Player Matchup

Hel
Hel
ANDIMDONE158
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Bacchus
Bacchus
OG_CASANOVA24
Bacchus
Level 137
God Stats
0W - 1L
1,497 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
King Arthur
King Arthur
QueasyBonsai407
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,262 Elo+
Party 1
Artemis
Artemis
llNFllNllTll
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,536 Elo+
Party 1
Thoth
Thoth
llNFllNllTll
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,396 Elo+

VS

Team Averages
Level 118
1,547 SR
1,554 Elo+
Lancelot
Lancelot
AVXRY
Lancelot
Level 125
God Stats
1W - 1L
1,287 SR
Queue Stats
38W - 19L
1,627 Elo+
Party 2
Hachiman
Hachiman
BFCDaily
Hachiman
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 75L
1,485 Elo+
Solo
Geb
Geb
DominusRektem
Geb
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
119W - 113L
1,472 Elo+
Solo
Bacchus
Bacchus
TuckLuck777
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 19L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
dirtybird6
Aphrodite
Level 128
God Stats
5W - 2L
1,946 SR
Queue Stats
230W - 215L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
8,879
683
6,760
16,466
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
15
5 / 6 / 6
8,965
690
12,790
19,200
14,220
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
QueasyBonsai407
King Arthur
14
1 / 8 / 11
8,363
643
9,156
19,241
21,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
llNFllNllTll
Artemis
15
2 / 8 / 10
8,539
657
19,018
17,079
7,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 6
10,399
800
13,262
14,713
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AVXRY
Lancelot
17
12 / 3 / 17
11,232
864
13,432
17,591
12,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
BFCDaily
Hachiman
20
11 / 1 / 19
11,960
920
22,297
17,079
9,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 21
8,832
679
10,676
22,632
23,013
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
TuckLuck777
Bacchus
17
10 / 4 / 16
11,217
863
20,860
13,694
11,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
dirtybird6
Aphrodite
19
4 / 1 / 20
11,464
882
15,336
16,197
10,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
15
Kills
37
37
Deaths
16
39
Assists
93
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Lancelot
AVXRY
Lancelot
12
3
17
6.83
W
Hachiman
BFCDaily
Hachiman
11
1
19
20.5
W
0
7
21
1.5
L
Bacchus
5
6
6
1.33
L
King Arthur
QueasyBonsai407
King Arthur
1
8
11
0.81
W
Bacchus
TuckLuck777
Bacchus
10
4
16
4.5
W
Aphrodite
dirtybird6
Aphrodite
4
1
20
14
L
Artemis
llNFllNllTll
Artemis
2
8
10
0.88
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
82,601
86,699
Taken
87,193
55,888
Mitigated
66,556
23,110
Healing
40,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
653
4,680
4,697
16,466
7,311
0
9,385
6,811
13,654
0
W
Lancelot
AVXRY
Lancelot
13,432
2,017
110
4,322
17,591
12,054
305
7,877
9,320
0
23,834
W
Hachiman
BFCDaily
Hachiman
22,297
12,488
1,833
6,808
17,079
9,928
4,678
6,643
10,170
0
47,857
W
10,676
1,159
936
1,632
22,632
23,013
0
7,295
14,636
17,947
0
L
Bacchus
12,790
693
311
5,616
19,200
14,220
0
12,122
6,877
19,246
0
L
King Arthur
QueasyBonsai407
King Arthur
9,156
745
172
1,834
19,241
21,266
0
10,063
9,029
3,612
9,145
W
Bacchus
TuckLuck777
Bacchus
20,860
1,519
808
2,804
13,694
11,330
607
5,839
7,623
25,515
0
W
Aphrodite
dirtybird6
Aphrodite
15,336
1,921
10,504
11,116
16,197
10,231
1,344
7,308
8,561
39,609
0
L
Artemis
llNFllNllTll
Artemis
19,018
9,658
797
2,341
17,079
7,471
0
7,096
9,668
0
28,240
L
13,262
242
445
2,217
14,713
5,620
0
7,091
7,442
32,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
54,705
101
Minions Killed
147
0
Camps Cleared
0
1,038,850
Distance Traveled
1,204,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,879
683
15
1
0
197,438
0
W
Lancelot
11,232
864
23
2
0
274,556
0
W
Hachiman
11,960
920
45
3
0
210,769
0
W
Geb
8,832
679
2
0
0
236,516
0
L
Bacchus
8,965
690
18
1
0
213,244
0
L
King Arthur
8,363
643
9
1
0
212,984
0
W
Bacchus
11,217
863
17
1
0
235,978
0
W
Aphrodite
11,464
882
60
5
0
246,837
0
L
Artemis
8,539
657
9
1
0
194,085
0
L
Thoth
10,399
800
50
4
0
221,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role