Player Matchup

Kukulkan
Kukulkan
Crazy1607
Kukulkan
Level 26
God Stats
1W - 4L
1,604 SR
Queue Stats
11W - 17L
1,355 Elo+
Party 2
Set
Set
Kremittehtoad
Set
Level 33
God Stats
4W - 2L
1,760 SR
Queue Stats
50W - 52L
1,425 Elo+
Party 3
Ishtar
Ishtar
Salchis11
Ishtar
Level 31
God Stats
6W - 23L
1,500 SR
Queue Stats
402W - 368L
1,403 Elo+
Party 2
Janus
Janus
StrawkPwnsGames
Janus
Level 67
God Stats
14W - 10L
1,553 SR
Queue Stats
57W - 54L
1,489 Elo+
Party 3
Mercury
Mercury
gilgafresh100
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,744 Elo+
Solo
Team Averages
Level 40
1,583 SR
1,483 Elo+

VS

Team Averages
Level 39
1,580 SR
1,514 Elo+
Izanami
Izanami
DarkWebby96
Izanami
Level 84
God Stats
49W - 26L
1,719 SR
Queue Stats
660W - 576L
1,571 Elo+
Party 1
Khepri
Khepri
Mouette63
Khepri
Level 4
God Stats
9W - 3L
1,500 SR
Queue Stats
39W - 36L
1,450 Elo+
Party 4
Serqet
Serqet
Reivax61
Serqet
Level 49
God Stats
4W - 8L
1,500 SR
Queue Stats
43W - 46L
1,349 Elo+
Party 4
Chaac
Chaac
ToeHunter
Chaac
Level 28
God Stats
45W - 31L
1,507 SR
Queue Stats
112W - 131L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
Level 28
God Stats
68W - 48L
1,675 SR
Queue Stats
275W - 246L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crazy1607
Kukulkan
12
3 / 5 / 1
7,198
480
8,158
9,200
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 4 / 1
7,337
489
4,262
12,196
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Salchis11
Ishtar
12
0 / 4 / 5
6,679
445
6,573
10,180
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 0
8,516
568
4,219
9,868
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
1
0 / 1 / 0
4,499
300
0
1,152
216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkWebby96
Izanami
15
6 / 2 / 5
9,022
601
10,528
10,774
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Mouette63
Khepri
13
1 / 1 / 9
8,399
560
2,435
11,696
9,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Reivax61
Serqet
15
5 / 3 / 4
8,946
596
6,350
11,968
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ToeHunter
Chaac
13
2 / 2 / 0
8,803
587
3,607
14,181
11,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
12
2 / 0 / 3
7,381
492
5,404
5,444
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
16
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Crazy1607
Kukulkan
3
5
1
0.7
W
Izanami
DarkWebby96
Izanami
6
2
5
4.25
L
1
4
1
0.38
W
Khepri
Mouette63
Khepri
1
1
9
5.5
W
Serqet
Reivax61
Serqet
5
3
4
2.33
L
Ishtar
Salchis11
Ishtar
0
4
5
0.63
L
2
2
0
1
W
Chaac
ToeHunter
Chaac
2
2
0
1
L
Mercury
0
1
0
0
W
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
28,324
42,596
Taken
54,063
16,439
Mitigated
33,947
7,426
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Crazy1607
Kukulkan
8,158
508
152
650
9,200
3,572
55
2,779
6,153
40,068
0
W
Izanami
DarkWebby96
Izanami
10,528
7,219
0
4,707
10,774
4,486
2,306
2,113
8,481
0
77,549
L
4,262
2,065
0
1,696
12,196
5,345
0
1,015
11,032
0
54,623
W
Khepri
Mouette63
Khepri
2,435
238
2,960
4,383
11,696
9,090
193
3,159
8,287
18,638
0
W
Serqet
Reivax61
Serqet
6,350
2,080
0
0
11,968
7,049
469
3,486
8,334
0
67,322
L
Ishtar
Salchis11
Ishtar
6,573
4,182
0
3,261
10,180
3,629
0
1,670
8,167
0
36,001
L
4,219
0
0
1,389
9,868
3,677
427
2,375
7,493
70,864
0
W
Chaac
ToeHunter
Chaac
3,607
960
0
3,519
14,181
11,268
2,341
1,477
12,704
0
59,387
L
Mercury
0
0
0
278
1,152
216
0
0
1,152
0
2,252
W
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
5,404
1,120
0
1,092
5,444
2,054
146
2,057
3,338
37,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
42,551
343
Minions Killed
403
0
Camps Cleared
0
1,221,825
Distance Traveled
1,536,975
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,198
480
71
5
0
283,537
0
W
Izanami
9,022
601
116
8
0
281,014
1
L
Set
7,337
489
79
5
0
308,379
0
W
Khepri
8,399
560
20
1
0
294,105
1
W
Serqet
8,946
596
100
7
0
350,258
0
L
Ishtar
6,679
445
60
4
0
299,617
1
L
Janus
8,516
568
130
9
0
304,679
0
W
Chaac
8,803
587
110
7
0
310,308
0
L
Mercury
4,499
300
3
0
0
25,613
0
W
Morgan Le Fay
7,381
492
57
4
0
301,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role