Player Matchup

Hades
Hades
Bronze IV
BobbyTTG
Hades
Bronze IV
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,212 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
LilSkrimpUwU
Danzaburou
Bronze IV
Level 57
God Stats
0W - 2L
1,681 SR
Queue Stats
0W - 10L
1,335 MMR
Party 1
Hercules
Hercules
Bronze III
TimeToSpaceJam
Hercules
Bronze III
Level 144
God Stats
7W - 6L
1,458 SR
Queue Stats
67W - 68L
1,490 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 106
1,546 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,462 SR
1,328 MMR
Ares
Ares
Gold IV
BennnyGeee
Ares
Gold IV
Level 104
God Stats
2W - 1L
1,498 SR
Queue Stats
25W - 27L
1,540 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
FallenSoul_0721
Morgan Le Fay
Silver I
Level 168
God Stats
15W - 26L
1,164 SR
Queue Stats
502W - 582L
1,287 MMR
Solo
Camazotz
Camazotz
Gold V
jbsmoove72
Camazotz
Gold V
Level 124
God Stats
1W - 0L
1,723 SR
Queue Stats
25W - 32L
1,157 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BobbyTTG
Hades
15
3 / 5 / 5
10,142
676
13,368
16,037
7,490
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
LilSkrimpUwU
Danzaburou
15
2 / 3 / 3
9,910
661
10,095
12,994
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
15
3 / 3 / 5
9,840
656
10,222
16,459
21,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesSolBacchusTerraAphrodite

VS

Bans
ChaacShivaScyllaCu ChulainnZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
10,784
719
10,336
15,843
19,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
17
6 / 4 / 4
11,449
763
18,880
13,954
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
jbsmoove72
Camazotz
17
4 / 1 / 7
11,262
751
10,172
14,556
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Hades
BobbyTTG
Hades
3
5
5
1.1
W
Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
6
4
4
2
L
Danzaburou
LilSkrimpUwU
Danzaburou
2
3
3
1.17
L
Hercules
3
3
5
1.83
W
Camazotz
jbsmoove72
Camazotz
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,685
Damage
39,388
45,490
Taken
44,353
34,508
Mitigated
34,052
14,384
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,336
501
0
1,912
15,843
19,422
422
4,850
10,572
29,755
0
L
Hades
BobbyTTG
Hades
13,368
1,336
461
4,953
16,037
7,490
0
9,277
6,760
48,301
0
W
Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
18,880
880
273
3,546
13,954
7,476
700
4,998
8,771
65,451
0
L
Danzaburou
LilSkrimpUwU
Danzaburou
10,095
4,839
0
4,990
12,994
5,251
234
10,458
2,536
0
46,936
L
Hercules
10,222
3,310
0
3,980
16,459
21,767
0
9,509
6,950
0
25,093
W
Camazotz
jbsmoove72
Camazotz
10,172
2,470
0
7,343
14,556
7,154
2,214
3,612
10,492
0
44,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
33,495
166
Minions Killed
190
0
Camps Cleared
0
750,096
Distance Traveled
785,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,784
719
32
2
0
260,019
4
L
Hades
10,142
676
71
5
0
242,925
0
W
Morgan Le Fay
11,449
763
95
6
0
248,377
0
L
Danzaburou
9,910
661
71
5
0
241,700
1
L
Hercules
9,840
656
24
2
0
265,471
0
W
Camazotz
11,262
751
63
4
0
276,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role