Player Matchup

Vulcan
Vulcan
AXEBALANQUE
Vulcan
Level 148
God Stats
5W - 6L
1,257 SR
Queue Stats
472W - 483L
1,515 Elo+
Party 1
Da Ji
Da Ji
CLG Anthony
Da Ji
Level 239
God Stats
4W - 2L
1,715 SR
Queue Stats
384W - 380L
1,582 Elo+
Party 1
Khepri
Khepri
Elbopper01
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,614 Elo+
Party 1
Poseidon
Poseidon
Hands on Priest
Poseidon
Level 124
God Stats
1W - 3L
1,649 SR
Queue Stats
182W - 178L
1,459 Elo+
Party 1
Ra
Ra
ap41230
Ra
Level 25
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 9L
1,355 Elo+
Solo
Team Averages
Level 111
1,483 SR
1,505 Elo+

VS

Team Averages
Level 50
1,500 SR
1,239 Elo+
Scylla
Scylla
Belycem
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 125L
1,250 Elo+
Solo
Ra
Ra
BoOmBiSHHH
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,250 Elo+
Solo
Odin
Odin
Chromott
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,171 Elo+
Party 2
Ganesha
Ganesha
aadrenalin
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,272 Elo+
Solo
Jing Wei
Jing Wei
cepnime
Jing Wei
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 241L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
8 / 1 / 23
9,435
944
18,749
6,376
3,325
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 3 / 18
9,609
961
16,817
11,034
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Elbopper01
Khepri
15
3 / 3 / 28
9,379
938
5,158
12,183
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
17
11 / 2 / 20
10,365
1,037
17,594
9,611
4,866
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 1 / 23
9,902
990
12,313
9,482
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Belycem
Scylla
12
1 / 10 / 1
6,863
686
2,559
13,893
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 3
7,270
727
6,764
11,850
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
12
3 / 9 / 3
8,414
841
6,382
16,845
15,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
aadrenalin
Ganesha
15
0 / 5 / 6
8,194
819
5,671
20,458
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
cepnime
Jing Wei
14
4 / 5 / 4
8,139
814
6,310
11,303
4,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
26
36
Kills
9
10
Deaths
36
112
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
1
23
19.5
L
Scylla
Belycem
Scylla
1
10
1
0.15
L
1
7
3
0.36
W
9
3
18
6
L
Odin
3
9
3
0.5
W
Khepri
Elbopper01
Khepri
3
3
28
5.67
W
Poseidon
11
2
20
10.5
L
Ganesha
aadrenalin
Ganesha
0
5
6
0.6
W
5
1
23
16.5
L
Jing Wei
cepnime
Jing Wei
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,631
Damage
27,686
48,686
Taken
74,349
36,228
Mitigated
46,208
21,262
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
18,749
10,913
844
1,306
6,376
3,325
1,245
1,892
4,484
26,350
0
L
Scylla
Belycem
Scylla
2,559
213
175
629
13,893
4,636
0
9,477
4,009
8,467
0
L
6,764
373
1,550
1,241
11,850
4,657
0
7,071
4,558
19,764
0
W
16,817
5,713
2,485
1,656
11,034
6,295
1,911
1,766
9,268
0
24,831
L
Odin
6,382
1,358
0
0
16,845
15,653
0
11,824
4,035
0
10,484
W
Khepri
Elbopper01
Khepri
5,158
1,022
722
1,453
12,183
16,027
497
3,378
8,805
7,620
0
W
Poseidon
17,594
3,192
1,068
2,652
9,611
4,866
1,648
3,576
6,035
34,401
0
L
Ganesha
aadrenalin
Ganesha
5,671
102
848
3,951
20,458
17,031
0
14,984
4,511
16,564
0
W
12,313
1,983
4,682
4,394
9,482
5,715
1,872
4,382
5,100
31,922
0
L
Jing Wei
cepnime
Jing Wei
6,310
4,171
872
1,410
11,303
4,231
0
7,493
3,422
0
12,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,690
Gold Earned
38,880
118
Minions Killed
80
0
Camps Cleared
0
928,736
Distance Traveled
826,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,435
944
11
1
0
201,756
0
L
Scylla
6,863
686
16
2
0
141,291
0
L
Ra
7,270
727
38
4
0
161,753
0
W
Da Ji
9,609
961
19
2
0
180,382
0
L
Odin
8,414
841
8
1
0
156,361
0
W
Khepri
9,379
938
4
0
0
176,964
0
W
Poseidon
10,365
1,037
32
3
0
185,613
0
L
Ganesha
8,194
819
4
0
0
179,039
0
W
Ra
9,902
990
52
5
0
184,021
0
L
Jing Wei
8,139
814
14
1
0
188,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role