Player Matchup

Fenrir
Fenrir
harol2718
Fenrir
Level 47
God Stats
19W - 25L
1,358 SR
Queue Stats
52W - 62L
1,403 Elo+
Party 1
Ra
Ra
jnfamy
Ra
Level 104
God Stats
1W - 0L
1,592 SR
Queue Stats
37W - 41L
1,439 Elo+
Party 1
Atlas
Atlas
xStugatz
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,308 Elo+
Party 1
Team Averages
Level 59
1,483 SR
1,383 Elo+

VS

Team Averages
Level 38
1,213 SR
1,192 Elo+
Neith
Neith
PAIN-1453
Neith
Level 28
God Stats
0W - 2L
1,002 SR
Queue Stats
11W - 52L
1,136 Elo+
Party 2
Apollo
Apollo
atilla123405
Apollo
Level 68
God Stats
0W - 1L
1,327 SR
Queue Stats
15W - 41L
1,333 Elo+
Party 2
Xbalanque
Xbalanque
szr_sx
Xbalanque
Level 18
God Stats
0W - 3L
1,310 SR
Queue Stats
0W - 13L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
harol2718
Fenrir
16
4 / 1 / 6
10,947
684
6,689
9,355
10,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
19
4 / 1 / 10
12,234
765
14,818
10,198
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
xStugatz
Atlas
18
6 / 1 / 6
11,766
735
9,370
15,289
19,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PAIN-1453
Neith
16
1 / 4 / 2
10,146
634
9,003
11,696
4,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
0 / 3 / 2
9,651
603
2,347
12,351
5,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
szr_sx
Xbalanque
15
2 / 7 / 0
10,328
646
8,546
13,087
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
PAIN-1453
Neith
1
4
2
0.5
L
Apollo
0
3
2
0.33
W
Fenrir
harol2718
Fenrir
4
1
6
7
W
Ra
4
1
10
9
L
Xbalanque
szr_sx
Xbalanque
2
7
0
0.29
W
Atlas
xStugatz
Atlas
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
19,896
34,842
Taken
37,134
35,036
Mitigated
14,959
8,836
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
PAIN-1453
Neith
9,003
5,274
0
2,414
11,696
4,631
0
8,698
2,998
0
29,503
L
Apollo
2,347
1,261
0
1,945
12,351
5,116
0
8,408
3,943
0
31,927
W
Fenrir
harol2718
Fenrir
6,689
1,050
0
2,560
9,355
10,638
750
90
9,265
494
23,240
W
Ra
14,818
276
1,572
3,784
10,198
5,142
1,633
301
9,897
71,672
0
L
Xbalanque
szr_sx
Xbalanque
8,546
3,856
0
944
13,087
5,212
0
7,564
5,523
0
55,017
W
Atlas
xStugatz
Atlas
9,370
2,201
0
920
15,289
19,256
230
202
15,087
29,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
30,125
178
Minions Killed
183
0
Camps Cleared
0
861,148
Distance Traveled
732,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,146
634
34
2
0
231,649
0
L
Apollo
9,651
603
71
4
0
248,863
0
W
Fenrir
10,947
684
33
2
0
278,743
0
W
Ra
12,234
765
119
7
0
297,867
0
L
Xbalanque
10,328
646
78
5
0
252,088
0
W
Atlas
11,766
735
26
2
0
284,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role