Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
Au2tn
Zeus
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
CaliberShots
Serqet
Gold IV
Level 176
God Stats
8W - 13L
1,675 SR
Queue Stats
349W - 343L
1,512 MMR
Party 1
Bacchus
Bacchus
Gold III
Tokaveli
Bacchus
Gold III
Level 87
God Stats
7W - 10L
1,828 SR
Queue Stats
225W - 220L
1,490 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
wwWEeEeEPpPpaAa
Cu Chulainn
Gold II
Level 106
God Stats
0W - 1L
1,670 SR
Queue Stats
274W - 288L
1,465 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,635 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,536 SR
1,496 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
Gazebo113
Cernunnos
Gold II
Level 126
God Stats
10W - 11L
1,472 SR
Queue Stats
236W - 214L
1,490 MMR
Solo
Tyr
Tyr
Bronze III
MasterLougio
Tyr
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
NotPoL
Fafnir
Bronze III
Level 103
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Sqyrr
Merlin
Silver II
Level 106
God Stats
45W - 39L
1,731 SR
Queue Stats
157W - 151L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 0
5,064
563
4,215
6,405
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Au2tn
Zeus
7
0 / 5 / 0
4,304
478
2,152
5,170
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
8
2 / 2 / 1
4,942
549
4,196
6,761
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tokaveli
Bacchus
8
1 / 1 / 0
4,971
552
2,350
6,301
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
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Cu Chulainn
8
0 / 1 / 0
4,427
492
3,775
8,517
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonAgniSusano

VS

Bans
MercuryAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 0 / 3
5,592
621
2,829
3,482
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Gazebo113
Cernunnos
9
0 / 2 / 0
5,155
573
4,570
5,737
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 3
5,659
629
4,173
6,455
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
NotPoL
Fafnir
8
0 / 0 / 1
5,223
580
946
5,655
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Sqyrr
Merlin
11
7 / 0 / 1
6,814
757
5,455
6,045
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Chang'e
 
Chang'e
1
0
3
2.5
L
Zeus
Au2tn
Zeus
0
5
0
0
L
Serqet
2
2
1
1.25
W
Cernunnos
Gazebo113
Cernunnos
0
2
0
0
W
0
1
3
1.5
W
Fafnir
NotPoL
Fafnir
0
0
1
0.5
W
Merlin
Sqyrr
Merlin
7
0
1
7.5
L
Bacchus
Tokaveli
Bacchus
1
1
0
1
L
Cu Chulainn
wwWEeEeEPpPpaAa
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
17,973
33,154
Taken
27,374
15,889
Mitigated
14,133
11,167
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,215
2,059
0
4,237
6,405
2,211
0
520
5,885
0
45,752
W
Chang'e
 
Chang'e
2,829
70
0
2,232
3,482
1,056
0
170
3,312
30,676
0
L
Zeus
Au2tn
Zeus
2,152
496
0
480
5,170
1,336
0
3,440
1,630
22,086
0
L
Serqet
4,196
794
0
741
6,761
2,579
0
1,767
4,940
0
25,872
W
Cernunnos
Gazebo113
Cernunnos
4,570
1,830
0
2,094
5,737
2,020
0
432
5,176
0
46,014
W
4,173
315
0
2,405
6,455
4,850
0
496
5,907
0
36,025
W
Fafnir
NotPoL
Fafnir
946
399
366
3,071
5,655
4,235
0
638
5,017
9,303
0
W
Merlin
Sqyrr
Merlin
5,455
162
0
1,043
6,045
1,972
85
2,544
2,956
44,074
0
L
Bacchus
Tokaveli
Bacchus
2,350
368
0
2,465
6,301
5,213
0
2,481
3,711
14,782
0
L
Cu Chulainn
wwWEeEeEPpPpaAa
Cu Chulainn
3,775
698
0
3,244
8,517
4,550
0
759
7,758
0
24,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
28,443
221
Minions Killed
298
0
Camps Cleared
0
861,017
Distance Traveled
949,865
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,064
563
78
9
0
166,064
2
W
Chang'e
5,592
621
56
6
0
214,441
0
L
Zeus
4,304
478
42
5
0
126,607
2
L
Serqet
4,942
549
47
5
0
205,977
1
W
Cernunnos
5,155
573
81
9
0
162,689
0
W
Tyr
5,659
629
61
7
0
220,449
3
W
Fafnir
5,223
580
18
2
0
179,505
4
W
Merlin
6,814
757
82
9
0
172,781
1
L
Bacchus
4,971
552
23
3
0
189,040
2
L
Cu Chulainn
4,427
492
31
3
0
173,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role