Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CSU-Psycho03
Janus
Level 109
God Stats
2W - 2L
1,328 SR
Queue Stats
19W - 25L
1,347 Elo+
Party 1
Anubis
Anubis
TYrambo31
Anubis
Level 66
God Stats
275W - 256L
1,555 SR
Queue Stats
306W - 286L
1,491 Elo+
Solo
Jormungandr
Jormungandr
VrKanna
Jormungandr
Level 81
God Stats
38W - 27L
1,518 SR
Queue Stats
103W - 91L
1,488 Elo+
Solo
Surtr
Surtr
imasquid420
Surtr
Level 24
God Stats
7W - 6L
1,590 SR
Queue Stats
14W - 18L
1,368 Elo+
Party 1
Team Averages
Level 81
1,498 SR
1,439 Elo+

VS

Team Averages
Level 97
1,640 SR
1,460 Elo+
Atlas
Atlas
Ghost_of_Zemo
Atlas
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 83L
1,490 Elo+
Solo
Thanatos
Thanatos
Kaioken2122
Thanatos
Level 108
God Stats
11W - 5L
1,904 SR
Queue Stats
309W - 295L
1,515 Elo+
Party 2
Chiron
Chiron
Mootedd
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 139L
1,522 Elo+
Solo
Olorun
Olorun
Ticcu
Olorun
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,270 Elo+
Solo
Susano
Susano
Yoboi7098
Susano
Level 134
God Stats
3W - 3L
1,797 SR
Queue Stats
282W - 265L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 3
8,446
603
5,664
11,147
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 3
8,808
629
10,974
7,353
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
TYrambo31
Anubis
12
1 / 1 / 4
6,745
482
5,298
7,046
3,083
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
VrKanna
Jormungandr
11
1 / 0 / 8
7,756
554
7,027
7,680
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 0
7,578
541
9,475
15,258
9,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,588
399
1,463
10,171
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Kaioken2122
Thanatos
13
3 / 4 / 1
7,227
516
10,372
13,740
9,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Mootedd
Chiron
12
1 / 2 / 0
6,528
466
4,753
7,232
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Ticcu
Olorun
10
0 / 5 / 2
5,854
418
5,077
13,207
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Yoboi7098
Susano
13
3 / 3 / 1
7,822
559
6,486
12,860
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
3
6.5
W
5
1
3
6.5
L
0
2
1
0.25
L
Thanatos
Kaioken2122
Thanatos
3
4
1
0.88
L
Chiron
Mootedd
Chiron
1
2
0
0.5
W
Anubis
TYrambo31
Anubis
1
1
4
3
L
Olorun
Ticcu
Olorun
0
5
2
0.2
W
Jormungandr
VrKanna
Jormungandr
1
0
8
5
L
Susano
Yoboi7098
Susano
3
3
1
1.17
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
28,151
48,484
Taken
57,210
25,823
Mitigated
31,232
14,742
Healing
26,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,664
2,876
0
380
11,147
4,213
0
639
10,508
0
61,858
W
10,974
1,300
0
1,568
7,353
3,006
54
3,355
3,998
68,421
0
L
1,463
485
91
1,888
10,171
8,183
0
6,445
3,726
11,342
0
L
Thanatos
Kaioken2122
Thanatos
10,372
3,320
0
11,126
13,740
9,900
0
1,198
12,542
0
56,272
L
Chiron
Mootedd
Chiron
4,753
685
632
1,919
7,232
2,789
0
4,579
2,616
0
46,632
W
Anubis
TYrambo31
Anubis
5,298
567
0
3,872
7,046
3,083
670
728
6,318
49,470
0
L
Olorun
Ticcu
Olorun
5,077
2,882
73
5,118
13,207
4,989
0
8,282
4,925
29,599
0
W
Jormungandr
VrKanna
Jormungandr
7,027
1,182
2,118
2,642
7,680
6,134
104
1,744
5,936
33,487
0
L
Susano
Yoboi7098
Susano
6,486
1,588
0
5,567
12,860
5,371
0
3,298
9,562
0
56,189
W
9,475
3,737
0
4,162
15,258
9,387
0
74
15,184
1,194
41,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
33,019
388
Minions Killed
307
0
Camps Cleared
0
1,399,235
Distance Traveled
1,270,820
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,446
603
98
7
0
349,180
0
W
Janus
8,808
629
113
8
0
281,759
4
L
Atlas
5,588
399
14
1
0
220,045
3
L
Thanatos
7,227
516
83
6
0
281,791
0
L
Chiron
6,528
466
77
6
0
232,320
0
W
Anubis
6,745
482
65
5
0
210,958
4
L
Olorun
5,854
418
45
3
0
238,674
0
W
Jormungandr
7,756
554
49
4
0
273,131
5
L
Susano
7,822
559
88
6
0
297,990
0
W
Surtr
7,578
541
63
5
0
284,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role