Player Matchup

Olorun
Olorun
DaRealHuffman
Olorun
Level 7
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 9L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
FrootLoop7624
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Venomymous
Tsukuyomi
Level 147
God Stats
1W - 0L
1,522 SR
Queue Stats
12W - 18L
1,296 Elo+
Party 1
Team Averages
Level 53
1,439 SR
1,275 Elo+

VS

Team Averages
Level 29
1,401 SR
1,206 Elo+
Hercules
Hercules
FTX_Gutts
Hercules
Level 68
God Stats
9W - 14L
1,204 SR
Queue Stats
413W - 419L
1,118 Elo+
Party 2
Scylla
Scylla
KevooDrenchYoAh
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Xbalanque
Xbalanque
Zinculberg
Xbalanque
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
370W - 376L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 7
10,947
730
14,294
15,467
7,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
FrootLoop7624
Sun Wukong
14
2 / 3 / 7
9,677
645
6,032
12,041
7,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Venomymous
Tsukuyomi
17
6 / 3 / 6
11,569
771
15,913
12,631
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FTX_Gutts
Hercules
17
8 / 1 / 4
11,345
756
12,417
21,223
24,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 10 / 6
9,238
616
4,195
13,846
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Zinculberg
Xbalanque
15
4 / 4 / 5
10,704
714
12,123
13,863
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
12
12
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
Hercules
FTX_Gutts
Hercules
8
1
4
10
W
Sun Wukong
FrootLoop7624
Sun Wukong
2
3
7
1.83
L
0
10
6
0.3
W
Tsukuyomi
Venomymous
Tsukuyomi
6
3
6
3
L
Xbalanque
Zinculberg
Xbalanque
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
28,735
40,139
Taken
48,932
21,236
Mitigated
34,717
10,186
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,294
5,640
460
3,355
15,467
7,036
2,083
2,529
12,530
34,952
0
L
Hercules
FTX_Gutts
Hercules
12,417
2,973
600
8,411
21,223
24,955
0
6,051
15,172
0
32,188
W
Sun Wukong
FrootLoop7624
Sun Wukong
6,032
1,943
0
1,937
12,041
7,669
0
1,711
10,029
0
22,518
L
4,195
1,543
0
26
13,846
4,508
148
5,010
8,836
23,638
0
W
Tsukuyomi
Venomymous
Tsukuyomi
15,913
2,045
0
4,434
12,631
6,531
453
632
11,617
0
64,394
L
Xbalanque
Zinculberg
Xbalanque
12,123
4,272
0
1,922
13,863
5,254
1,452
3,534
10,329
0
45,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
31,287
132
Minions Killed
132
0
Camps Cleared
0
836,800
Distance Traveled
720,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,947
730
37
2
0
248,516
0
L
Hercules
11,345
756
34
2
0
284,443
0
W
Sun Wukong
9,677
645
27
2
0
277,841
0
L
Scylla
9,238
616
36
2
0
193,861
0
W
Tsukuyomi
11,569
771
68
5
0
310,443
0
L
Xbalanque
10,704
714
62
4
0
242,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role