Player Matchup

Horus
Horus
Admiin
Horus
Level 113
God Stats
4W - 6L
1,337 SR
Queue Stats
56W - 82L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
Lаke
Jormungandr
Level 170
God Stats
17W - 13L
1,579 SR
Queue Stats
284W - 304L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ocеan
Ah Muzen Cab
Level 164
God Stats
2W - 1L
1,745 SR
Queue Stats
183W - 195L
1,560 Elo+
Party 1
Merlin
Merlin
SeQoo
Merlin
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,368 Elo+
Solo
Achilles
Achilles
Tidе
Achilles
Level 128
God Stats
7W - 3L
1,901 SR
Queue Stats
161W - 176L
1,534 Elo+
Party 1
Team Averages
Level 137
1,612 SR
1,493 Elo+

VS

Team Averages
Level 135
1,509 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CarryMVP
Surtr
Level 158
God Stats
2W - 4L
1,457 SR
Queue Stats
245W - 270L
1,536 Elo+
Party 2
Anubis
Anubis
DuDuSiEk94
Anubis
Level 111
God Stats
1W - 3L
1,371 SR
Queue Stats
210W - 180L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gulancer
Kukulkan
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
252W - 282L
1,538 Elo+
Party 2
Izanami
Izanami
Hooots
Izanami
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Admiin
Horus
10
4 / 1 / 8
6,573
657
3,469
9,408
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Lаke
Jormungandr
11
2 / 0 / 2
6,176
618
4,899
8,414
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Ocеan
Ah Muzen Cab
11
7 / 1 / 4
6,681
668
8,988
5,624
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SeQoo
Merlin
12
0 / 2 / 1
6,280
628
1,548
4,258
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Tidе
Achilles
10
3 / 1 / 4
6,016
602
4,494
5,749
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 3 / 0
6,118
612
3,247
8,345
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
CarryMVP
Surtr
10
0 / 3 / 0
5,300
530
5,076
10,085
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
DuDuSiEk94
Anubis
8
0 / 6 / 1
4,713
471
3,309
7,456
2,581
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Gulancer
Kukulkan
11
0 / 0 / 1
6,179
618
1,805
3,515
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Hooots
Izanami
9
2 / 4 / 0
5,567
557
4,114
7,799
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
5
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
0
1
W
Horus
Admiin
Horus
4
1
8
8
L
Surtr
CarryMVP
Surtr
0
3
0
0
L
Anubis
DuDuSiEk94
Anubis
0
6
1
0.08
L
Kukulkan
Gulancer
Kukulkan
0
0
1
0.5
L
Izanami
Hooots
Izanami
2
4
0
0.5
W
Jormungandr
Lаke
Jormungandr
2
0
2
3
W
Ah Muzen Cab
Ocеan
Ah Muzen Cab
7
1
4
9
W
Merlin
SeQoo
Merlin
0
2
1
0.25
W
Achilles
Tidе
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
17,551
33,453
Taken
37,200
19,781
Mitigated
16,457
11,273
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,247
852
0
3,448
8,345
2,742
0
36
8,309
0
41,458
W
Horus
Admiin
Horus
3,469
1,056
420
3,920
9,408
6,892
0
2,035
7,309
0
12,023
L
Surtr
CarryMVP
Surtr
5,076
1,390
0
3,291
10,085
7,642
0
3,764
5,599
545
35,559
L
Anubis
DuDuSiEk94
Anubis
3,309
732
0
1,509
7,456
2,581
140
397
7,059
25,661
0
L
Kukulkan
Gulancer
Kukulkan
1,805
276
0
830
3,515
1,323
0
1,487
1,987
52,711
0
L
Izanami
Hooots
Izanami
4,114
2,663
0
1,770
7,799
2,169
816
0
7,799
0
31,356
W
Jormungandr
Lаke
Jormungandr
4,899
1,221
0
3,598
8,414
7,037
32
922
6,967
46,165
0
W
Ah Muzen Cab
Ocеan
Ah Muzen Cab
8,988
3,526
0
1,534
5,624
1,893
0
582
5,042
0
51,123
W
Merlin
SeQoo
Merlin
1,548
0
0
500
4,258
1,492
0
1,503
2,752
50,105
0
W
Achilles
Tidе
Achilles
4,494
1,750
0
1,301
5,749
2,467
41
197
5,428
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
27,877
315
Minions Killed
360
0
Camps Cleared
0
1,071,172
Distance Traveled
975,657
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,118
612
70
7
0
235,804
4
W
Horus
6,573
657
22
2
0
221,619
2
L
Surtr
5,300
530
67
7
0
192,506
0
L
Anubis
4,713
471
45
5
0
167,289
0
L
Kukulkan
6,179
618
107
11
0
200,133
2
L
Izanami
5,567
557
71
7
0
179,925
0
W
Jormungandr
6,176
618
82
8
0
185,821
0
W
Ah Muzen Cab
6,681
668
59
6
0
214,325
4
W
Merlin
6,280
628
99
10
0
199,977
2
W
Achilles
6,016
602
53
5
0
249,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role