Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BabaYagaXP
Nox
Level 107
God Stats
2W - 9L
1,364 SR
Queue Stats
155W - 216L
1,369 Elo+
Party 1
Zeus
Zeus
ChalhoubGamingg
Zeus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 254L
1,372 Elo+
Party 1
Pele
Pele
KatsuNyx
Pele
Level 36
God Stats
1W - 2L
1,428 SR
Queue Stats
155W - 169L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrDabi
Cu Chulainn
Level 108
God Stats
3W - 8L
1,233 SR
Queue Stats
147W - 223L
1,324 Elo+
Party 1
Team Averages
Level 91
1,405 SR
1,382 Elo+

VS

Team Averages
Level 56
1,407 SR
1,421 Elo+
Vulcan
Vulcan
 
Vulcan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kairos192
Ao Kuang
Level 38
God Stats
3W - 2L
1,353 SR
Queue Stats
47W - 48L
1,277 Elo+
Solo
Sylvanus
Sylvanus
Vurd22
Sylvanus
Level 66
God Stats
6W - 8L
1,183 SR
Queue Stats
93W - 96L
1,374 Elo+
Solo
Izanami
Izanami
arcanaxia
Izanami
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 2 / 1
5,290
529
4,192
6,400
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 2
5,564
556
3,989
5,237
3,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,478
548
3,301
3,980
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
8
0 / 3 / 4
5,098
510
1,844
8,623
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
MrDabi
Cu Chulainn
10
0 / 1 / 0
5,800
580
4,029
7,837
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 0
5,931
593
3,202
6,510
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
 
Achilles
11
1 / 0 / 0
5,770
577
4,173
6,999
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Kairos192
Ao Kuang
9
3 / 1 / 1
5,730
573
3,986
8,061
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Vurd22
Sylvanus
8
0 / 3 / 2
4,822
482
3,667
7,594
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
arcanaxia
Izanami
10
3 / 1 / 3
6,421
642
4,906
5,272
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
8
8
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
2
1
1.75
W
Vulcan
 
Vulcan
1
0
0
1
W
Achilles
 
Achilles
1
0
0
1
L
1
1
2
2
L
0
1
0
0
W
Ao Kuang
Kairos192
Ao Kuang
3
1
1
3.5
L
Pele
0
3
4
0.67
L
Cu Chulainn
MrDabi
Cu Chulainn
0
1
0
0
W
Sylvanus
Vurd22
Sylvanus
0
3
2
0.33
W
Izanami
arcanaxia
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
19,934
32,077
Taken
34,436
15,852
Mitigated
20,935
5,124
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,192
2,470
0
1,075
6,400
2,594
0
2,288
4,112
0
29,516
W
Vulcan
 
Vulcan
3,202
773
0
2,007
6,510
2,184
314
3,628
2,712
47,649
0
W
Achilles
 
Achilles
4,173
483
0
3,144
6,999
8,306
0
56
6,943
0
34,765
L
3,989
938
0
2,108
5,237
3,523
0
3,067
2,170
25,254
0
L
3,301
551
0
627
3,980
1,517
0
2,193
1,787
40,758
0
W
Ao Kuang
Kairos192
Ao Kuang
3,986
1,102
0
954
8,061
2,664
0
1,671
6,362
32,926
0
L
Pele
1,844
898
0
900
8,623
2,759
0
1,988
6,635
0
28,807
L
Cu Chulainn
MrDabi
Cu Chulainn
4,029
510
0
414
7,837
5,459
0
965
6,147
102
40,842
W
Sylvanus
Vurd22
Sylvanus
3,667
1,618
324
1,300
7,594
6,095
0
871
6,723
15,608
3,592
W
Izanami
arcanaxia
Izanami
4,906
2,349
0
2,459
5,272
1,686
0
922
4,350
0
49,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
28,674
286
Minions Killed
302
0
Camps Cleared
0
966,184
Distance Traveled
1,007,272
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,290
529
58
6
0
179,203
0
W
Vulcan
5,931
593
78
8
0
183,632
0
W
Achilles
5,770
577
56
6
0
208,693
0
L
Nox
5,564
556
28
3
0
193,844
0
L
Zeus
5,478
548
81
8
0
191,295
3
W
Ao Kuang
5,730
573
52
5
0
232,892
0
L
Pele
5,098
510
49
5
0
215,601
0
L
Cu Chulainn
5,800
580
70
7
0
186,241
2
W
Sylvanus
4,822
482
28
3
0
179,021
2
W
Izanami
6,421
642
88
9
0
203,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role