Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Cayplays98
Nemesis
Level 108
God Stats
1W - 2L
1,752 SR
Queue Stats
264W - 266L
1,423 Elo+
Party 1
Fenrir
Fenrir
Mrk5797
Fenrir
Level 83
God Stats
5W - 1L
1,736 SR
Queue Stats
164W - 170L
1,284 Elo+
Solo
Danzaburou
Danzaburou
ScipioAG
Danzaburou
Level 41
God Stats
4W - 5L
1,137 SR
Queue Stats
119W - 137L
1,362 Elo+
Party 1
Ullr
Ullr
Vicky_Tomlinson
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 202L
1,515 Elo+
Party 2
Team Averages
Level 90
1,525 SR
1,417 Elo+

VS

Team Averages
Level 92
1,457 SR
1,316 Elo+
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Daninoesta
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,083 Elo+
Party 4
The Morrigan
The Morrigan
Drizzt__93
The Morrigan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,083 Elo+
Party 4
Kukulkan
Kukulkan
darksoul151066
Kukulkan
Level 93
God Stats
6W - 5L
1,501 SR
Queue Stats
377W - 392L
1,461 Elo+
Party 3
Sol
Sol
Иви66
Sol
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
170W - 177L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
2,432
243
0
0
0
Nemesis
Cayplays98
Nemesis
15
5 / 5 / 9
8,219
822
10,284
13,693
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Mrk5797
Fenrir
16
5 / 3 / 7
8,642
864
8,168
10,430
13,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ScipioAG
Danzaburou
18
8 / 4 / 6
9,968
997
16,402
12,008
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,432
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 6 / 4
8,313
831
9,092
10,581
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Daninoesta
Arachne
15
1 / 3 / 6
7,941
794
1,257
10,238
5,340
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Drizzt__93
The Morrigan
13
1 / 4 / 8
7,464
746
4,848
6,409
2,457
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
2 / 3 / 7
8,630
863
7,532
8,030
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 6
9,301
930
8,837
9,308
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
18
Kills
12
12
Deaths
19
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Da Ji
 
Da Ji
4
6
4
1
L
Nemesis
Cayplays98
Nemesis
5
5
9
1.9
W
Arachne
Daninoesta
Arachne
1
3
6
1.33
W
The Morrigan
Drizzt__93
The Morrigan
1
4
8
1.25
L
Fenrir
Mrk5797
Fenrir
5
3
7
2.83
L
Danzaburou
ScipioAG
Danzaburou
8
4
6
2.75
L
0
0
0
0
W
Kukulkan
2
3
7
1.83
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
31,566
36,131
Taken
44,566
33,143
Mitigated
18,599
9,916
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
9,092
2,816
291
695
10,581
4,290
0
0
10,308
0
13,925
L
Nemesis
Cayplays98
Nemesis
10,284
2,994
210
2,909
13,693
13,849
0
6,745
6,948
0
15,308
W
Arachne
Daninoesta
Arachne
1,257
728
65
2,228
10,238
5,340
296
0
10,058
0
3,510
W
The Morrigan
Drizzt__93
The Morrigan
4,848
807
879
875
6,409
2,457
115
0
6,101
6,603
1,120
L
Fenrir
Mrk5797
Fenrir
8,168
853
975
2,535
10,430
13,028
0
5,621
4,809
0
14,524
L
Danzaburou
ScipioAG
Danzaburou
16,402
3,357
294
2,993
12,008
6,266
0
7,731
4,277
0
43,471
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
7,532
512
658
1,438
8,030
3,494
245
0
7,947
19,388
0
W
8,837
3,592
595
3,624
9,308
3,018
1,111
0
9,080
25,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
41,649
95
Minions Killed
95
0
Camps Cleared
0
560,697
Distance Traveled
848,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,432
243
0
0
0
0
0
W
Da Ji
8,313
831
10
1
0
151,789
0
L
Nemesis
8,219
822
15
2
0
194,853
0
W
Arachne
7,941
794
13
1
0
191,596
0
W
The Morrigan
7,464
746
7
1
0
175,679
0
L
Fenrir
8,642
864
18
2
0
190,954
0
L
Danzaburou
9,968
997
62
6
0
174,890
0
L
Ullr
2,432
243
0
0
0
0
0
W
Kukulkan
8,630
863
28
3
0
180,997
0
W
Sol
9,301
930
37
4
0
148,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role