Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Blinded4115
Ao Kuang
Level 63
God Stats
6W - 8L
1,440 SR
Queue Stats
335W - 353L
1,487 Elo+
Solo
Danzaburou
Danzaburou
FR3SC0
Danzaburou
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
75W - 96L
1,368 Elo+
Solo
Rama
Rama
darilua
Rama
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
486W - 508L
1,508 Elo+
Solo
Ravana
Ravana
kingkush001
Ravana
Level 68
God Stats
1W - 5L
1,077 SR
Queue Stats
115W - 130L
1,436 Elo+
Solo
Team Averages
Level 110
1,403 SR
1,460 Elo+

VS

Team Averages
Level 140
1,514 SR
1,389 Elo+
Ymir
Ymir
DON TOP SHOTTA
Ymir
Level 138
God Stats
9W - 8L
1,517 SR
Queue Stats
318W - 348L
1,409 Elo+
Solo
Atlas
Atlas
Debido-Sama
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Solo
Izanami
Izanami
NiFe Ganseki
Izanami
Level 156
God Stats
3W - 4L
1,367 SR
Queue Stats
392W - 383L
1,453 Elo+
Solo
Chang'e
Chang'e
RampageWasTaken
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Ruinix
Heimdallr
Level 129
God Stats
11W - 3L
1,687 SR
Queue Stats
249W - 241L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 4 / 8
8,800
733
11,631
23,177
24,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Blinded4115
Ao Kuang
14
4 / 4 / 3
8,375
698
7,806
13,171
7,260
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
FR3SC0
Danzaburou
15
4 / 7 / 4
9,334
778
18,469
21,490
10,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
darilua
Rama
16
2 / 5 / 6
8,628
719
14,042
15,155
7,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
14
1 / 4 / 6
7,952
663
8,873
18,966
20,895
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
10,049
837
7,113
22,707
25,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 3 / 16
9,251
771
9,491
13,718
16,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NiFe Ganseki
Izanami
17
5 / 1 / 15
10,215
851
23,362
12,163
6,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 3 / 13
10,013
834
12,700
13,090
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ruinix
Heimdallr
18
10 / 3 / 12
11,082
924
26,457
14,625
9,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
12
Kills
24
24
Deaths
13
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
8
1.25
L
Ao Kuang
Blinded4115
Ao Kuang
4
4
3
1.38
W
3
3
16
3.67
W
1
3
16
3
L
Danzaburou
FR3SC0
Danzaburou
4
7
4
0.86
W
Izanami
NiFe Ganseki
Izanami
5
1
15
12.5
W
5
3
13
3.83
W
Heimdallr
Ruinix
Heimdallr
10
3
12
5.33
L
Rama
darilua
Rama
2
5
6
1
L
Ravana
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,821
Damage
79,123
91,959
Taken
76,303
69,939
Mitigated
63,806
40,069
Healing
35,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,631
4,930
6,724
9,158
23,177
24,428
0
6,654
16,523
0
18,975
L
Ao Kuang
Blinded4115
Ao Kuang
7,806
2,108
2,683
3,170
13,171
7,260
0
3,443
9,728
12,549
0
W
7,113
876
2,533
6,524
22,707
25,203
300
3,113
19,594
16,112
0
W
9,491
3,860
1,535
764
13,718
16,691
252
476
13,242
16,838
0
L
Danzaburou
FR3SC0
Danzaburou
18,469
8,181
1,190
6,421
21,490
10,025
0
7,685
13,805
0
41,550
W
Izanami
NiFe Ganseki
Izanami
23,362
16,693
2,052
2,284
12,163
6,150
3,121
2,608
9,555
0
44,631
W
12,700
1,581
11,874
5,597
13,090
6,221
1,643
783
12,307
24,655
0
W
Heimdallr
Ruinix
Heimdallr
26,457
12,718
1,513
1,302
14,625
9,541
2,048
826
13,799
0
42,987
L
Rama
darilua
Rama
14,042
9,588
0
3,827
15,155
7,331
0
5,747
9,408
0
27,405
L
Ravana
8,873
2,474
2,624
4,272
18,966
20,895
0
5,775
13,191
0
14,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
50,610
108
Minions Killed
158
0
Camps Cleared
0
1,068,068
Distance Traveled
1,084,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,800
733
6
1
0
227,650
0
L
Ao Kuang
8,375
698
7
1
0
217,014
0
W
Ymir
10,049
837
29
2
0
205,896
0
W
Atlas
9,251
771
10
1
0
227,974
0
L
Danzaburou
9,334
778
60
5
0
147,040
0
W
Izanami
10,215
851
49
4
0
222,606
0
W
Chang'e
10,013
834
29
2
0
210,340
0
W
Heimdallr
11,082
924
41
3
0
217,742
0
L
Rama
8,628
719
27
2
0
198,497
0
L
Ravana
7,952
663
8
1
0
277,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role