Player Matchup

Charybdis
Charybdis
AidanIsLost
Charybdis
Level 149
God Stats
2W - 0L
1,332 SR
Queue Stats
64W - 45L
1,483 Elo+
Party 2
Vulcan
Vulcan
COBRA2803
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,176 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DARKICE 316 X
Cu Chulainn
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 127L
1,368 Elo+
Party 1
Hel
Hel
HellasGaming
Hel
Level 33
God Stats
2W - 1L
1,425 SR
Queue Stats
67W - 102L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
xxCrzy_Ninjaxx
Amaterasu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,453 Elo+
Party 2
Team Averages
Level 72
1,451 SR
1,372 Elo+

VS

Team Averages
Level 109
1,409 SR
1,390 Elo+
Eset
Eset
SinisterEagle
Eset
Level 83
God Stats
0W - 3L
1,271 SR
Queue Stats
45W - 58L
1,369 Elo+
Party 3
Scylla
Scylla
TortueGenial667
Scylla
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
349W - 366L
1,391 Elo+
Solo
Ne Zha
Ne Zha
fourleafs beard
Ne Zha
Level 105
God Stats
4W - 2L
1,273 SR
Queue Stats
173W - 190L
1,461 Elo+
Solo
Ratatoskr
Ratatoskr
lorddeath1
Ratatoskr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
459W - 462L
1,436 Elo+
Solo
Yemoja
Yemoja
warjuan
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AidanIsLost
Charybdis
20
6 / 2 / 15
14,184
675
39,154
21,134
18,268
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
COBRA2803
Vulcan
20
5 / 3 / 13
13,907
662
23,394
16,212
10,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
DARKICE 316 X
Cu Chulainn
20
2 / 4 / 17
13,174
627
21,636
32,630
52,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 1 / 10
12,880
613
8,248
19,207
15,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
xxCrzy_Ninjaxx
Amaterasu
20
8 / 1 / 12
14,028
668
16,071
25,737
31,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 5
11,835
564
13,729
18,365
8,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 5
13,667
651
33,270
18,872
10,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 9 / 8
11,110
529
19,344
31,793
17,302
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
lorddeath1
Ratatoskr
19
3 / 6 / 7
11,707
557
9,037
22,659
12,280
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Yemoja
warjuan
Yemoja
20
0 / 3 / 9
11,467
546
16,582
26,788
27,639
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
24
Kills
11
11
Deaths
24
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AidanIsLost
Charybdis
6
2
15
6.75
W
Vulcan
COBRA2803
Vulcan
5
3
13
3.83
W
Cu Chulainn
DARKICE 316 X
Cu Chulainn
2
4
17
2.63
W
3
1
10
8
L
1
3
5
1.17
L
6
3
5
2.83
L
1
9
8
0.56
L
Ratatoskr
lorddeath1
Ratatoskr
3
6
7
1.08
L
Yemoja
warjuan
Yemoja
0
3
9
1.5
W
Amaterasu
xxCrzy_Ninjaxx
Amaterasu
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,503
Damage
91,962
114,920
Taken
118,477
129,142
Mitigated
76,791
65,104
Healing
49,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AidanIsLost
Charybdis
39,154
14,382
5,824
6,006
21,134
18,268
4,147
12,034
9,100
0
75,149
W
Vulcan
COBRA2803
Vulcan
23,394
3,500
1,158
434
16,212
10,986
1,905
10,691
5,521
55,956
0
W
Cu Chulainn
DARKICE 316 X
Cu Chulainn
21,636
2,724
2,804
3,098
32,630
52,345
532
15,527
17,103
4,022
41,703
W
8,248
746
22,304
12,123
19,207
15,724
341
12,953
6,254
31,295
0
L
13,729
1,033
6,170
3,430
18,365
8,776
298
7,169
11,079
47,890
0
L
33,270
658
4,201
3,613
18,872
10,794
488
5,590
13,030
62,937
0
L
19,344
6,708
979
6,874
31,793
17,302
0
7,597
23,519
0
32,309
L
Ratatoskr
lorddeath1
Ratatoskr
9,037
2,140
1,876
3,681
22,659
12,280
0
6,475
15,825
0
16,967
L
Yemoja
warjuan
Yemoja
16,582
2,810
12,856
5,395
26,788
27,639
748
7,377
19,008
35,959
0
W
Amaterasu
xxCrzy_Ninjaxx
Amaterasu
16,071
3,480
157
11,196
25,737
31,819
714
12,376
13,361
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,173
Gold Earned
59,786
243
Minions Killed
232
0
Camps Cleared
0
2,062,418
Distance Traveled
1,771,311
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,184
675
70
3
0
364,850
7
W
Vulcan
13,907
662
61
3
0
394,535
0
W
Cu Chulainn
13,174
627
58
3
0
411,270
0
W
Hel
12,880
613
41
2
0
415,782
0
L
Eset
11,835
564
81
4
0
359,823
0
L
Scylla
13,667
651
82
4
0
383,332
0
L
Ne Zha
11,110
529
20
1
0
369,731
0
L
Ratatoskr
11,707
557
15
1
0
312,176
0
L
Yemoja
11,467
546
34
2
0
346,249
0
W
Amaterasu
14,028
668
13
1
0
475,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role