Player Matchup

Cthulhu
Cthulhu
DukerNuker
Cthulhu
Level 48
God Stats
5W - 4L
1,433 SR
Queue Stats
64W - 44L
1,653 Elo+
Solo
Thanatos
Thanatos
OnyxV3
Thanatos
Level 84
God Stats
1W - 2L
1,517 SR
Queue Stats
87W - 77L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
Poochingo
Gilgamesh
Level 69
God Stats
2W - 2L
1,613 SR
Queue Stats
106W - 93L
1,502 Elo+
Party 2
Ullr
Ullr
chunkybuttmama
Ullr
Level 49
God Stats
9W - 7L
1,744 SR
Queue Stats
278W - 242L
1,498 Elo+
Solo
Merlin
Merlin
hanerable
Merlin
Level 36
God Stats
2W - 2L
1,579 SR
Queue Stats
360W - 346L
1,476 Elo+
Solo
Team Averages
Level 57
1,577 SR
1,522 Elo+

VS

Team Averages
Level 52
1,595 SR
1,531 Elo+
Tiamat
Tiamat
Crawler0P1
Tiamat
Level 56
God Stats
14W - 18L
1,575 SR
Queue Stats
166W - 135L
1,580 Elo+
Party 1
Chiron
Chiron
GoldSeraphXI
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 153L
1,462 Elo+
Solo
Aphrodite
Aphrodite
NaminC99
Aphrodite
Level 28
God Stats
10W - 4L
1,707 SR
Queue Stats
166W - 146L
1,510 Elo+
Party 1
Surtr
Surtr
Rand0mKr1tz
Surtr
Level 64
God Stats
5W - 3L
1,545 SR
Queue Stats
260W - 264L
1,511 Elo+
Solo
Set
Set
namechanged9784
Set
Level 66
God Stats
6W - 7L
1,647 SR
Queue Stats
176W - 157L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DukerNuker
Cthulhu
10
0 / 0 / 1
6,346
453
5,851
11,661
6,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
OnyxV3
Thanatos
11
1 / 5 / 0
6,673
477
5,608
14,242
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Poochingo
Gilgamesh
11
0 / 1 / 0
6,255
447
6,563
14,704
10,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 3 / 0
6,007
429
5,194
11,350
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
hanerable
Merlin
13
0 / 2 / 0
7,051
504
4,356
7,746
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crawler0P1
Tiamat
13
3 / 0 / 1
8,271
591
7,317
6,895
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
3 / 1 / 0
7,829
559
10,127
9,746
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NaminC99
Aphrodite
12
0 / 0 / 2
7,153
511
4,058
10,461
5,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 0 / 1
8,383
599
9,052
11,702
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 1
8,944
639
10,395
11,634
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
11
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Crawler0P1
Tiamat
3
0
1
3.5
L
Cthulhu
DukerNuker
Cthulhu
0
0
1
0.5
W
Chiron
3
1
0
3
W
Aphrodite
NaminC99
Aphrodite
0
0
2
1
L
Thanatos
OnyxV3
Thanatos
1
5
0
0.2
L
Gilgamesh
Poochingo
Gilgamesh
0
1
0
0
W
0
0
1
0.5
L
0
3
0
0
L
Merlin
hanerable
Merlin
0
2
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
40,949
59,703
Taken
50,438
30,516
Mitigated
27,570
18,561
Healing
27,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Crawler0P1
Tiamat
7,317
319
250
2,608
6,895
3,812
261
2,614
4,281
54,035
0
L
Cthulhu
DukerNuker
Cthulhu
5,851
595
2,058
2,330
11,661
6,099
0
2,323
9,338
23,709
0
W
Chiron
10,127
3,044
1,024
2,782
9,746
4,352
422
2,575
7,171
0
71,608
W
Aphrodite
NaminC99
Aphrodite
4,058
541
3,597
6,221
10,461
5,815
264
3,280
7,181
27,835
0
L
Thanatos
OnyxV3
Thanatos
5,608
1,779
0
8,319
14,242
6,478
0
2,615
11,627
0
44,923
L
Gilgamesh
Poochingo
Gilgamesh
6,563
1,402
0
3,557
14,704
10,908
0
203
14,501
8,280
35,839
W
9,052
3,210
0
6,905
11,702
7,908
432
1,139
10,563
568
73,423
L
5,194
1,590
0
753
11,350
4,133
0
2,379
8,971
0
48,692
L
Merlin
hanerable
Merlin
4,356
153
0
1,544
7,746
2,898
0
4,058
3,688
58,487
0
W
10,395
4,608
0
4,172
11,634
5,683
1,036
1,862
9,772
0
87,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
40,580
391
Minions Killed
493
0
Camps Cleared
0
1,363,872
Distance Traveled
1,389,587
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,271
591
107
8
0
262,444
0
L
Cthulhu
6,346
453
25
2
0
302,567
0
W
Chiron
7,829
559
117
8
0
248,196
2
W
Aphrodite
7,153
511
33
2
0
265,761
0
L
Thanatos
6,673
477
70
5
0
302,069
0
L
Gilgamesh
6,255
447
87
6
0
250,694
0
W
Surtr
8,383
599
113
8
0
274,984
0
L
Ullr
6,007
429
91
7
0
255,357
5
L
Merlin
7,051
504
118
8
0
253,185
2
W
Set
8,944
639
123
9
0
338,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role