Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Johnson4283
Heimdallr
Level 125
God Stats
13W - 10L
1,285 SR
Queue Stats
399W - 367L
1,731 Elo+
Party 1
Mercury
Mercury
MajinBuu123
Mercury
Level 106
God Stats
9W - 4L
1,576 SR
Queue Stats
53W - 52L
1,413 Elo+
Solo
Bellona
Bellona
paulolarchi
Bellona
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,520 Elo+
Solo
Agni
Agni
tater123843
Agni
Level 123
God Stats
34W - 21L
1,668 SR
Queue Stats
123W - 128L
1,631 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,559 Elo+

VS

Team Averages
Level 103
1,550 SR
1,543 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Logiebug
He Bo
Level 101
God Stats
1W - 1L
1,759 SR
Queue Stats
64W - 67L
1,531 Elo+
Party 3
Fafnir
Fafnir
NotPoL
Fafnir
Level 103
God Stats
4W - 2L
1,489 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo
Apollo
Apollo
WillyNell334
Apollo
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 130L
1,590 Elo+
Party 2
Mulan
Mulan
YungYit
Mulan
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
93W - 81L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 2
6,111
509
2,628
7,561
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Johnson4283
Heimdallr
11
2 / 0 / 0
6,557
546
8,403
5,859
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
MajinBuu123
Mercury
13
2 / 0 / 3
7,331
611
3,646
6,962
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
paulolarchi
Bellona
11
2 / 3 / 3
6,847
571
8,470
9,384
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 0
8,038
670
6,007
3,783
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 4 / 0
5,405
450
1,869
6,792
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Logiebug
He Bo
12
1 / 0 / 1
6,375
531
2,650
7,434
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
NotPoL
Fafnir
8
0 / 1 / 0
5,443
454
3,034
10,430
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
10
0 / 2 / 0
5,298
442
3,214
7,912
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
YungYit
Mulan
11
2 / 4 / 0
6,242
520
7,898
12,069
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Heimdallr
Johnson4283
Heimdallr
2
0
0
2
L
He Bo
Logiebug
He Bo
1
0
1
1.5
W
Mercury
MajinBuu123
Mercury
2
0
3
3.5
L
Fafnir
NotPoL
Fafnir
0
1
0
0
L
Apollo
0
2
0
0
L
Mulan
YungYit
Mulan
2
4
0
0.5
W
Bellona
paulolarchi
Bellona
2
3
3
1.17
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
18,665
33,549
Taken
44,637
20,949
Mitigated
29,861
9,533
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,628
375
300
4,289
7,561
4,042
402
2,284
5,151
17,408
0
L
Baron Samedi
 
Baron Samedi
1,869
76
87
1,452
6,792
2,836
0
3,157
3,635
32,722
0
W
Heimdallr
Johnson4283
Heimdallr
8,403
4,219
0
974
5,859
2,415
0
1,036
4,823
0
53,819
L
He Bo
Logiebug
He Bo
2,650
356
0
4,074
7,434
2,539
0
3,012
4,300
45,928
0
W
Mercury
MajinBuu123
Mercury
3,646
1,963
0
625
6,962
2,814
712
1,202
5,760
0
62,858
L
Fafnir
NotPoL
Fafnir
3,034
817
453
4,212
10,430
9,100
0
1,286
9,099
11,278
0
L
Apollo
3,214
2,028
0
2,305
7,912
3,142
0
583
7,329
0
41,493
L
Mulan
YungYit
Mulan
7,898
1,753
0
2,697
12,069
12,244
0
1,463
9,733
1,247
37,925
W
Bellona
paulolarchi
Bellona
8,470
2,985
0
2,566
9,384
10,183
0
1,367
7,204
1,838
40,612
W
6,007
352
0
779
3,783
1,495
456
2,204
1,579
60,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
28,763
376
Minions Killed
303
0
Camps Cleared
0
1,213,209
Distance Traveled
1,217,642
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,111
509
19
2
0
229,047
4
L
Baron Samedi
5,405
450
56
5
0
233,974
5
W
Heimdallr
6,557
546
76
6
0
212,410
0
L
He Bo
6,375
531
90
8
0
261,073
0
W
Mercury
7,331
611
91
8
0
289,326
1
L
Fafnir
5,443
454
13
1
0
231,809
4
L
Apollo
5,298
442
73
6
0
265,005
0
L
Mulan
6,242
520
71
6
0
225,781
0
W
Bellona
6,847
571
82
7
0
249,655
4
W
Agni
8,038
670
108
9
0
232,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role