Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum V
Xentium
Maui
Platinum V
Level 155
God Stats
13W - 13L
1,596 SR
Queue Stats
282W - 281L
1,690 MMR
Party 1
Hercules
Hercules
Platinum V
oAlmightyo
Hercules
Platinum V
Level 86
God Stats
12W - 11L
1,606 SR
Queue Stats
285W - 282L
1,618 MMR
Solo
Rama
Rama
Gold II
zGodzify
Rama
Gold II
Level 120
God Stats
60W - 48L
1,613 SR
Queue Stats
518W - 505L
1,533 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
zIMonstaaah
Morgan Le Fay
Gold II
Level 167
God Stats
3W - 5L
1,500 SR
Queue Stats
534W - 518L
1,644 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,563 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,637 SR
1,621 MMR
Poseidon
Poseidon
Gold I
AdriRojo13
Poseidon
Gold I
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
332W - 319L
1,623 MMR
Solo
Cupid
Cupid
Silver I
IcaSupermarket
Cupid
Silver I
Level 42
God Stats
7W - 1L
1,625 SR
Queue Stats
27W - 22L
1,629 MMR
Solo
Fenrir
Fenrir
Platinum II
Megasegismon
Fenrir
Platinum II
Level 180
God Stats
76W - 50L
1,663 SR
Queue Stats
252W - 241L
1,662 MMR
Party 2
Hun Batz
Hun Batz
Gold III
SahilBeast132
Hun Batz
Gold III
Level 147
God Stats
1W - 0L
1,717 SR
Queue Stats
74W - 76L
1,607 MMR
Solo
Surtr
Surtr
Gold III
byalp
Surtr
Gold III
Level 147
God Stats
5W - 6L
1,677 SR
Queue Stats
34W - 28L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
1 / 0 / 0
4,165
417
949
2,389
610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
Xentium
Maui
7
0 / 1 / 0
4,738
474
1,337
4,641
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
oAlmightyo
Hercules
9
0 / 1 / 0
4,717
472
2,623
8,142
7,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
9
0 / 2 / 0
4,943
494
1,925
5,677
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
zIMonstaaah
Morgan Le Fay
9
0 / 2 / 1
5,291
529
2,507
5,517
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ao KuangFreyaThor

VS

Bans
He BoLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AdriRojo13
Poseidon
12
1 / 1 / 2
6,792
679
3,743
3,808
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 1
5,996
600
3,411
5,193
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
2 / 0 / 1
5,590
559
3,050
8,011
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
SahilBeast132
Hun Batz
9
0 / 0 / 3
5,355
536
1,716
6,253
3,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
byalp
Surtr
11
1 / 0 / 0
6,468
647
5,094
6,711
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
0
1
W
Poseidon
AdriRojo13
Poseidon
1
1
2
2
W
2
0
1
2.5
W
Fenrir
2
0
1
2.5
W
Hun Batz
SahilBeast132
Hun Batz
0
0
3
1.5
L
Maui
Xentium
Maui
0
1
0
0
W
Surtr
byalp
Surtr
1
0
0
1
L
Hercules
oAlmightyo
Hercules
0
1
0
0
L
Rama
0
2
0
0
L
Morgan Le Fay
zIMonstaaah
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,341
Damage
17,014
26,366
Taken
29,976
14,879
Mitigated
17,105
9,992
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
949
339
0
860
2,389
610
0
203
2,114
0
6,312
W
Poseidon
AdriRojo13
Poseidon
3,743
409
0
300
3,808
1,202
0
1,239
2,493
59,052
0
W
3,411
2,025
276
4,370
5,193
1,479
952
209
4,984
0
42,731
W
Fenrir
3,050
626
0
3,206
8,011
3,042
94
1,878
6,009
0
40,115
W
Hun Batz
SahilBeast132
Hun Batz
1,716
379
0
1,340
6,253
3,546
18
639
5,614
0
20,037
L
Maui
Xentium
Maui
1,337
299
228
1,955
4,641
2,966
0
922
3,674
9,879
0
W
Surtr
byalp
Surtr
5,094
1,569
0
3,217
6,711
7,836
76
91
6,620
1,353
47,526
L
Hercules
oAlmightyo
Hercules
2,623
1,216
0
3,227
8,142
7,617
0
98
7,359
0
30,681
L
Rama
1,925
1,772
0
2,530
5,677
1,689
0
300
5,377
0
34,172
L
Morgan Le Fay
zIMonstaaah
Morgan Le Fay
2,507
135
0
1,192
5,517
1,997
0
2,353
3,164
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
30,201
243
Minions Killed
341
0
Camps Cleared
0
874,915
Distance Traveled
1,055,285
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,165
417
18
2
0
103,561
0
W
Poseidon
6,792
679
113
11
0
218,329
3
W
Cupid
5,996
600
61
6
0
201,239
2
W
Fenrir
5,590
559
58
6
0
220,883
2
W
Hun Batz
5,355
536
29
3
0
202,934
0
L
Maui
4,738
474
14
1
0
203,676
1
W
Surtr
6,468
647
80
8
0
211,900
1
L
Hercules
4,717
472
58
6
0
200,301
2
L
Rama
4,943
494
71
7
0
184,938
0
L
Morgan Le Fay
5,291
529
82
8
0
182,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role