Player Matchup

Artemis
Artemis
Elwing37
Artemis
Level 56
God Stats
0W - 5L
984 SR
Queue Stats
0W - 5L
934 Elo+
Party 1
Baron Samedi
Baron Samedi
MACEDONIEN
Baron Samedi
Level 86
God Stats
22W - 24L
1,500 SR
Queue Stats
27W - 29L
1,412 Elo+
Party 1
Thanatos
Thanatos
Wargenheim
Thanatos
Level 65
God Stats
5W - 6L
1,520 SR
Queue Stats
155W - 146L
1,364 Elo+
Solo
Team Averages
Level 69
1,335 SR
1,237 Elo+

VS

Team Averages
Level 88
1,423 SR
1,404 Elo+
Chaac
Chaac
Hawk10
Chaac
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Merlin
Merlin
Karaella
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,433 Elo+
Solo
Neith
Neith
minhamaezinha
Neith
Level 68
God Stats
2W - 2L
1,270 SR
Queue Stats
132W - 135L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elwing37
Artemis
13
0 / 2 / 2
8,155
627
3,970
12,047
7,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MACEDONIEN
Baron Samedi
12
1 / 8 / 1
7,997
615
5,294
13,528
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Wargenheim
Thanatos
13
3 / 6 / 1
9,112
701
6,018
14,112
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hawk10
Chaac
16
11 / 2 / 4
10,495
807
13,317
13,755
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Karaella
Merlin
14
2 / 2 / 6
9,308
716
11,261
5,678
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 9
9,700
746
5,494
5,346
1,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Elwing37
Artemis
0
2
2
0.5
W
Chaac
Hawk10
Chaac
11
2
4
6.5
W
Merlin
Karaella
Merlin
2
2
6
2.5
L
Baron Samedi
MACEDONIEN
Baron Samedi
1
8
1
0.19
L
Thanatos
Wargenheim
Thanatos
3
6
1
0.58
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
30,072
39,687
Taken
24,779
22,121
Mitigated
20,771
9,160
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Elwing37
Artemis
3,970
1,470
0
1,933
12,047
7,325
0
4,845
6,763
0
25,440
W
Chaac
Hawk10
Chaac
13,317
1,147
0
5,805
13,755
17,094
308
3,312
10,194
1,311
26,726
W
Merlin
Karaella
Merlin
11,261
448
0
8
5,678
1,740
1,045
939
4,581
39,130
0
L
Baron Samedi
MACEDONIEN
Baron Samedi
5,294
403
377
1,783
13,528
7,046
0
3,679
9,430
21,202
0
L
Thanatos
Wargenheim
Thanatos
6,018
1,411
0
5,067
14,112
7,750
0
3,885
9,690
0
19,875
W
5,494
2,248
125
2,283
5,346
1,937
1,057
1,173
4,046
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
29,503
106
Minions Killed
153
0
Camps Cleared
0
534,132
Distance Traveled
675,402
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,155
627
49
4
0
169,127
0
W
Chaac
10,495
807
23
2
0
233,404
0
W
Merlin
9,308
716
66
5
0
233,589
4
L
Baron Samedi
7,997
615
24
2
0
164,216
0
L
Thanatos
9,112
701
33
3
0
200,789
0
W
Neith
9,700
746
64
5
0
208,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role