Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bilmuri
Baron Samedi
Level 137
God Stats
20W - 13L
1,585 SR
Queue Stats
396W - 367L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
BunnyGirI
Jing Wei
Level 124
God Stats
3W - 2L
1,263 SR
Queue Stats
90W - 100L
1,558 Elo+
Solo
Khepri
Khepri
LastEscape
Khepri
Level 143
God Stats
4W - 5L
1,864 SR
Queue Stats
245W - 245L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Zackapediaxo
Ao Kuang
Level 123
God Stats
3W - 4L
1,510 SR
Queue Stats
125W - 128L
1,433 Elo+
Party 1
Team Averages
Level 130
1,544 SR
1,492 Elo+

VS

Team Averages
Level 108
1,488 SR
1,540 Elo+
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DJordan
Awilix
Level 101
God Stats
0W - 2L
1,337 SR
Queue Stats
59W - 71L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Fiiggz
Cthulhu
Level 62
God Stats
5W - 3L
1,479 SR
Queue Stats
100W - 90L
1,580 Elo+
Solo
Hou Yi
Hou Yi
ZoidFul
Hou Yi
Level 95
God Stats
30W - 26L
1,622 SR
Queue Stats
62W - 49L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 2 / 8
7,904
1,129
8,040
9,172
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Bilmuri
Baron Samedi
14
2 / 0 / 13
8,819
1,260
4,932
4,006
5,203
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
BunnyGirI
Jing Wei
14
5 / 0 / 11
9,050
1,293
11,278
5,914
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
LastEscape
Khepri
13
1 / 0 / 7
7,821
1,117
2,967
7,639
7,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Zackapediaxo
Ao Kuang
14
8 / 4 / 5
8,910
1,273
12,971
10,238
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

336

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 4 / 3
7,674
1,096
9,496
5,458
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
 
Nu Wa
12
1 / 3 / 4
7,408
1,058
11,136
6,645
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
DJordan
Awilix
12
1 / 7 / 5
7,480
1,069
6,967
12,993
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Fiiggz
Cthulhu
12
1 / 3 / 3
7,158
1,023
2,142
9,061
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
ZoidFul
Hou Yi
12
1 / 2 / 4
7,347
1,050
4,292
8,352
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
19
Kills
6
6
Deaths
19
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
8
3.5
L
Poseidon
 
Poseidon
2
4
3
0.88
L
Nu Wa
 
Nu Wa
1
3
4
1
W
Baron Samedi
Bilmuri
Baron Samedi
2
0
13
8.5
W
Jing Wei
BunnyGirI
Jing Wei
5
0
11
10.5
L
Awilix
DJordan
Awilix
1
7
5
0.5
L
Cthulhu
Fiiggz
Cthulhu
1
3
3
0.83
W
Khepri
LastEscape
Khepri
1
0
7
4.5
W
Ao Kuang
Zackapediaxo
Ao Kuang
8
4
5
2.63
L
Hou Yi
ZoidFul
Hou Yi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
34,033
36,969
Taken
42,509
25,311
Mitigated
19,122
9,376
Healing
1,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,040
2,529
0
0
9,172
4,736
0
5,705
3,467
0
10,632
L
Poseidon
 
Poseidon
9,496
1,231
0
0
5,458
2,169
0
3,548
1,910
26,843
0
L
Nu Wa
 
Nu Wa
11,136
3,044
0
42
6,645
2,481
0
1,067
5,532
19,757
0
W
Baron Samedi
Bilmuri
Baron Samedi
4,932
96
2,446
1,685
4,006
5,203
0
3,214
792
14,867
0
W
Jing Wei
BunnyGirI
Jing Wei
11,278
9,149
0
2,377
5,914
2,603
0
4,327
1,587
0
35,263
L
Awilix
DJordan
Awilix
6,967
1,745
0
523
12,993
5,597
0
6,506
6,277
0
17,869
L
Cthulhu
Fiiggz
Cthulhu
2,142
269
0
285
9,061
5,599
0
5,472
3,536
3,916
0
W
Khepri
LastEscape
Khepri
2,967
301
0
404
7,639
7,977
0
3,606
4,033
12,524
0
W
Ao Kuang
Zackapediaxo
Ao Kuang
12,971
2,436
0
2,464
10,238
4,792
0
5,922
4,316
26,370
0
L
Hou Yi
ZoidFul
Hou Yi
4,292
2,034
0
882
8,352
3,276
0
4,277
3,769
0
17,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
37,067
128
Minions Killed
121
6
Camps Cleared
4
692,094
Distance Traveled
615,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,904
1,129
7
1
0
151,449
0
L
Poseidon
7,674
1,096
38
5
1
129,680
0
L
Nu Wa
7,408
1,058
23
3
0
132,208
0
W
Baron Samedi
8,819
1,260
14
2
0
133,252
0
W
Jing Wei
9,050
1,293
56
8
2
134,869
0
L
Awilix
7,480
1,069
29
4
2
142,883
0
L
Cthulhu
7,158
1,023
4
1
1
80,330
0
W
Khepri
7,821
1,117
17
2
3
135,655
0
W
Ao Kuang
8,910
1,273
34
5
1
136,869
0
L
Hou Yi
7,347
1,050
27
4
0
130,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role