Player Matchup

Merlin
Merlin
Black Hammer875
Merlin
Level 124
God Stats
7W - 6L
1,635 SR
Queue Stats
37W - 32L
1,527 Elo+
Party 3
Thanatos
Thanatos
GritNGrindNick
Thanatos
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 255L
1,480 Elo+
Solo
Hercules
Hercules
YaBoiShammy
Hercules
Level 127
God Stats
2W - 3L
1,527 SR
Queue Stats
26W - 23L
1,573 Elo+
Party 3
Baron Samedi
Baron Samedi
whutbrahdog
Baron Samedi
Level 88
God Stats
107W - 74L
1,615 SR
Queue Stats
288W - 303L
1,489 Elo+
Party 2
Ishtar
Ishtar
whutbruh
Ishtar
Level 43
God Stats
69W - 86L
1,550 SR
Queue Stats
87W - 127L
1,448 Elo+
Party 2
Team Averages
Level 102
1,566 SR
1,503 Elo+

VS

Team Averages
Level 113
1,517 SR
1,467 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
IuqirGoku
Guan Yu
Level 126
God Stats
37W - 17L
1,488 SR
Queue Stats
470W - 400L
1,465 Elo+
Solo
Chaac
Chaac
tshot70
Chaac
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 190L
1,428 Elo+
Party 1
Loki
Loki
xAlphaxLivex
Loki
Level 40
God Stats
64W - 70L
1,595 SR
Queue Stats
256W - 275L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,220
565
3,521
4,226
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
9
1 / 5 / 0
5,546
504
2,476
9,317
3,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
YaBoiShammy
Hercules
10
2 / 1 / 0
5,737
522
6,621
9,887
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
whutbrahdog
Baron Samedi
8
0 / 5 / 2
5,577
507
4,604
10,113
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
whutbruh
Ishtar
9
1 / 6 / 0
5,591
508
1,860
9,844
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 7
7,373
670
9,768
10,039
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
 
Zeus
11
3 / 1 / 3
6,889
626
5,204
5,796
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
IuqirGoku
Guan Yu
11
9 / 1 / 4
7,131
648
6,806
8,852
9,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
tshot70
Chaac
11
2 / 1 / 1
6,372
579
7,047
12,357
6,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
6,001
546
1,286
6,648
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
17
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
7
6.5
W
Zeus
 
Zeus
3
1
3
4.5
L
0
1
0
0
L
Thanatos
1
5
0
0.2
W
Guan Yu
IuqirGoku
Guan Yu
9
1
4
11
L
Hercules
YaBoiShammy
Hercules
2
1
0
2
W
Chaac
tshot70
Chaac
2
1
1
2.5
L
Baron Samedi
whutbrahdog
Baron Samedi
0
5
2
0.2
L
Ishtar
whutbruh
Ishtar
1
6
0
0.17
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
30,111
43,387
Taken
43,692
23,430
Mitigated
25,191
17,054
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,768
4,512
0
6,979
10,039
4,332
370
4,044
5,995
0
60,847
W
Zeus
 
Zeus
5,204
1,134
0
250
5,796
1,971
90
2,696
3,100
39,312
0
L
3,521
59
0
1,062
4,226
1,519
0
1,486
2,539
49,474
0
L
Thanatos
2,476
115
0
5,415
9,317
3,106
0
987
8,232
0
28,393
W
Guan Yu
IuqirGoku
Guan Yu
6,806
895
701
2,500
8,852
9,182
191
840
7,922
0
25,817
L
Hercules
YaBoiShammy
Hercules
6,621
1,974
0
5,144
9,887
10,063
0
0
9,887
696
32,738
W
Chaac
tshot70
Chaac
7,047
1,772
0
5,751
12,357
6,907
400
582
11,219
0
37,167
L
Baron Samedi
whutbrahdog
Baron Samedi
4,604
1,049
1,581
2,523
10,113
5,555
168
1,635
8,432
19,707
0
L
Ishtar
whutbruh
Ishtar
1,860
1,025
0
1,329
9,844
3,187
224
733
9,093
0
27,497
W
1,286
444
0
1,643
6,648
2,799
154
269
6,216
0
38,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
33,766
263
Minions Killed
319
0
Camps Cleared
0
1,059,261
Distance Traveled
1,126,971
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,373
670
88
8
0
206,429
0
W
Zeus
6,889
626
83
8
0
205,372
6
L
Merlin
6,220
565
97
9
0
216,170
1
L
Thanatos
5,546
504
42
4
0
223,675
0
W
Guan Yu
7,131
648
29
3
0
235,244
0
L
Hercules
5,737
522
55
5
0
211,274
0
W
Chaac
6,372
579
57
5
0
228,893
0
L
Baron Samedi
5,577
507
18
2
0
202,314
0
L
Ishtar
5,591
508
51
5
0
205,828
0
W
Loki
6,001
546
62
6
0
251,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role