Player Matchup

Serqet
Serqet
COBRA2803
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DARKICE 316 X
Nu Wa
Level 88
God Stats
4W - 2L
1,945 SR
Queue Stats
101W - 127L
1,379 Elo+
Party 1
Thor
Thor
HellasGaming
Thor
Level 32
God Stats
1W - 2L
1,701 SR
Queue Stats
67W - 102L
1,392 Elo+
Party 1
Agni
Agni
aKa Shiv4
Agni
Level 87
God Stats
1W - 3L
1,777 SR
Queue Stats
105W - 112L
1,379 Elo+
Solo
Jing Wei
Jing Wei
nippa0505
Jing Wei
Level 66
God Stats
2W - 5L
1,691 SR
Queue Stats
240W - 218L
1,535 Elo+
Solo
Team Averages
Level 67
1,723 SR
1,437 Elo+

VS

Team Averages
Level 110
1,523 SR
1,365 Elo+
Hun Batz
Hun Batz
Burrlonk
Hun Batz
Level 61
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 12L
1,330 Elo+
Solo
Apollo
Apollo
CoopKush21
Apollo
Level 161
God Stats
7W - 7L
1,500 SR
Queue Stats
690W - 717L
1,442 Elo+
Solo
Hachiman
Hachiman
DD2D
Hachiman
Level 119
God Stats
4W - 1L
1,811 SR
Queue Stats
98W - 120L
1,438 Elo+
Solo
Hou Yi
Hou Yi
SinisterEagle
Hou Yi
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 58L
1,352 Elo+
Party 2
Kumbhakarna
Kumbhakarna
warjuan
Kumbhakarna
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 45L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
COBRA2803
Serqet
14
2 / 5 / 6
8,995
600
3,557
10,306
6,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 6 / 10
10,209
681
24,016
12,823
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 5
10,179
679
9,601
14,215
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
18
5 / 6 / 7
10,508
701
14,000
12,102
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
nippa0505
Jing Wei
19
4 / 3 / 10
10,442
696
13,200
13,053
7,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burrlonk
Hun Batz
18
4 / 6 / 11
11,373
758
7,850
17,570
12,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
CoopKush21
Apollo
20
9 / 4 / 11
13,289
886
19,281
16,928
8,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DD2D
Hachiman
16
2 / 5 / 10
10,189
679
10,131
16,206
6,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 8
10,986
732
9,886
9,716
4,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kumbhakarna
warjuan
Kumbhakarna
19
4 / 4 / 12
11,402
760
7,676
18,636
20,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
20
Kills
25
25
Deaths
21
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Burrlonk
Hun Batz
4
6
11
1.58
L
Serqet
COBRA2803
Serqet
2
5
6
1
W
Apollo
CoopKush21
Apollo
9
4
11
3.63
L
4
6
10
1.5
W
Hachiman
DD2D
Hachiman
2
5
10
1.4
L
5
5
5
1.5
W
6
2
8
5
L
Agni
5
6
7
1.42
L
Jing Wei
nippa0505
Jing Wei
4
3
10
3
W
Kumbhakarna
warjuan
Kumbhakarna
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,374
Damage
54,824
62,499
Taken
79,056
34,115
Mitigated
52,970
14,977
Healing
26,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Burrlonk
Hun Batz
7,850
948
1,846
2,185
17,570
12,685
1,528
9,655
7,729
0
26,134
L
Serqet
COBRA2803
Serqet
3,557
2,249
505
1,133
10,306
6,589
693
911
9,395
0
4,751
W
Apollo
CoopKush21
Apollo
19,281
8,461
3,230
6,808
16,928
8,471
3,565
7,086
9,601
0
51,481
L
24,016
4,836
562
744
12,823
5,635
855
795
12,028
39,445
0
W
Hachiman
DD2D
Hachiman
10,131
3,275
1,149
4,543
16,206
6,570
224
9,376
6,737
0
25,073
L
9,601
2,557
178
3,061
14,215
8,643
46
3,005
11,210
0
20,301
W
9,886
3,212
776
2,437
9,716
4,350
1,874
4,293
4,827
0
30,730
L
Agni
14,000
446
2,327
1,142
12,102
6,173
122
1,323
10,779
30,332
0
L
Jing Wei
nippa0505
Jing Wei
13,200
8,502
1,388
3,937
13,053
7,075
72
1,642
11,411
0
28,302
W
Kumbhakarna
warjuan
Kumbhakarna
7,676
503
886
2,811
18,636
20,894
692
7,606
10,458
26,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
57,239
133
Minions Killed
198
0
Camps Cleared
0
1,096,701
Distance Traveled
1,271,263
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,373
758
23
2
0
256,757
2
L
Serqet
8,995
600
8
1
0
205,743
0
W
Apollo
13,289
886
68
5
0
255,641
0
L
Nu Wa
10,209
681
30
2
0
243,763
0
W
Hachiman
10,189
679
27
2
0
226,672
0
L
Thor
10,179
679
17
1
0
190,023
0
W
Hou Yi
10,986
732
58
4
0
253,004
0
L
Agni
10,508
701
38
3
0
217,610
0
L
Jing Wei
10,442
696
40
3
0
239,562
0
W
Kumbhakarna
11,402
760
22
1
0
279,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role