Player Matchup

Merlin
Merlin
Ahroused
Merlin
Level 107
God Stats
30W - 26L
1,531 SR
Queue Stats
413W - 384L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
CCskinnyyV
Sun Wukong
Level 67
God Stats
4W - 4L
1,705 SR
Queue Stats
37W - 25L
1,687 Elo+
Solo
Rama
Rama
LoadedhoneyB
Rama
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 239L
1,459 Elo+
Solo
Geb
Geb
RandyMarsh7010
Geb
Level 92
God Stats
5W - 3L
1,500 SR
Queue Stats
202W - 199L
1,549 Elo+
Solo
Jormungandr
Jormungandr
TrUmAA-_
Jormungandr
Level 73
God Stats
1W - 4L
1,288 SR
Queue Stats
224W - 213L
1,524 Elo+
Solo
Team Averages
Level 84
1,505 SR
1,538 Elo+

VS

Team Averages
Level 68
1,446 SR
1,457 Elo+
Nemesis
Nemesis
BIGBiscotte
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 2
Surtr
Surtr
GnouBooster MT8
Surtr
Level 65
God Stats
3W - 3L
1,357 SR
Queue Stats
22W - 26L
1,378 Elo+
Party 2
Sol
Sol
KidSwizz5318
Sol
Level 88
God Stats
23W - 15L
1,580 SR
Queue Stats
156W - 120L
1,540 Elo+
Party 1
Shiva
Shiva
LKWxTable
Shiva
Level 64
God Stats
2W - 1L
1,520 SR
Queue Stats
71W - 90L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
NotASmurf3558
Zhong Kui
Level 15
God Stats
1W - 3L
1,272 SR
Queue Stats
23W - 18L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ahroused
Merlin
8
0 / 2 / 0
5,386
449
3,377
4,087
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
CCskinnyyV
Sun Wukong
13
3 / 1 / 0
7,279
607
9,436
11,443
9,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 0
5,174
431
5,204
10,585
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,927
494
2,741
10,290
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TrUmAA-_
Jormungandr
7
0 / 6 / 0
5,040
420
3,170
13,192
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGBiscotte
Nemesis
12
0 / 0 / 7
6,811
568
6,405
9,101
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 7
6,318
527
4,792
8,784
6,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 0 / 5
7,211
601
10,631
5,303
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
LKWxTable
Shiva
11
1 / 3 / 0
6,609
551
6,544
11,797
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
NotASmurf3558
Zhong Kui
13
4 / 0 / 0
7,682
640
5,322
9,307
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
15
15
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ahroused
Merlin
0
2
0
0
W
Nemesis
BIGBiscotte
Nemesis
0
0
7
3.5
L
Sun Wukong
CCskinnyyV
Sun Wukong
3
1
0
3
W
4
0
7
7.5
W
6
0
5
8.5
W
Shiva
LKWxTable
Shiva
1
3
0
0.33
L
0
5
0
0
W
Zhong Kui
NotASmurf3558
Zhong Kui
4
0
0
4
L
0
1
0
0
L
Jormungandr
TrUmAA-_
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
33,694
49,597
Taken
44,292
26,359
Mitigated
26,289
16,953
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ahroused
Merlin
3,377
250
0
1,000
4,087
1,342
0
2,213
1,639
30,751
0
W
Nemesis
BIGBiscotte
Nemesis
6,405
2,548
0
971
9,101
3,340
0
1,831
7,270
0
58,314
L
Sun Wukong
CCskinnyyV
Sun Wukong
9,436
1,179
0
5,548
11,443
9,062
0
0
11,443
522
60,943
W
4,792
1,883
0
2,521
8,784
6,756
108
1,903
6,881
262
19,445
W
10,631
6,291
0
4,037
5,303
1,832
1,332
1,744
3,559
43,663
0
W
Shiva
LKWxTable
Shiva
6,544
828
18
2,357
11,797
7,254
0
284
11,513
0
45,079
L
5,204
4,378
0
3,475
10,585
3,620
0
3,347
7,238
0
36,128
W
Zhong Kui
NotASmurf3558
Zhong Kui
5,322
899
0
6,190
9,307
7,107
1,354
3,810
5,497
60,467
0
L
2,741
144
0
4,912
10,290
4,544
0
2,288
7,814
34,777
0
L
Jormungandr
TrUmAA-_
Jormungandr
3,170
1,267
227
1,791
13,192
7,791
0
7,750
5,395
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
34,631
319
Minions Killed
365
0
Camps Cleared
0
1,067,148
Distance Traveled
1,182,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,386
449
61
5
0
130,533
0
W
Nemesis
6,811
568
93
8
0
285,492
0
L
Sun Wukong
7,279
607
98
8
0
239,231
0
W
Surtr
6,318
527
19
2
0
242,690
0
W
Sol
7,211
601
73
6
0
212,161
0
W
Shiva
6,609
551
75
6
0
238,041
0
L
Rama
5,174
431
57
5
0
215,648
0
W
Zhong Kui
7,682
640
105
9
0
203,832
0
L
Geb
5,927
494
64
5
0
258,429
0
L
Jormungandr
5,040
420
39
3
0
223,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role