Player Matchup

Thanatos
Thanatos
Bronze IV
Mass Khaos89
Thanatos
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,089 MMR
Party 2
Fafnir
Fafnir
Bronze IV
The Cannz
Fafnir
Bronze IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,089 MMR
Party 2
Discordia
Discordia
Bronze IV
UltimateSwagShak
Discordia
Bronze IV
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,089 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 106
1,500 SR
1,089 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,495 SR
1,057 MMR
Zhong Kui
Zhong Kui
Bronze IV
Blahac_17
Zhong Kui
Bronze IV
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 128L
1,092 MMR
Party 1
Horus
Horus
Silver III
Nomada-005
Horus
Silver III
Level 143
God Stats
12W - 7L
1,744 SR
Queue Stats
627W - 717L
884 MMR
Party 1
Artemis
Artemis
Silver V
wutangsumamá
Artemis
Silver V
Level 63
God Stats
1W - 3L
1,241 SR
Queue Stats
69W - 89L
1,195 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mass Khaos89
Thanatos
10
0 / 7 / 0
7,561
582
3,845
13,316
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
The Cannz
Fafnir
12
0 / 4 / 0
8,398
646
4,749
14,793
15,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
14
0 / 2 / 0
8,506
654
10,306
7,195
2,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
YemojaAnubisOsirisNe Zha

VS

Bans
Hou YiKuzenboAh Muzen CabMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blahac_17
Zhong Kui
15
5 / 0 / 8
9,948
765
13,856
11,242
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
15
3 / 0 / 10
10,361
797
5,145
11,306
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
16
5 / 0 / 8
9,775
752
11,285
7,543
3,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blahac_17
Zhong Kui
5
0
8
9
L
Thanatos
Mass Khaos89
Thanatos
0
7
0
0
W
Horus
3
0
10
8
L
Fafnir
The Cannz
Fafnir
0
4
0
0
L
Discordia
0
2
0
0
W
Artemis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
30,286
35,304
Taken
30,091
23,658
Mitigated
26,064
8,511
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blahac_17
Zhong Kui
13,856
2,057
0
4,279
11,242
9,017
1,260
4,533
6,709
47,697
0
L
Thanatos
Mass Khaos89
Thanatos
3,845
465
0
2,989
13,316
4,923
0
5,554
7,762
0
25,185
W
Horus
5,145
1,763
1,601
5,693
11,306
13,289
365
5,856
5,450
0
20,280
L
Fafnir
The Cannz
Fafnir
4,749
1,526
1,466
3,842
14,793
15,912
0
4,369
10,424
19,745
0
L
Discordia
10,306
444
0
214
7,195
2,823
0
4,286
2,909
45,309
0
W
Artemis
11,285
7,363
0
4,294
7,543
3,758
1,798
4,875
2,668
0
45,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
30,084
138
Minions Killed
145
0
Camps Cleared
0
670,949
Distance Traveled
693,152
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,948
765
64
5
0
218,952
0
L
Thanatos
7,561
582
41
3
0
226,356
0
W
Horus
10,361
797
18
1
0
247,039
0
L
Fafnir
8,398
646
18
1
0
211,107
0
L
Discordia
8,506
654
79
6
0
233,486
2
W
Artemis
9,775
752
63
5
0
227,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role