Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Astherix
Vamana
Level 104
God Stats
3W - 10L
1,367 SR
Queue Stats
126W - 127L
1,377 Elo+
Solo
Mercury
Mercury
RedNosedReindeer
Mercury
Level 57
God Stats
15W - 27L
1,297 SR
Queue Stats
201W - 256L
1,408 Elo+
Solo
Chronos
Chronos
lelecomania21
Chronos
Level 66
God Stats
3W - 3L
1,605 SR
Queue Stats
84W - 94L
1,445 Elo+
Party 2
Odin
Odin
manothaco
Odin
Level 65
God Stats
1W - 4L
1,383 SR
Queue Stats
84W - 97L
1,445 Elo+
Party 2
Team Averages
Level 80
1,430 SR
1,435 Elo+

VS

Team Averages
Level 94
1,595 SR
1,501 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RodMotta
Ah Muzen Cab
Level 102
God Stats
7W - 6L
1,631 SR
Queue Stats
91W - 95L
1,459 Elo+
Solo
Ares
Ares
saraLEONIDAS
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 1
Scylla
Scylla
sraLIONESS
Scylla
Level 128
God Stats
8W - 7L
1,577 SR
Queue Stats
37W - 24L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
willian10deabril
Ne Zha
Level 108
God Stats
14W - 12L
1,768 SR
Queue Stats
88W - 88L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 5 / 0
3,558
356
2,215
4,858
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Astherix
Vamana
10
0 / 0 / 0
4,589
459
1,463
6,300
3,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,501
650
976
5,035
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
9
1 / 2 / 0
5,410
541
4,596
6,023
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
8
0 / 1 / 0
4,547
455
390
3,963
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 0 / 1
6,509
651
4,374
5,237
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
RodMotta
Ah Muzen Cab
11
0 / 0 / 0
6,289
629
3,626
5,134
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 4
5,886
589
3,719
8,885
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
sraLIONESS
Scylla
10
3 / 0 / 0
6,085
609
2,945
2,814
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,003
500
416
5,599
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Hou Yi
 
Hou Yi
4
0
1
4.5
L
Vamana
Astherix
Vamana
0
0
0
0
L
1
0
1
1.5
W
Ah Muzen Cab
RodMotta
Ah Muzen Cab
0
0
0
0
L
Chronos
1
2
0
0.5
L
Odin
0
1
0
0
W
1
0
4
3
W
Scylla
sraLIONESS
Scylla
3
0
0
3
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,640
Damage
15,080
26,179
Taken
27,669
11,929
Mitigated
13,261
3,046
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,215
1,036
0
146
4,858
1,383
22
932
3,926
0
8,409
W
Hou Yi
 
Hou Yi
4,374
2,135
0
3,002
5,237
2,109
615
0
5,237
0
49,304
L
Vamana
Astherix
Vamana
1,463
57
0
500
6,300
3,857
0
0
6,300
0
30,286
L
976
529
0
721
5,035
1,695
0
0
5,035
0
57,400
W
Ah Muzen Cab
RodMotta
Ah Muzen Cab
3,626
1,058
0
1,432
5,134
1,924
425
0
5,134
0
49,561
L
Chronos
4,596
1,650
0
984
6,023
2,488
0
4,968
1,055
30,065
0
L
Odin
390
115
0
695
3,963
2,506
0
764
3,199
0
10,230
W
3,719
386
0
2,383
8,885
6,357
0
2,436
6,449
18,580
0
W
Scylla
sraLIONESS
Scylla
2,945
409
0
843
2,814
1,042
494
1,779
1,035
36,555
0
W
416
231
0
148
5,599
1,829
0
381
5,218
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
29,772
237
Minions Killed
294
0
Camps Cleared
0
852,309
Distance Traveled
971,159
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,558
356
4
0
0
99,019
0
W
Hou Yi
6,509
651
83
8
0
176,908
0
L
Vamana
4,589
459
50
5
0
184,872
0
L
Mercury
6,501
650
97
10
0
208,285
0
W
Ah Muzen Cab
6,289
629
74
7
0
166,139
1
L
Chronos
5,410
541
58
6
0
183,477
0
L
Odin
4,547
455
28
3
0
176,656
2
W
Ares
5,886
589
16
2
0
214,159
4
W
Scylla
6,085
609
81
8
0
182,098
3
W
Ne Zha
5,003
500
40
4
0
231,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role