Player Matchup

Ares
Ares
Dinolasers
Ares
Level 16
God Stats
200W - 160L
1,557 SR
Queue Stats
233W - 203L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Squidnem
Ah Puch
Level 68
God Stats
7W - 8L
1,290 SR
Queue Stats
21W - 23L
1,406 Elo+
Party 3
Ravana
Ravana
Steel0range
Ravana
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
492W - 447L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sweatysamurai
Cu Chulainn
Level 16
God Stats
2W - 1L
1,681 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 3
Apollo
Apollo
thebesttodoit
Apollo
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 3
Team Averages
Level 51
1,506 SR
1,453 Elo+

VS

Team Averages
Level 57
1,574 SR
1,539 Elo+
Ares
Ares
DatJuiceDoh
Ares
Level 126
God Stats
7W - 4L
1,657 SR
Queue Stats
93W - 90L
1,502 Elo+
Party 2
Fenrir
Fenrir
HexVibe
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,606 Elo+
Party 4
Charybdis
Charybdis
iRaunchy
Charybdis
Level 2
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
janielII
Surtr
Level 105
God Stats
2W - 1L
1,737 SR
Queue Stats
8W - 4L
1,606 Elo+
Party 4
Ymir
Ymir
lolt0ol
Ymir
Level 46
God Stats
0W - 6L
1,308 SR
Queue Stats
51W - 52L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,318
523
4,117
10,558
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Squidnem
Ah Puch
12
6 / 2 / 3
7,612
544
10,967
6,965
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
6 / 0 / 4
8,249
589
10,927
6,019
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
sweatysamurai
Cu Chulainn
12
0 / 1 / 1
6,640
474
2,593
9,111
7,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 2
7,887
563
5,172
8,873
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,335
453
6,507
16,750
12,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
HexVibe
Fenrir
12
2 / 3 / 0
7,335
524
4,963
13,869
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
iRaunchy
Charybdis
9
1 / 7 / 0
6,054
432
5,445
12,416
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
janielII
Surtr
12
1 / 2 / 0
7,180
513
5,373
10,144
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
lolt0ol
Ymir
1
0 / 0 / 0
2,535
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
2
0
7
5.5
L
Fenrir
HexVibe
Fenrir
2
3
0
0.67
W
Ah Puch
Squidnem
Ah Puch
6
2
3
3.75
W
Ravana
6
0
4
8
L
Charybdis
iRaunchy
Charybdis
1
7
0
0.14
L
Surtr
janielII
Surtr
1
2
0
0.5
L
Ymir
lolt0ol
Ymir
0
0
0
0
W
Cu Chulainn
sweatysamurai
Cu Chulainn
0
1
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
22,288
41,526
Taken
53,179
25,920
Mitigated
31,218
11,817
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,507
228
1,196
1,701
16,750
12,974
0
7,579
9,171
23,289
0
W
4,117
193
0
3,314
10,558
9,831
230
3,342
7,210
25,795
0
L
Fenrir
HexVibe
Fenrir
4,963
408
0
1,950
13,869
6,573
0
4,184
9,685
0
53,138
W
Ah Puch
Squidnem
Ah Puch
10,967
213
0
967
6,965
2,724
48
1,339
5,626
47,707
0
W
Ravana
10,927
3,841
0
1,160
6,019
2,676
0
698
5,317
0
67,661
L
Charybdis
iRaunchy
Charybdis
5,445
3,449
0
2,645
12,416
4,429
0
2,460
9,956
0
31,394
L
Surtr
janielII
Surtr
5,373
2,347
0
2,574
10,144
7,242
0
861
9,283
1,116
53,583
L
Ymir
lolt0ol
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
sweatysamurai
Cu Chulainn
2,593
735
0
3,297
9,111
7,181
384
101
9,010
0
40,794
W
5,172
3,333
0
3,079
8,873
3,508
743
1,230
7,643
0
51,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
29,439
341
Minions Killed
244
0
Camps Cleared
0
1,295,608
Distance Traveled
986,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,335
453
21
2
0
272,511
0
W
Ares
7,318
523
29
2
0
270,136
0
L
Fenrir
7,335
524
81
6
0
261,482
0
W
Ah Puch
7,612
544
69
5
0
254,707
2
W
Ravana
8,249
589
104
7
0
276,940
1
L
Charybdis
6,054
432
51
4
0
236,470
0
L
Surtr
7,180
513
91
7
0
215,797
0
L
Ymir
2,535
181
0
0
0
0
0
W
Cu Chulainn
6,640
474
63
5
0
244,550
0
W
Apollo
7,887
563
76
5
0
249,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role