Elo+
Party 2
Hercules
Hercules
DDMEGADEWDEW
Hercules
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingxLSD
Morgan Le Fay
Level 129
God Stats
8W - 3L
1,242 SR
Queue Stats
200W - 209L
1,530 Elo+
Solo
Surtr
Surtr
kbbub
Surtr
Level 113
God Stats
2W - 1L
1,751 SR
Queue Stats
57W - 38L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 1
5,477
913
4,284
5,408
2,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Gollum904
Apollo
11
1 / 4 / 1
5,928
988
4,884
6,868
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 0
4,826
804
1,063
1,276
482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
6,155
1,026
3,246
6,171
2,326
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
yoseef07
Nu Wa
13
2 / 1 / 0
5,848
975
8,810
3,764
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 1 / 7
6,730
1,122
3,310
4,888
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
AnTiOutlaw
Kukulkan
12
3 / 1 / 4
6,691
1,115
5,097
3,821
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
DDMEGADEWDEW
Hercules
10
0 / 1 / 4
5,859
977
3,571
8,334
8,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
KingxLSD
Morgan Le Fay
14
6 / 1 / 4
7,483
1,247
5,883
6,573
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
kbbub
Surtr
12
1 / 0 / 9
6,618
1,103
4,287
7,764
6,712
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
12
12
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
7
5.5
W
Kukulkan
AnTiOutlaw
Kukulkan
3
1
4
5
L
Medusa
0
2
1
0.25
W
Hercules
DDMEGADEWDEW
Hercules
0
1
4
2
L
Apollo
Gollum904
Apollo
1
4
1
0.38
W
Morgan Le Fay
KingxLSD
Morgan Le Fay
6
1
4
8
L
0
1
0
0
L
1
4
2
0.5
W
Surtr
kbbub
Surtr
1
0
9
5.5
L
Nu Wa
yoseef07
Nu Wa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
22,148
23,487
Taken
31,380
9,618
Mitigated
22,294
5,505
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,310
566
915
397
4,888
2,432
1,470
1,642
3,246
0
11,474
W
Kukulkan
AnTiOutlaw
Kukulkan
5,097
334
1,005
1,164
3,821
1,615
543
887
2,934
17,941
0
L
Medusa
4,284
1,761
237
1,480
5,408
2,227
0
2,388
3,020
0
8,674
W
Hercules
DDMEGADEWDEW
Hercules
3,571
487
1,874
3,636
8,334
8,706
198
1,725
6,609
0
8,208
L
Apollo
Gollum904
Apollo
4,884
1,705
90
706
6,868
3,059
0
3,392
3,476
0
11,526
W
Morgan Le Fay
KingxLSD
Morgan Le Fay
5,883
363
2,363
2,647
6,573
2,829
511
1,590
4,983
16,523
0
L
1,063
0
0
0
1,276
482
0
944
332
0
4,584
L
3,246
2,364
0
846
6,171
2,326
0
2,658
3,513
0
8,514
W
Surtr
kbbub
Surtr
4,287
1,047
0
1,456
7,764
6,712
221
2,966
4,798
267
9,555
L
Nu Wa
yoseef07
Nu Wa
8,810
3,412
831
1,315
3,764
1,524
0
1,773
1,991
16,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
33,381
60
Minions Killed
96
0
Camps Cleared
0
564,133
Distance Traveled
728,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,730
1,122
19
3
0
151,199
0
W
Kukulkan
6,691
1,115
36
6
0
135,162
0
L
Medusa
5,477
913
13
2
0
141,152
0
W
Hercules
5,859
977
4
1
0
147,878
0
L
Apollo
5,928
988
17
3
0
129,241
0
W
Morgan Le Fay
7,483
1,247
25
4
0
145,112
0
L
Loki
4,826
804
1
0
0
46,676
0
L
Rama
6,155
1,026
16
3
0
117,574
0
W
Surtr
6,618
1,103
12
2
0
149,541
0
L
Nu Wa
5,848
975
13
2
0
129,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role