Player Matchup

Zhong Kui
Zhong Kui
Anucar01
Zhong Kui
Level 28
God Stats
2W - 1L
1,287 SR
Queue Stats
23W - 25L
1,430 Elo+
Solo
Ymir
Ymir
GaryS25
Ymir
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
550W - 571L
1,409 Elo+
Solo
Arachne
Arachne
Gr8rGood
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
HokagePai
Aphrodite
Level 27
God Stats
3W - 1L
1,255 SR
Queue Stats
101W - 138L
1,422 Elo+
Solo
Tiamat
Tiamat
SkoFalcs
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 1
Team Averages
Level 24
1,408 SR
1,411 Elo+

VS

Team Averages
Level 29
1,463 SR
1,394 Elo+
Xbalanque
Xbalanque
Corlik
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,248 Elo+
Party 2
Nox
Nox
Daddy44Th
Nox
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
476W - 464L
1,554 Elo+
Solo
Raijin
Raijin
Diiphron
Raijin
Level 64
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 2
Scylla
Scylla
Dimora06
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,250 Elo+
Party 2
Hel
Hel
Fernfist
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anucar01
Zhong Kui
16
4 / 3 / 10
9,501
950
11,164
15,695
12,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
GaryS25
Ymir
14
0 / 3 / 13
8,609
861
4,129
18,391
19,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Gr8rGood
Arachne
16
9 / 3 / 9
10,009
1,001
8,092
14,124
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
HokagePai
Aphrodite
15
6 / 2 / 10
9,415
942
9,707
9,770
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
SkoFalcs
Tiamat
14
3 / 2 / 11
8,596
860
6,510
9,871
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corlik
Xbalanque
17
5 / 7 / 4
9,361
936
19,060
13,437
6,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,512
551
0
0
0
Raijin
Diiphron
Raijin
16
6 / 6 / 4
8,894
889
17,252
13,210
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Dimora06
Scylla
15
1 / 5 / 8
7,927
793
5,698
8,195
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 2
6,448
645
3,329
8,233
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
22
Kills
12
13
Deaths
22
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Anucar01
Zhong Kui
4
3
10
3
L
Xbalanque
Corlik
Xbalanque
5
7
4
1
L
0
0
0
0
L
Raijin
Diiphron
Raijin
6
6
4
1.33
L
Scylla
Dimora06
Scylla
1
5
8
1
L
0
4
2
0.25
W
Ymir
GaryS25
Ymir
0
3
13
2.17
W
Arachne
Gr8rGood
Arachne
9
3
9
4.5
W
Aphrodite
HokagePai
Aphrodite
6
2
10
5.5
W
Tiamat
SkoFalcs
Tiamat
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
45,339
67,851
Taken
43,075
61,010
Mitigated
22,703
29,996
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Anucar01
Zhong Kui
11,164
1,352
834
6,445
15,695
12,593
2,284
6,479
9,216
36,424
0
L
Xbalanque
Corlik
Xbalanque
19,060
9,133
256
1,397
13,437
6,387
0
10,879
2,506
0
37,958
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
Diiphron
Raijin
17,252
1,037
722
2,271
13,210
5,917
0
9,428
3,595
35,066
0
L
Scylla
Dimora06
Scylla
5,698
693
0
407
8,195
3,451
0
5,925
2,178
9,498
0
L
3,329
421
979
1,330
8,233
6,948
0
5,278
2,779
6,010
0
W
Ymir
GaryS25
Ymir
4,129
431
2,171
2,787
18,391
19,448
697
5,138
13,253
9,872
0
W
Arachne
Gr8rGood
Arachne
8,092
5,241
609
2,049
14,124
16,030
893
4,475
9,649
0
10,142
W
Aphrodite
HokagePai
Aphrodite
9,707
1,663
8,439
5,102
9,770
6,295
2,290
5,405
4,365
22,490
0
W
Tiamat
SkoFalcs
Tiamat
6,510
516
176
1,384
9,871
6,644
1,223
4,782
5,089
14,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
38,142
106
Minions Killed
102
0
Camps Cleared
0
906,945
Distance Traveled
559,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,501
950
53
5
0
161,266
0
L
Xbalanque
9,361
936
37
4
0
157,815
0
L
Nox
5,512
551
0
0
0
0
0
L
Raijin
8,894
889
35
4
0
136,711
0
L
Scylla
7,927
793
15
2
0
146,506
0
L
Hel
6,448
645
15
2
0
118,535
0
W
Ymir
8,609
861
7
1
0
181,954
0
W
Arachne
10,009
1,001
9
1
0
196,283
0
W
Aphrodite
9,415
942
20
2
0
184,671
0
W
Tiamat
8,596
860
17
2
0
182,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role