Player Matchup

Cupid
Cupid
OrangeZoidberg
Cupid
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Party 2
Horus
Horus
OskoChief
Horus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 2
Eset
Eset
idiosncrtic
Eset
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,347 Elo+

VS

Team Averages
Level 52
1,271 SR
1,301 Elo+
Achilles
Achilles
ChunkyDunky
Achilles
Level 48
God Stats
2W - 8L
1,148 SR
Queue Stats
27W - 25L
1,108 Elo+
Party 1
Anhur
Anhur
ItsyourboyDervin
Anhur
Level 44
God Stats
16W - 15L
1,248 SR
Queue Stats
299W - 299L
1,391 Elo+
Solo
Janus
Janus
Tekkas22
Janus
Level 63
God Stats
1W - 1L
1,416 SR
Queue Stats
27W - 38L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,405
784
12,415
10,192
3,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
OskoChief
Horus
14
1 / 2 / 9
9,429
786
3,233
13,475
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 3 / 6
9,353
779
13,425
10,093
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChunkyDunky
Achilles
13
4 / 2 / 1
8,163
680
9,083
13,633
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
7,742
645
7,675
12,956
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Tekkas22
Janus
13
1 / 5 / 5
7,889
657
10,675
8,812
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
10
Kills
6
6
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChunkyDunky
Achilles
4
2
1
2.25
L
1
3
4
1
W
5
1
5
7.5
W
Horus
OskoChief
Horus
1
2
9
2.75
L
Janus
Tekkas22
Janus
1
5
5
0.7
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
27,433
33,760
Taken
35,401
19,596
Mitigated
25,851
17,475
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChunkyDunky
Achilles
9,083
1,362
0
2,016
13,633
16,557
25
5,744
7,889
0
15,883
L
7,675
2,496
0
3,456
12,956
5,555
59
4,387
8,569
0
28,302
W
12,415
7,949
650
4,703
10,192
3,960
2,478
3,329
6,660
0
41,424
W
Horus
OskoChief
Horus
3,233
1,398
2,368
4,698
13,475
11,627
261
4,574
8,252
1,019
10,800
L
Janus
Tekkas22
Janus
10,675
806
0
1,008
8,812
3,739
0
3,989
4,823
32,076
0
W
13,425
1,267
1,329
3,727
10,093
4,009
639
3,094
6,788
47,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
23,794
130
Minions Killed
110
0
Camps Cleared
0
660,566
Distance Traveled
563,333
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,163
680
12
1
0
194,494
0
L
Anhur
7,742
645
52
4
0
188,195
0
W
Cupid
9,405
784
44
4
0
229,686
2
W
Horus
9,429
786
15
1
0
209,547
0
L
Janus
7,889
657
46
4
0
180,644
0
W
Eset
9,353
779
71
6
0
221,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role