Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MorbiusDeux
Arachne
Level 88
God Stats
6W - 4L
1,736 SR
Queue Stats
8W - 5L
1,665 Elo+
Party 1
Chronos
Chronos
NukesNJukes
Chronos
Level 35
God Stats
2W - 1L
1,872 SR
Queue Stats
5W - 2L
1,755 Elo+
Party 1
Heimdallr
Heimdallr
Snapshot0010
Heimdallr
Level 64
God Stats
2W - 11L
1,500 SR
Queue Stats
280W - 253L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
thomas9925
Kumbhakarna
Level 65
God Stats
1W - 3L
1,456 SR
Queue Stats
7W - 10L
1,517 Elo+
Party 1
Team Averages
Level 74
1,613 SR
1,598 Elo+

VS

Team Averages
Level 114
1,554 SR
1,472 Elo+
Olorun
Olorun
CBG FOUNK
Olorun
Level 147
God Stats
9W - 14L
1,542 SR
Queue Stats
524W - 539L
1,515 Elo+
Party 2
Pele
Pele
I Am BackTalk
Pele
Level 86
God Stats
9W - 5L
1,697 SR
Queue Stats
158W - 125L
1,542 Elo+
Solo
Surtr
Surtr
PurpNastiez
Surtr
Level 128
God Stats
20W - 10L
1,744 SR
Queue Stats
387W - 371L
1,455 Elo+
Solo
He Bo
He Bo
tonysnow305
He Bo
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
259W - 271L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
xSirmasterlordx
Guan Yu
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 119L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 0
7,718
551
7,587
15,480
16,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
MorbiusDeux
Arachne
12
0 / 2 / 1
6,897
493
3,696
12,918
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
NukesNJukes
Chronos
12
1 / 4 / 1
6,841
489
4,990
10,551
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Snapshot0010
Heimdallr
10
0 / 5 / 1
5,700
407
5,470
8,745
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
thomas9925
Kumbhakarna
10
1 / 3 / 0
6,441
460
2,711
12,093
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CBG FOUNK
Olorun
14
4 / 0 / 8
8,425
602
10,095
7,857
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 4
8,001
572
7,248
9,937
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 4
7,537
538
8,528
13,024
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 3
7,830
559
5,802
7,043
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
3 / 1 / 1
7,869
562
9,439
12,983
15,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
17
17
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
W
Olorun
CBG FOUNK
Olorun
4
0
8
8
W
2
1
4
4
L
Arachne
MorbiusDeux
Arachne
0
2
1
0.25
L
Chronos
NukesNJukes
Chronos
1
4
1
0.38
W
6
2
4
4
L
Heimdallr
Snapshot0010
Heimdallr
0
5
1
0.1
L
Kumbhakarna
thomas9925
Kumbhakarna
1
3
0
0.33
W
2
3
3
1.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
41,112
59,787
Taken
50,844
38,140
Mitigated
35,412
9,885
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,587
1,246
0
2,469
15,480
16,281
0
1,537
13,943
689
50,640
W
Olorun
CBG FOUNK
Olorun
10,095
5,200
1,360
3,947
7,857
3,488
2,001
1,484
6,373
65,962
0
W
7,248
1,234
0
3,365
9,937
4,252
585
1,757
8,180
0
64,531
L
Arachne
MorbiusDeux
Arachne
3,696
2,385
0
2,567
12,918
4,853
0
2,087
10,830
0
50,035
L
Chronos
NukesNJukes
Chronos
4,990
1,431
0
2,141
10,551
4,280
0
6,179
4,362
47,165
0
W
8,528
2,548
149
2,717
13,024
9,951
635
1,418
11,606
278
38,824
L
Heimdallr
Snapshot0010
Heimdallr
5,470
2,498
0
1,198
8,745
3,597
0
3,006
5,739
0
38,881
L
Kumbhakarna
thomas9925
Kumbhakarna
2,711
368
0
1,510
12,093
9,129
164
3,904
8,185
22,301
0
W
5,802
739
0
825
7,043
2,519
525
2,769
4,274
55,316
0
W
9,439
1,693
554
2,942
12,983
15,202
125
713
12,270
1,001
54,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
39,662
318
Minions Killed
461
0
Camps Cleared
0
1,375,472
Distance Traveled
1,449,949
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,718
551
79
6
0
266,182
1
W
Olorun
8,425
602
99
7
0
258,800
0
W
Pele
8,001
572
116
8
0
304,885
0
L
Arachne
6,897
493
72
5
0
317,310
0
L
Chronos
6,841
489
87
6
0
276,494
0
W
Surtr
7,537
538
59
4
0
313,358
0
L
Heimdallr
5,700
407
60
4
0
252,216
2
L
Kumbhakarna
6,441
460
20
1
0
263,270
0
W
He Bo
7,830
559
99
7
0
279,500
0
W
Guan Yu
7,869
562
88
6
0
293,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role