Player Matchup

Thanatos
Thanatos
MRTJ Auriel
Thanatos
Level 125
God Stats
2W - 3L
1,580 SR
Queue Stats
31W - 25L
1,543 Elo+
Party 3
Medusa
Medusa
PiferinFdezZ
Medusa
Level 64
God Stats
1W - 1L
1,707 SR
Queue Stats
156W - 158L
1,465 Elo+
Party 3
Aphrodite
Aphrodite
Sanjis Socks
Aphrodite
Level 107
God Stats
19W - 7L
2,036 SR
Queue Stats
73W - 67L
1,533 Elo+
Party 1
Khepri
Khepri
elflober
Khepri
Level 48
God Stats
1W - 1L
1,693 SR
Queue Stats
101W - 104L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
zippylizard
Nu Wa
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 93L
1,540 Elo+
Party 1
Team Averages
Level 98
1,703 SR
1,506 Elo+

VS

Team Averages
Level 92
1,569 SR
1,557 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
I_NEED_MONEY_49
Vulcan
Level 142
God Stats
49W - 33L
1,622 SR
Queue Stats
160W - 162L
1,595 Elo+
Solo
King Arthur
King Arthur
Legistra
King Arthur
Level 40
God Stats
38W - 44L
1,485 SR
Queue Stats
169W - 144L
1,597 Elo+
Solo
Thanatos
Thanatos
Race Zesty
Thanatos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 48L
1,531 Elo+
Party 2
Athena
Athena
dawginho
Athena
Level 104
God Stats
9W - 5L
1,736 SR
Queue Stats
85W - 74L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MRTJ Auriel
Thanatos
11
1 / 5 / 2
7,559
445
3,844
10,833
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
3 / 3 / 1
9,568
563
10,954
12,413
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Sanjis Socks
Aphrodite
13
0 / 7 / 0
8,104
477
8,390
17,514
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
elflober
Khepri
12
1 / 1 / 2
8,309
489
5,865
14,218
17,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 3
10,136
596
17,000
13,144
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 6
8,098
476
9,816
11,124
4,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 0 / 5
9,990
588
20,279
7,547
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Legistra
King Arthur
16
5 / 2 / 2
9,594
564
11,151
18,156
16,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Race Zesty
Thanatos
17
6 / 2 / 5
10,012
589
9,155
18,977
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
dawginho
Athena
12
0 / 0 / 8
7,822
460
3,249
14,704
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
20
20
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
6
1.33
W
8
0
5
10.5
W
King Arthur
Legistra
King Arthur
5
2
2
3
L
Thanatos
MRTJ Auriel
Thanatos
1
5
2
0.4
L
Medusa
3
3
1
1.17
W
Thanatos
Race Zesty
Thanatos
6
2
5
4.25
L
Aphrodite
Sanjis Socks
Aphrodite
0
7
0
0
W
Athena
dawginho
Athena
0
0
8
4
L
Khepri
elflober
Khepri
1
1
2
2
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,053
Damage
53,650
68,122
Taken
70,508
40,298
Mitigated
46,692
25,137
Healing
29,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,816
5,428
0
5,651
11,124
4,785
0
2,714
8,394
0
63,575
W
20,279
7,400
0
640
7,547
3,526
409
4,991
2,410
95,353
0
W
King Arthur
Legistra
King Arthur
11,151
926
0
3,527
18,156
16,031
0
11,040
7,116
0
75,546
L
Thanatos
MRTJ Auriel
Thanatos
3,844
506
0
7,153
10,833
4,537
0
3,870
6,963
0
40,543
L
Medusa
10,954
4,859
0
1,621
12,413
4,967
478
1,599
10,814
0
85,801
W
Thanatos
Race Zesty
Thanatos
9,155
2,888
0
15,695
18,977
9,143
0
5,841
12,992
0
95,320
L
Aphrodite
Sanjis Socks
Aphrodite
8,390
866
3,012
6,871
17,514
7,392
200
10,604
6,910
66,974
0
W
Athena
dawginho
Athena
3,249
1,011
0
3,512
14,704
13,207
0
6,623
7,927
12,338
0
L
Khepri
elflober
Khepri
5,865
806
322
3,179
14,218
17,463
29
6,574
7,644
27,865
0
L
17,000
3,036
0
2,979
13,144
5,939
0
881
12,263
92,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,676
Gold Earned
45,516
529
Minions Killed
493
0
Camps Cleared
0
1,510,839
Distance Traveled
1,844,872
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,098
476
100
6
0
335,263
3
W
Vulcan
9,990
588
132
8
0
375,423
3
W
King Arthur
9,594
564
113
7
0
336,655
5
L
Thanatos
7,559
445
64
4
0
306,106
2
L
Medusa
9,568
563
133
8
0
315,200
0
W
Thanatos
10,012
589
127
7
0
391,902
2
L
Aphrodite
8,104
477
132
8
0
308,712
0
W
Athena
7,822
460
21
1
0
405,629
8
L
Khepri
8,309
489
45
3
0
313,379
0
L
Nu Wa
10,136
596
155
9
0
267,442
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role