Player Matchup

Sobek
Sobek
EYRC17
Sobek
Level 69
God Stats
1W - 3L
1,713 SR
Queue Stats
106W - 99L
1,592 Elo+
Solo
Izanami
Izanami
Nedtel
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NotPerkyJay
Sun Wukong
Level 15
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
WitchyMercy
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
kissyuu
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 60
1,511 SR
1,518 Elo+

VS

Team Averages
Level 100
1,508 SR
1,456 Elo+
Cthulhu
Cthulhu
Morieth
Cthulhu
Level 11
God Stats
3W - 6L
1,284 SR
Queue Stats
13W - 21L
1,280 Elo+
Party 1
Izanami
Izanami
ShadowxArtemis
Izanami
Level 120
God Stats
32W - 33L
1,487 SR
Queue Stats
291W - 286L
1,467 Elo+
Party 1
Hel
Hel
StingyWalrus
Hel
Level 209
God Stats
1W - 0L
1,736 SR
Queue Stats
103W - 99L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Terminsel
Tsukuyomi
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 127L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
carveram
Ao Kuang
Level 69
God Stats
4W - 3L
1,532 SR
Queue Stats
72W - 71L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EYRC17
Sobek
7
0 / 2 / 1
5,004
500
1,976
10,164
7,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Nedtel
Izanami
8
1 / 4 / 0
5,123
512
5,871
9,174
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
NotPerkyJay
Sun Wukong
8
3 / 3 / 2
5,726
573
3,118
8,735
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
4,639
464
5,347
8,302
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kissyuu
Bellona
8
1 / 5 / 1
4,782
478
2,668
8,917
6,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Morieth
Cthulhu
8
1 / 0 / 1
5,578
558
3,699
6,082
3,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
5,754
575
5,164
6,570
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 2
6,422
642
6,533
6,922
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Terminsel
Tsukuyomi
9
5 / 2 / 1
5,929
593
4,372
7,950
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
carveram
Ao Kuang
11
10 / 2 / 1
7,402
740
11,281
13,886
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
18
18
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
EYRC17
Sobek
0
2
1
0.25
W
Cthulhu
Morieth
Cthulhu
1
0
1
1.5
L
Izanami
Nedtel
Izanami
1
4
0
0.25
L
Sun Wukong
NotPerkyJay
Sun Wukong
3
3
2
1.33
W
2
1
2
3
W
0
0
2
1
W
Tsukuyomi
Terminsel
Tsukuyomi
5
2
1
2.75
L
0
4
1
0.13
W
Ao Kuang
carveram
Ao Kuang
10
2
1
5.25
L
Bellona
kissyuu
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
31,049
45,292
Taken
41,410
23,196
Mitigated
16,055
13,011
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
EYRC17
Sobek
1,976
201
1,212
4,538
10,164
7,282
0
5,367
4,574
12,892
0
W
Cthulhu
Morieth
Cthulhu
3,699
517
1,507
1,929
6,082
3,635
251
1,633
4,449
10,021
0
L
Izanami
Nedtel
Izanami
5,871
3,902
0
2,935
9,174
3,005
0
2,247
6,927
0
44,908
L
Sun Wukong
NotPerkyJay
Sun Wukong
3,118
1,473
0
2,428
8,735
4,146
0
3,367
5,356
0
19,395
W
5,164
3,680
0
935
6,570
2,089
0
597
5,973
0
40,690
W
6,533
129
957
3,294
6,922
2,644
703
3,302
3,620
58,925
0
W
Tsukuyomi
Terminsel
Tsukuyomi
4,372
1,054
0
899
7,950
2,521
488
740
7,210
0
25,064
L
5,347
1,609
0
1,698
8,302
2,515
0
4,348
3,888
34,108
0
W
Ao Kuang
carveram
Ao Kuang
11,281
4,423
0
9,657
13,886
5,166
517
1,051
12,835
48,408
0
L
Bellona
kissyuu
Bellona
2,668
1,740
0
200
8,917
6,248
0
5,883
3,034
0
12,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
31,085
193
Minions Killed
278
0
Camps Cleared
0
931,935
Distance Traveled
976,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,004
500
24
2
0
198,235
1
W
Cthulhu
5,578
558
14
1
0
196,977
0
L
Izanami
5,123
512
72
7
0
155,217
0
L
Sun Wukong
5,726
573
37
4
0
208,025
0
W
Izanami
5,754
575
62
6
0
158,666
0
W
Hel
6,422
642
101
10
0
197,625
0
W
Tsukuyomi
5,929
593
31
3
0
229,709
1
L
Nu Wa
4,639
464
43
4
0
167,319
0
W
Ao Kuang
7,402
740
70
7
0
193,366
0
L
Bellona
4,782
478
17
2
0
203,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role