Player Matchup

Sun Wukong
Sun Wukong
AJ-_-Slays
Sun Wukong
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 28L
1,158 Elo+
Party 2
Izanami
Izanami
MBK_Ghost64
Izanami
Level 13
God Stats
4W - 2L
1,645 SR
Queue Stats
38W - 40L
1,199 Elo+
Party 2
King Arthur
King Arthur
XoLLowS9500
King Arthur
Level 32
God Stats
1W - 4L
1,760 SR
Queue Stats
67W - 74L
1,158 Elo+
Party 2
Team Averages
Level 18
1,635 SR
1,172 Elo+

VS

Team Averages
Level 65
1,616 SR
1,503 Elo+
Artemis
Artemis
So22 Dan
Artemis
Level 156
God Stats
1W - 0L
1,849 SR
Queue Stats
14W - 7L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
So22 Hell
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
esgavaus
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJ-_-Slays
Sun Wukong
13
0 / 5 / 0
8,681
579
2,770
13,152
9,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
MBK_Ghost64
Izanami
15
0 / 3 / 1
9,392
626
3,332
15,338
6,802
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
XoLLowS9500
King Arthur
16
3 / 2 / 0
10,734
716
7,136
15,240
16,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
So22 Dan
Artemis
16
4 / 2 / 5
10,942
729
14,037
9,984
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
So22 Hell
Kukulkan
17
4 / 1 / 4
10,819
721
9,815
6,469
3,223
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
esgavaus
Chaac
16
2 / 0 / 6
10,490
699
12,811
8,162
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
10
10
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AJ-_-Slays
Sun Wukong
0
5
0
0
L
Izanami
MBK_Ghost64
Izanami
0
3
1
0.17
W
Artemis
So22 Dan
Artemis
4
2
5
3.25
W
Kukulkan
So22 Hell
Kukulkan
4
1
4
6
L
King Arthur
XoLLowS9500
King Arthur
3
2
0
1.5
W
Chaac
esgavaus
Chaac
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
36,663
43,730
Taken
24,615
33,435
Mitigated
20,347
283
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AJ-_-Slays
Sun Wukong
2,770
772
0
283
13,152
9,660
458
2,190
10,496
0
17,612
L
Izanami
MBK_Ghost64
Izanami
3,332
2,746
0
0
15,338
6,802
718
3,835
10,911
0
35,912
W
Artemis
So22 Dan
Artemis
14,037
4,116
0
1,093
9,984
4,757
2,455
28
9,956
0
53,302
W
Kukulkan
So22 Hell
Kukulkan
9,815
1,327
0
559
6,469
3,223
727
0
6,469
36,820
0
L
King Arthur
XoLLowS9500
King Arthur
7,136
709
0
0
15,240
16,973
0
4,288
10,684
0
48,590
W
Chaac
esgavaus
Chaac
12,811
433
0
2,572
8,162
12,367
0
50
8,112
537
40,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
32,251
170
Minions Killed
169
0
Camps Cleared
0
809,859
Distance Traveled
830,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,681
579
23
2
0
284,286
0
L
Izanami
9,392
626
72
5
0
244,077
0
W
Artemis
10,942
729
77
5
0
263,522
3
W
Kukulkan
10,819
721
49
3
0
255,964
0
L
King Arthur
10,734
716
75
5
0
281,496
0
W
Chaac
10,490
699
43
3
0
310,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role