Player Matchup

Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
IamTheMizzle
Ullr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 75L
1,578 Elo+
Party 1
Eset
Eset
Mexicutioner164
Eset
Level 56
God Stats
0W - 9L
1,279 SR
Queue Stats
194W - 205L
1,477 Elo+
Solo
Tyr
Tyr
Sept_de_trefle
Tyr
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
207W - 214L
1,420 Elo+
Party 2
Tiamat
Tiamat
xXTimmyXL
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,571 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,509 Elo+

VS

Team Averages
Level 79
1,501 SR
1,374 Elo+
Tsukuyomi
Tsukuyomi
BlossomSpeyes
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 236L
1,230 Elo+
Solo
Cthulhu
Cthulhu
DKspool
Cthulhu
Level 91
God Stats
2W - 1L
1,338 SR
Queue Stats
227W - 298L
1,419 Elo+
Solo
Atlas
Atlas
MAGEOFKOOLAID
Atlas
Level 69
God Stats
2W - 3L
1,666 SR
Queue Stats
30W - 55L
1,297 Elo+
Solo
Anhur
Anhur
MrGrayBush5386
Anhur
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 198L
1,442 Elo+
Solo
Heimdallr
Heimdallr
burdturglar1
Heimdallr
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 267L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 6 / 6
8,662
787
12,435
17,206
18,130
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 4 / 2
9,399
854
12,170
12,282
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
5,973
543
1,025
2,074
350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 4
7,457
678
6,713
15,362
14,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
xXTimmyXL
Tiamat
13
0 / 6 / 5
7,094
645
4,101
12,835
14,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlossomSpeyes
Tsukuyomi
17
8 / 3 / 7
10,657
969
11,290
12,489
8,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DKspool
Cthulhu
16
5 / 2 / 15
9,784
889
8,307
11,558
15,343
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 3 / 16
9,739
885
9,687
15,933
25,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 11
10,109
919
11,597
9,739
6,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
burdturglar1
Heimdallr
15
4 / 3 / 18
9,481
862
12,583
12,834
9,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
11
Kills
25
25
Deaths
13
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
6
0.83
W
Tsukuyomi
BlossomSpeyes
Tsukuyomi
8
3
7
3.83
W
Cthulhu
DKspool
Cthulhu
5
2
15
6.25
L
8
4
2
2.25
W
0
3
16
2.67
L
0
2
0
0
W
8
2
11
6.75
L
1
7
4
0.43
W
Heimdallr
burdturglar1
Heimdallr
4
3
18
4.33
L
Tiamat
xXTimmyXL
Tiamat
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
53,464
59,759
Taken
62,553
53,775
Mitigated
63,762
8,440
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,435
838
1,087
2,055
17,206
18,130
33
5,651
11,545
0
24,246
W
Tsukuyomi
BlossomSpeyes
Tsukuyomi
11,290
2,775
864
3,077
12,489
8,048
2,151
1,270
11,219
0
18,097
W
Cthulhu
DKspool
Cthulhu
8,307
798
1,053
937
11,558
15,343
441
792
10,766
22,823
120
L
12,170
5,251
541
1,749
12,282
5,968
885
3,854
8,428
0
26,317
W
9,687
3,396
1,038
2,713
15,933
25,050
1,097
1,572
14,361
19,825
0
L
1,025
0
0
154
2,074
350
0
315
1,759
3,127
0
W
11,597
5,048
2,843
1,684
9,739
6,073
2,928
589
9,150
245
23,080
L
6,713
2,746
441
1,325
15,362
14,706
0
5,009
10,353
0
10,226
W
Heimdallr
burdturglar1
Heimdallr
12,583
5,229
1,021
2,733
12,834
9,248
1,046
903
11,931
0
27,360
L
Tiamat
xXTimmyXL
Tiamat
4,101
1,063
94
994
12,835
14,621
81
3,290
9,545
8,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
49,770
70
Minions Killed
109
0
Camps Cleared
0
894,563
Distance Traveled
1,039,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,662
787
22
2
0
268,459
0
W
Tsukuyomi
10,657
969
15
1
0
215,315
0
W
Cthulhu
9,784
889
16
1
0
216,804
0
L
Ullr
9,399
854
30
3
0
192,702
0
W
Atlas
9,739
885
24
2
0
213,282
0
L
Eset
5,973
543
4
0
0
29,453
0
W
Anhur
10,109
919
29
3
0
194,571
0
L
Tyr
7,457
678
10
1
0
237,350
0
W
Heimdallr
9,481
862
25
2
0
199,759
0
L
Tiamat
7,094
645
4
0
0
166,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role